Player Matchup

Skadi
Skadi
 
Skadi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
UkcuSSS
Kumbhakarna
Level 81
God Stats
1W - 5L
1,390 SR
Queue Stats
47W - 67L
1,344 Elo+
Solo
Hel
Hel
arexi360
Hel
Level 121
God Stats
0W - 1L
1,619 SR
Queue Stats
19W - 23L
1,539 Elo+
Solo
Team Averages
Level 117
1,503 SR
1,461 Elo+

VS

Team Averages
Level 99
1,623 SR
1,697 Elo+
Achilles
Achilles
Fk3am
Achilles
Level 18
God Stats
4W - 1L
1,906 SR
Queue Stats
67W - 14L
1,842 Elo+
Party 1
Merlin
Merlin
Jormünd
Merlin
Level 123
God Stats
8W - 8L
1,473 SR
Queue Stats
135W - 166L
1,431 Elo+
Solo
Da Ji
Da Ji
threeam
Da Ji
Level 156
God Stats
1W - 1L
1,490 SR
Queue Stats
501W - 211L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
3 / 9 / 2
9,252
617
13,209
19,400
7,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
UkcuSSS
Kumbhakarna
11
0 / 4 / 3
8,734
582
7,238
23,907
23,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 7 / 1
8,840
589
7,105
13,767
4,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fk3am
Achilles
17
7 / 1 / 13
11,200
747
18,038
16,971
23,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
Jormünd
Merlin
15
1 / 2 / 13
10,042
669
10,146
7,945
3,922
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
threeam
Da Ji
17
12 / 2 / 8
12,444
830
23,967
16,442
8,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
5
Kills
20
20
Deaths
5
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
9
2
0.44
W
Achilles
Fk3am
Achilles
7
1
13
13.5
W
Merlin
Jormünd
Merlin
1
2
13
3.75
L
Kumbhakarna
UkcuSSS
Kumbhakarna
0
4
3
0.38
L
2
7
1
0.36
W
Da Ji
threeam
Da Ji
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
52,151
57,074
Taken
41,358
35,848
Mitigated
35,868
12,140
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,209
6,289
0
937
19,400
7,478
0
2,963
16,437
0
38,121
W
Achilles
Fk3am
Achilles
18,038
4,361
0
6,393
16,971
23,379
678
5,656
11,315
0
31,461
W
Merlin
Jormünd
Merlin
10,146
1,040
0
646
7,945
3,922
265
2,307
5,638
51,351
0
L
Kumbhakarna
UkcuSSS
Kumbhakarna
7,238
1,805
0
3,307
23,907
23,914
0
4,622
19,285
16,713
0
L
7,105
913
2,768
5,128
13,767
4,456
0
2,893
10,874
19,539
0
W
Da Ji
threeam
Da Ji
23,967
9,156
0
6,178
16,442
8,567
1,084
6,915
9,527
0
54,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
33,686
116
Minions Killed
175
2
Camps Cleared
11
706,975
Distance Traveled
772,386
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,252
617
59
4
1
216,017
6
W
Achilles
11,200
747
19
1
1
287,680
2
W
Merlin
10,042
669
105
7
4
233,040
2
L
Kumbhakarna
8,734
582
24
2
1
271,666
0
L
Hel
8,840
589
33
2
0
219,292
2
W
Da Ji
12,444
830
51
3
6
251,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role