Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Almadd007
Janus
Level 79
God Stats
1W - 4L
1,142 SR
Queue Stats
99W - 94L
1,583 Elo+
Party 3
Atlas
Atlas
Divine 21 Guns
Atlas
Level 125
God Stats
30W - 21L
1,561 SR
Queue Stats
81W - 80L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kodarion
Ah Muzen Cab
Level 88
God Stats
6W - 5L
1,466 SR
Queue Stats
211W - 222L
1,399 Elo+
Solo
Arachne
Arachne
XYZ_ToXiC
Arachne
Level 125
God Stats
3W - 1L
1,703 SR
Queue Stats
322W - 328L
1,503 Elo+
Party 3
Team Averages
Level 105
1,474 SR
1,494 Elo+

VS

Team Averages
Level 96
1,504 SR
1,444 Elo+
Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
DizzyOstrich578
Fafnir
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 56L
1,472 Elo+
Solo
Cliodhna
Cliodhna
GPBLiNC
Cliodhna
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Moisty Randy
Zhong Kui
Level 69
God Stats
0W - 1L
1,529 SR
Queue Stats
4W - 8L
1,203 Elo+
Party 1
Jing Wei
Jing Wei
Zenith-Flamingo
Jing Wei
Level 127
God Stats
1W - 3L
1,491 SR
Queue Stats
220W - 215L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 0 / 7
10,422
579
9,680
13,152
10,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Almadd007
Janus
18
7 / 0 / 3
10,859
603
5,785
8,805
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 5
9,068
504
8,790
14,288
14,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Kodarion
Ah Muzen Cab
15
3 / 1 / 0
8,968
498
8,905
10,910
4,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
XYZ_ToXiC
Arachne
18
5 / 0 / 5
10,846
603
11,165
14,237
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 5 / 0
7,544
419
4,364
14,185
17,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
8,279
460
6,209
13,284
14,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
GPBLiNC
Cliodhna
11
0 / 6 / 1
7,199
400
5,818
16,515
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
Moisty Randy
Zhong Kui
14
0 / 3 / 1
8,549
475
6,797
12,037
8,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
15
1 / 2 / 1
8,589
477
9,949
13,430
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
2
2
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
7
5.5
L
Bellona
 
Bellona
0
5
0
0
W
Janus
Almadd007
Janus
7
0
3
8.5
W
0
1
5
2.5
L
1
1
0
1
L
Cliodhna
GPBLiNC
Cliodhna
0
6
1
0.08
W
Ah Muzen Cab
Kodarion
Ah Muzen Cab
3
1
0
3
L
Zhong Kui
Moisty Randy
Zhong Kui
0
3
1
0.17
W
Arachne
XYZ_ToXiC
Arachne
5
0
5
7.5
L
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,325
Damage
33,137
61,392
Taken
69,451
41,992
Mitigated
52,643
24,508
Healing
20,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,680
2,563
0
6,584
13,152
10,609
831
1,220
11,447
0
76,411
L
Bellona
 
Bellona
4,364
696
0
2,871
14,185
17,055
160
1,054
13,131
0
46,633
W
Janus
Almadd007
Janus
5,785
965
0
1,250
8,805
4,263
0
3,445
5,360
103,113
0
W
8,790
3,790
359
4,742
14,288
14,464
651
3,191
11,097
36,645
0
L
6,209
1,689
0
3,728
13,284
14,928
0
3,837
9,447
22,316
0
L
Cliodhna
GPBLiNC
Cliodhna
5,818
592
0
5,142
16,515
6,035
0
2,458
14,057
0
55,895
W
Ah Muzen Cab
Kodarion
Ah Muzen Cab
8,905
3,151
338
3,302
10,910
4,569
1,423
1,672
9,238
0
68,527
L
Zhong Kui
Moisty Randy
Zhong Kui
6,797
180
0
5,334
12,037
8,965
124
2,528
9,509
68,839
0
W
Arachne
XYZ_ToXiC
Arachne
11,165
7,824
0
7,933
14,237
8,087
1,293
3,478
10,687
0
88,698
L
Jing Wei
9,949
6,957
0
3,246
13,430
5,660
0
4,698
8,732
0
85,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,163
Gold Earned
40,160
610
Minions Killed
476
0
Camps Cleared
0
1,880,383
Distance Traveled
1,700,503
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,422
579
143
8
0
374,454
2
L
Bellona
7,544
419
79
4
0
356,925
1
W
Janus
10,859
603
164
9
0
404,510
2
W
Atlas
9,068
504
47
3
0
354,650
6
L
Fafnir
8,279
460
28
2
0
351,566
12
L
Cliodhna
7,199
400
80
4
0
343,894
2
W
Ah Muzen Cab
8,968
498
114
6
0
345,524
0
L
Zhong Kui
8,549
475
134
7
0
314,931
5
W
Arachne
10,846
603
142
8
0
401,245
3
L
Jing Wei
8,589
477
155
9
0
333,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role