Player Matchup

Pele
Pele
Cooper965
Pele
Level 20
God Stats
22W - 21L
1,500 SR
Queue Stats
93W - 113L
1,404 Elo+
Solo
He Bo
He Bo
DocHolliday7764
He Bo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 34L
1,487 Elo+
Solo
Freya
Freya
HeartOfCrimson
Freya
Level 146
God Stats
209W - 46L
1,896 SR
Queue Stats
1,257W - 295L
1,865 Elo+
Party 1
Ne Zha
Ne Zha
ManedWolfGF
Ne Zha
Level 27
God Stats
8W - 2L
1,901 SR
Queue Stats
287W - 39L
2,008 Elo+
Party 1
Odin
Odin
Onyx4441
Odin
Level 127
God Stats
37W - 7L
1,747 SR
Queue Stats
515W - 190L
1,907 Elo+
Party 1
Team Averages
Level 65
1,708 SR
1,734 Elo+

VS

Team Averages
Level 127
1,687 SR
1,572 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
JineJene
Scylla
Level 67
God Stats
3W - 5L
1,436 SR
Queue Stats
455W - 574L
1,380 Elo+
Solo
Ullr
Ullr
Kаrp
Ullr
Level 160
God Stats
8W - 1L
1,804 SR
Queue Stats
43W - 24L
1,707 Elo+
Party 2
Chaac
Chaac
TechnicLynx
Chaac
Level 155
God Stats
1W - 0L
1,722 SR
Queue Stats
23W - 12L
1,668 Elo+
Party 2
Bastet
Bastet
lyuzfer
Bastet
Level 92
God Stats
10W - 5L
1,974 SR
Queue Stats
75W - 75L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
0 / 11 / 5
10,666
593
10,139
22,341
10,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 12 / 4
10,433
580
6,891
21,363
7,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 5 / 5
14,124
785
27,600
28,107
14,674
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
4 / 6 / 12
12,627
702
16,380
30,089
39,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
20
4 / 6 / 5
12,825
713
17,276
26,028
35,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
11 / 3 / 21
14,366
798
27,241
29,940
41,517
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
JineJene
Scylla
20
3 / 5 / 14
13,143
730
9,299
12,968
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Kаrp
Ullr
20
17 / 4 / 13
16,148
897
41,184
22,266
12,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 19
13,570
754
19,476
25,254
26,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
lyuzfer
Bastet
20
5 / 3 / 15
13,069
726
14,114
19,961
11,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
122
19
Kills
40
40
Deaths
19
31
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
11
3
21
7.17
L
Pele
0
11
5
0.23
L
1
12
4
0.25
L
10
5
5
2.5
W
Scylla
JineJene
Scylla
3
5
14
2
W
Ullr
Kаrp
Ullr
17
4
13
5.88
L
Ne Zha
4
6
12
1.67
L
Odin
4
6
5
1.08
W
4
4
19
3.38
W
Bastet
lyuzfer
Bastet
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,286
Damage
111,314
127,928
Taken
110,389
107,283
Mitigated
97,388
16,471
Healing
31,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
27,241
1,676
0
8,832
29,940
41,517
73
7,228
22,389
46,567
0
L
Pele
10,139
2,010
0
1,671
22,341
10,314
0
6,825
15,516
0
28,575
L
6,891
434
0
0
21,363
7,433
0
6,777
14,586
18,164
0
L
27,600
8,039
0
10,730
28,107
14,674
0
8,444
19,663
73,738
0
W
Scylla
JineJene
Scylla
9,299
676
0
2,893
12,968
5,781
0
3,123
9,729
47,461
0
W
Ullr
Kаrp
Ullr
41,184
20,695
0
5,580
22,266
12,802
3,375
6,307
15,729
0
77,727
L
Ne Zha
16,380
4,640
0
3,145
30,089
39,279
587
8,514
21,575
0
37,056
L
Odin
17,276
2,502
0
925
26,028
35,583
441
5,980
20,048
0
51,049
W
19,476
3,174
0
9,729
25,254
26,287
3,298
9,330
14,997
0
56,104
W
Bastet
lyuzfer
Bastet
14,114
3,427
0
4,552
19,961
11,001
1,228
7,276
12,451
0
50,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,675
Gold Earned
70,296
297
Minions Killed
362
0
Camps Cleared
0
1,570,792
Distance Traveled
1,805,864
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,366
798
49
3
0
369,807
3
L
Pele
10,666
593
40
2
0
308,845
0
L
He Bo
10,433
580
23
1
0
252,912
0
L
Freya
14,124
785
91
5
0
348,516
0
W
Scylla
13,143
730
89
5
0
334,213
3
W
Ullr
16,148
897
79
4
0
345,491
0
L
Ne Zha
12,627
702
53
3
0
340,205
1
L
Odin
12,825
713
90
5
0
320,314
3
W
Chaac
13,570
754
87
5
0
346,454
1
W
Bastet
13,069
726
58
3
0
409,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role