Player Matchup

Amaterasu
Amaterasu
DrakeBloodthorn
Amaterasu
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 101L
1,479 Elo+
Solo
Anubis
Anubis
HowDoYouDo2
Anubis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,384 Elo+
Solo
Nox
Nox
RYSEofATLAS
Nox
Level 115
God Stats
1W - 2L
1,434 SR
Queue Stats
140W - 150L
1,533 Elo+
Solo
Lancelot
Lancelot
Sutan19
Lancelot
Level 118
God Stats
4W - 11L
1,370 SR
Queue Stats
594W - 605L
1,487 Elo+
Solo
Kali
Kali
kudduck
Kali
Level 69
God Stats
9W - 3L
1,784 SR
Queue Stats
16W - 15L
1,535 Elo+
Solo
Team Averages
Level 117
1,517 SR
1,484 Elo+

VS

Team Averages
Level 85
1,647 SR
1,908 Elo+
Pele
Pele
Jyuuu丶
Pele
Level 138
God Stats
2W - 0L
1,694 SR
Queue Stats
331W - 118L
1,978 Elo+
Party 1
Ullr
Ullr
LeeMercy
Ullr
Level 29
God Stats
15W - 0L
1,723 SR
Queue Stats
190W - 14L
2,052 Elo+
Party 1
Merlin
Merlin
Ustinianぐ
Merlin
Level 14
God Stats
7W - 0L
1,500 SR
Queue Stats
59W - 4L
2,000 Elo+
Party 1
Ne Zha
Ne Zha
樱花雨落巴黎岸丶
Ne Zha
Level 86
God Stats
5W - 2L
1,622 SR
Queue Stats
178W - 41L
1,856 Elo+
Party 1
Hercules
Hercules
言子小姐的狗
Hercules
Level 160
God Stats
16W - 7L
1,697 SR
Queue Stats
438W - 219L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DrakeBloodthorn
Amaterasu
15
2 / 11 / 2
10,047
1,005
14,385
31,720
29,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
15
0 / 10 / 2
9,166
917
10,916
21,585
10,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 1
9,415
942
11,104
12,103
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Sutan19
Lancelot
15
2 / 11 / 1
9,740
974
16,676
26,592
11,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kali
kudduck
Kali
15
0 / 12 / 3
9,558
956
15,329
29,536
16,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
20 / 2 / 20
13,687
1,369
29,286
22,059
9,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
18
11 / 1 / 25
12,139
1,214
25,917
9,181
4,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
6 / 1 / 36
11,723
1,172
23,316
13,155
6,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 33
11,782
1,178
12,163
15,352
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 0 / 35
13,040
1,304
22,743
17,806
26,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
196
5
Kills
47
47
Deaths
5
9
Assists
149
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DrakeBloodthorn
Amaterasu
2
11
2
0.27
L
Anubis
0
10
2
0.1
W
Pele
20
2
20
15
W
Ullr
11
1
25
23.5
L
1
3
1
0.5
L
Lancelot
Sutan19
Lancelot
2
11
1
0.23
W
Merlin
6
1
36
24
L
Kali
kudduck
Kali
0
12
3
0.13
W
4
1
33
20.5
W
6
0
35
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,410
Damage
113,425
121,536
Taken
77,553
73,094
Mitigated
63,650
9,676
Healing
30,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DrakeBloodthorn
Amaterasu
14,385
7,760
0
4,206
31,720
29,164
0
4,308
27,412
0
24,786
L
Anubis
10,916
510
43
2,252
21,585
10,681
0
5,668
15,917
34,409
0
W
Pele
29,286
8,236
0
11,730
22,059
9,444
0
6,504
14,484
0
54,599
W
Ullr
25,917
14,015
0
272
9,181
4,463
0
2,400
6,781
0
44,644
L
11,104
904
0
220
12,103
5,418
0
2,443
9,660
24,576
0
L
Lancelot
Sutan19
Lancelot
16,676
2,348
0
1,530
26,592
11,592
0
5,041
21,551
0
31,794
W
Merlin
23,316
1,797
875
2,239
13,155
6,349
0
3,138
10,017
43,645
0
L
Kali
kudduck
Kali
15,329
5,052
0
1,425
29,536
16,239
0
5,856
23,680
0
36,325
W
12,163
3,525
0
2,672
15,352
16,552
0
4,756
10,596
0
21,649
W
22,743
8,198
3,457
9,504
17,806
26,842
0
5,222
12,059
0
31,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
62,371
162
Minions Killed
184
3
Camps Cleared
11
888,667
Distance Traveled
1,031,404
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,047
1,005
18
2
0
182,633
0
L
Anubis
9,166
917
57
6
1
156,523
0
W
Pele
13,687
1,369
57
6
4
204,221
0
W
Ullr
12,139
1,214
38
4
7
214,721
3
L
Nox
9,415
942
30
3
1
160,327
0
L
Lancelot
9,740
974
19
2
0
208,964
0
W
Merlin
11,723
1,172
49
5
0
197,920
0
L
Kali
9,558
956
38
4
1
180,220
0
W
Ne Zha
11,782
1,178
13
1
0
206,279
0
W
Hercules
13,040
1,304
27
3
0
208,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role