Player Matchup

Fenrir
Fenrir
Bronze V
Joe-Senpaii
Fenrir
Bronze V
Level 120
God Stats
1W - 1L
1,752 SR
Queue Stats
17W - 4L
1,600 MMR
Party 1
Sol
Sol
Silver I
L3GND_SUSANO
Sol
Silver I
Level 53
God Stats
1W - 0L
1,753 SR
Queue Stats
17W - 5L
1,600 MMR
Party 1
Ganesha
Ganesha
Silver I
rodem019
Ganesha
Silver I
Level 139
God Stats
3W - 4L
1,615 SR
Queue Stats
44W - 42L
1,615 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,706 SR
1,605 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 148
1,534 SR
975 MMR
Hades
Hades
Silver III
FaithfulVamp627
Hades
Silver III
Level 151
God Stats
34W - 34L
1,530 SR
Queue Stats
190W - 271L
974 MMR
Solo
Arachne
Arachne
Silver II
sS tblaze Ss
Arachne
Silver II
Level 148
God Stats
10W - 7L
1,572 SR
Queue Stats
201W - 215L
1,226 MMR
Solo
Izanami
Izanami
Silver IV
suspect_7
Izanami
Silver IV
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 81L
725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 1 / 7
9,945
995
9,609
13,517
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 4 / 6
9,294
929
17,178
13,473
6,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
rodem019
Ganesha
12
0 / 1 / 11
8,584
858
4,509
12,821
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AchillesChaacAresKumbhakarnaAtlas

VS

Bans
ZeusShivaBaron SamediCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,461
846
11,115
14,495
8,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
sS tblaze Ss
Arachne
11
2 / 7 / 1
7,363
736
6,955
15,465
12,341
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
suspect_7
Izanami
10
1 / 6 / 1
7,020
702
8,430
11,149
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
16
Kills
5
6
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Fenrir
8
1
7
11.5
W
8
4
6
2.75
W
Ganesha
rodem019
Ganesha
0
1
11
5.5
L
Arachne
sS tblaze Ss
Arachne
2
7
1
0.36
L
Izanami
suspect_7
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,296
Damage
26,500
39,811
Taken
41,109
37,872
Mitigated
26,304
13,740
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,115
1,071
685
5,846
14,495
8,885
0
7,553
6,942
36,346
0
W
Fenrir
9,609
1,979
1,032
3,045
13,517
15,559
280
3,991
9,526
0
22,885
W
17,178
7,509
0
6,428
13,473
6,351
1,898
3,719
9,754
54,842
5,570
W
Ganesha
rodem019
Ganesha
4,509
720
0
3,235
12,821
15,962
257
3,788
9,033
17,340
0
L
Arachne
sS tblaze Ss
Arachne
6,955
5,706
0
1,109
15,465
12,341
16
6,495
8,970
0
9,543
L
Izanami
suspect_7
Izanami
8,430
4,386
0
782
11,149
5,078
0
5,384
5,711
0
27,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,823
Gold Earned
22,844
154
Minions Killed
82
8
Camps Cleared
2
542,053
Distance Traveled
531,016
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,461
846
49
5
0
181,611
0
W
Fenrir
9,945
995
34
3
2
200,672
1
W
Sol
9,294
929
110
11
6
148,619
2
W
Ganesha
8,584
858
10
1
0
192,762
1
L
Arachne
7,363
736
7
1
2
193,047
1
L
Izanami
7,020
702
26
3
0
156,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role