Player Matchup

Hercules
Hercules
 
Hercules
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CaligulaQuintus
Charybdis
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
5W - 10L
1,712 Elo+
Solo
Olorun
Olorun
SmiteBoys
Olorun
Level 89
God Stats
0W - 4L
1,548 SR
Queue Stats
82W - 153L
1,428 Elo+
Party 1
Neith
Neith
Sūryα
Neith
Level 107
God Stats
43W - 35L
1,569 SR
Queue Stats
94W - 88L
1,440 Elo+
Solo
Xing Tian
Xing Tian
oODeadYouOo
Xing Tian
Level 76
God Stats
12W - 23L
1,371 SR
Queue Stats
83W - 150L
1,433 Elo+
Party 1
Team Averages
Level 75
1,498 SR
1,503 Elo+

VS

Team Averages
Level 74
1,430 SR
1,525 Elo+
Chaac
Chaac
GoldenFoxyBlasko
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
MiddayJosh
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anhur
Anhur
Polar95
Anhur
Level 67
God Stats
5W - 10L
1,259 SR
Queue Stats
109W - 111L
1,491 Elo+
Solo
Nu Wa
Nu Wa
TyroniusXT
Nu Wa
Level 142
God Stats
2W - 2L
1,573 SR
Queue Stats
18W - 15L
1,649 Elo+
Solo
Izanami
Izanami
ZiaPierah
Izanami
Level 128
God Stats
57W - 62L
1,317 SR
Queue Stats
543W - 584L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 1 / 3
7,225
657
6,768
10,837
9,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
CaligulaQuintus
Charybdis
14
3 / 8 / 0
7,944
722
7,834
13,319
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
SmiteBoys
Olorun
14
4 / 1 / 3
7,931
721
12,312
9,765
3,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Sūryα
Neith
13
0 / 5 / 3
7,345
668
5,374
9,157
3,619
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
oODeadYouOo
Xing Tian
14
3 / 0 / 6
8,662
787
6,916
11,457
11,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,009
637
5,212
13,558
8,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
13
0 / 3 / 3
7,351
668
5,505
8,714
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Polar95
Anhur
16
6 / 1 / 5
8,982
817
10,399
10,620
4,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
16
6 / 1 / 5
8,980
816
14,763
5,738
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ZiaPierah
Izanami
15
3 / 1 / 1
8,099
736
5,129
10,490
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
10
Kills
15
15
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
3
1.5
L
Charybdis
CaligulaQuintus
Charybdis
3
8
0
0.38
W
0
4
2
0.25
W
Neith
0
3
3
0.5
W
Anhur
Polar95
Anhur
6
1
5
8.5
L
Olorun
SmiteBoys
Olorun
4
1
3
5.5
L
Neith
Sūryα
Neith
0
5
3
0.3
W
Nu Wa
6
1
5
8.5
W
Izanami
ZiaPierah
Izanami
3
1
1
3.5
L
Xing Tian
oODeadYouOo
Xing Tian
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,204
Damage
41,008
54,535
Taken
49,120
34,157
Mitigated
24,225
10,148
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,768
1,596
0
3,603
10,837
9,205
0
3,349
7,488
0
20,007
L
Charybdis
CaligulaQuintus
Charybdis
7,834
3,468
0
386
13,319
5,963
1,295
4,341
8,978
0
25,230
W
5,212
705
0
2,807
13,558
8,019
359
7,690
5,868
0
15,226
W
Neith
5,505
3,077
0
1,094
8,714
4,269
1,043
5,498
3,216
0
20,113
W
Anhur
Polar95
Anhur
10,399
6,838
0
3,667
10,620
4,882
0
1,520
9,100
0
25,994
L
Olorun
SmiteBoys
Olorun
12,312
5,661
66
3,190
9,765
3,977
0
2,403
7,362
31,874
0
L
Neith
Sūryα
Neith
5,374
2,336
0
575
9,157
3,619
58
2,668
6,489
0
28,206
W
Nu Wa
14,763
3,274
0
500
5,738
2,482
0
1,188
4,550
44,117
0
W
Izanami
ZiaPierah
Izanami
5,129
2,983
0
1,333
10,490
4,573
528
3,332
7,158
0
33,725
L
Xing Tian
oODeadYouOo
Xing Tian
6,916
243
0
2,328
11,457
11,393
0
2,002
9,455
11,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
40,421
182
Minions Killed
227
0
Camps Cleared
0
928,062
Distance Traveled
1,059,936
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,225
657
33
3
0
203,638
0
L
Charybdis
7,944
722
44
4
0
176,448
0
W
Chaac
7,009
637
22
2
0
231,923
0
W
Neith
7,351
668
48
4
0
184,381
0
W
Anhur
8,982
817
40
4
0
220,577
1
L
Olorun
7,931
721
46
4
0
196,300
1
L
Neith
7,345
668
50
5
0
182,307
0
W
Nu Wa
8,980
816
71
6
0
219,849
1
W
Izanami
8,099
736
46
4
0
203,206
0
L
Xing Tian
8,662
787
9
1
0
169,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role