Player Matchup

Thor
Thor
CammTheGemini
Thor
Level 150
God Stats
26W - 9L
1,650 SR
Queue Stats
1,367W - 742L
1,803 Elo+
Party 1
Chang'e
Chang'e
Luxuos
Chang'e
Level 65
God Stats
4W - 2L
1,798 SR
Queue Stats
513W - 157L
1,931 Elo+
Party 1
Nemesis
Nemesis
нaus
Nemesis
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
1,990W - 677L
1,901 Elo+
Party 1
Team Averages
Level 125
1,649 SR
1,878 Elo+

VS

Team Averages
Level 86
1,563 SR
1,420 Elo+
Skadi
Skadi
Ekusutashii
Skadi
Level 109
God Stats
1W - 3L
1,434 SR
Queue Stats
77W - 65L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
rotom3439
Kukulkan
Level 18
God Stats
3W - 2L
1,724 SR
Queue Stats
13W - 13L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
vDeMoNiiC---
Cthulhu
Level 131
God Stats
4W - 6L
1,530 SR
Queue Stats
221W - 209L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,955
796
9,443
10,842
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Luxuos
Chang'e
12
0 / 1 / 9
6,860
686
5,526
10,465
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
нaus
Nemesis
12
2 / 0 / 7
7,567
757
7,310
12,421
9,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,788
579
7,311
7,773
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
rotom3439
Kukulkan
8
0 / 2 / 0
5,654
565
3,475
6,375
2,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
vDeMoNiiC---
Cthulhu
10
1 / 4 / 0
6,614
661
7,026
10,474
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
9
Kills
1
1
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
0
3
0
0
W
Chang'e
Luxuos
Chang'e
0
1
9
4.5
L
Kukulkan
rotom3439
Kukulkan
0
2
0
0
L
Cthulhu
vDeMoNiiC---
Cthulhu
1
4
0
0.25
W
Nemesis
нaus
Nemesis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
17,812
33,728
Taken
24,622
20,536
Mitigated
12,380
15,855
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,443
1,618
673
3,315
10,842
6,476
126
2,596
8,246
0
22,071
L
7,311
3,187
0
1,305
7,773
3,613
0
1,967
5,595
0
20,096
W
Chang'e
Luxuos
Chang'e
5,526
714
2,315
4,060
10,465
4,361
0
4,933
5,532
28,684
0
L
Kukulkan
rotom3439
Kukulkan
3,475
244
0
84
6,375
2,451
0
777
5,397
11,894
0
L
Cthulhu
vDeMoNiiC---
Cthulhu
7,026
1,192
46
672
10,474
6,316
0
2,809
7,361
14,652
0
W
Nemesis
нaus
Nemesis
7,310
2,114
1,107
4,385
12,421
9,699
225
3,668
8,753
0
17,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
18,056
112
Minions Killed
73
8
Camps Cleared
1
605,153
Distance Traveled
471,045
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,955
796
25
3
3
192,784
4
L
Skadi
5,788
579
36
4
0
158,448
2
W
Chang'e
6,860
686
63
6
4
198,442
3
L
Kukulkan
5,654
565
24
2
1
139,709
0
L
Cthulhu
6,614
661
13
1
0
172,888
0
W
Nemesis
7,567
757
24
2
1
213,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role