Player Matchup

Yu Huang
Yu Huang
GuyDeManuel
Yu Huang
Level 159
God Stats
54W - 48L
1,664 SR
Queue Stats
550W - 563L
1,563 Elo+
Party 2
Mulan
Mulan
Kvothe2012
Mulan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
loganbloody9
Ah Muzen Cab
Level 117
God Stats
19W - 29L
1,412 SR
Queue Stats
461W - 507L
1,411 Elo+
Solo
Zeus
Zeus
thewizirdsbaker
Zeus
Level 160
God Stats
15W - 15L
1,543 SR
Queue Stats
1,094W - 1,109L
1,557 Elo+
Party 2
Ymir
Ymir
xMACDADDY555x
Ymir
Level 140
God Stats
3W - 2L
1,679 SR
Queue Stats
69W - 79L
1,548 Elo+
Party 1
Team Averages
Level 143
1,559 SR
1,525 Elo+

VS

Team Averages
Level 76
1,401 SR
1,515 Elo+
Merlin
Merlin
Gawadrolt
Merlin
Level 116
God Stats
18W - 27L
1,534 SR
Queue Stats
276W - 321L
1,499 Elo+
Solo
Athena
Athena
firoelleve
Athena
Level 60
God Stats
0W - 1L
1,410 SR
Queue Stats
7W - 7L
1,480 Elo+
Solo
Jing Wei
Jing Wei
iElizabeth9
Jing Wei
Level 5
God Stats
5W - 13L
1,294 SR
Queue Stats
32W - 38L
1,588 Elo+
Solo
Mulan
Mulan
killerofbeast
Mulan
Level 96
God Stats
0W - 2L
1,499 SR
Queue Stats
68W - 57L
1,611 Elo+
Solo
Thanatos
Thanatos
leroyjekons
Thanatos
Level 104
God Stats
0W - 3L
1,267 SR
Queue Stats
47W - 76L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GuyDeManuel
Yu Huang
20
4 / 2 / 13
13,088
770
15,718
14,814
7,905
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
20
5 / 4 / 16
13,260
780
20,062
21,788
23,040
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
loganbloody9
Ah Muzen Cab
20
7 / 2 / 12
13,600
800
18,886
17,467
8,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 8
13,509
795
22,389
15,456
7,992
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 7 / 16
12,411
730
12,814
20,947
24,241
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gawadrolt
Merlin
20
2 / 6 / 9
12,255
721
23,769
19,871
10,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
firoelleve
Athena
18
2 / 3 / 9
12,048
709
12,357
30,692
41,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
iElizabeth9
Jing Wei
15
0 / 0 / 2
9,626
566
3,045
2,727
1,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
9 / 8 / 5
14,033
825
26,482
30,533
34,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
leroyjekons
Thanatos
19
5 / 12 / 4
11,803
694
8,589
22,399
13,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
29
Kills
18
18
Deaths
29
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gawadrolt
Merlin
2
6
9
1.08
W
Yu Huang
GuyDeManuel
Yu Huang
4
2
13
5.25
W
Mulan
5
4
16
3.25
L
Athena
firoelleve
Athena
2
3
9
2.17
L
Jing Wei
iElizabeth9
Jing Wei
0
0
2
1
L
9
8
5
1.44
L
Thanatos
leroyjekons
Thanatos
5
12
4
0.58
W
Ah Muzen Cab
loganbloody9
Ah Muzen Cab
7
2
12
6.5
W
9
3
8
4.33
W
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,869
Damage
74,242
90,472
Taken
106,222
71,712
Mitigated
100,571
10,038
Healing
23,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gawadrolt
Merlin
23,769
601
0
2,850
19,871
10,041
0
11,168
8,703
70,274
0
W
Yu Huang
GuyDeManuel
Yu Huang
15,718
1,820
0
673
14,814
7,905
337
3,458
11,356
64,813
0
W
Mulan
20,062
3,071
0
3,532
21,788
23,040
2,045
7,735
14,053
0
33,218
L
Athena
firoelleve
Athena
12,357
1,350
0
4,824
30,692
41,323
0
13,860
16,832
27,070
0
L
Jing Wei
iElizabeth9
Jing Wei
3,045
1,685
0
766
2,727
1,115
99
1,627
1,100
0
15,041
L
26,482
2,529
0
8,515
30,533
34,230
0
15,422
15,111
0
57,489
L
Thanatos
leroyjekons
Thanatos
8,589
2,159
0
6,431
22,399
13,862
0
8,844
13,555
0
32,542
W
Ah Muzen Cab
loganbloody9
Ah Muzen Cab
18,886
7,161
0
2,715
17,467
8,534
3,092
8,415
9,052
0
68,042
W
22,389
4,155
0
3,118
15,456
7,992
1,934
5,895
9,561
67,071
0
W
12,814
1,734
0
0
20,947
24,241
442
10,623
10,324
21,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,868
Gold Earned
59,765
329
Minions Killed
289
0
Camps Cleared
0
1,712,534
Distance Traveled
1,372,017
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,255
721
107
6
0
294,876
5
W
Yu Huang
13,088
770
94
6
0
329,666
1
W
Mulan
13,260
780
29
2
0
346,779
1
L
Athena
12,048
709
32
2
0
353,291
2
L
Jing Wei
9,626
566
32
2
0
132,682
2
L
Mulan
14,033
825
80
5
0
306,000
1
L
Thanatos
11,803
694
38
2
0
285,168
0
W
Ah Muzen Cab
13,600
800
89
5
0
353,719
0
W
Zeus
13,509
795
94
6
0
338,972
2
W
Ymir
12,411
730
23
1
0
343,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role