Player Matchup

Ra
Ra
ChampPalme
Ra
Level 39
God Stats
3W - 6L
1,500 SR
Queue Stats
76W - 99L
1,493 Elo+
Solo
Jormungandr
Jormungandr
GodRiOW
Jormungandr
Level 4
God Stats
2W - 4L
1,123 SR
Queue Stats
2W - 4L
1,275 Elo+
Party 1
Ravana
Ravana
HaydenBray
Ravana
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 72L
1,703 Elo+
Solo
Artio
Artio
Kajaaaaa
Artio
Level 26
God Stats
2W - 0L
1,666 SR
Queue Stats
5W - 11L
1,232 Elo+
Party 1
Loki
Loki
WolfyMeister
Loki
Level 69
God Stats
2W - 2L
1,188 SR
Queue Stats
6W - 13L
1,278 Elo+
Party 1
Team Averages
Level 36
1,395 SR
1,396 Elo+

VS

Team Averages
Level 62
1,489 SR
1,421 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AxelRoiter
Da Ji
Level 88
God Stats
19W - 15L
1,589 SR
Queue Stats
380W - 401L
1,480 Elo+
Solo
Apollo
Apollo
ZyMeGloRy
Apollo
Level 43
God Stats
0W - 1L
1,435 SR
Queue Stats
9W - 14L
1,194 Elo+
Solo
Sol
Sol
coltize
Sol
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 121L
1,459 Elo+
Solo
Kuzenbo
Kuzenbo
joaosinho
Kuzenbo
Level 111
God Stats
3W - 5L
1,421 SR
Queue Stats
713W - 748L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 3
12,219
555
8,447
9,460
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
GodRiOW
Jormungandr
14
0 / 3 / 3
9,974
453
3,061
11,668
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
HaydenBray
Ravana
18
0 / 1 / 4
11,631
529
12,365
9,794
8,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artio
Kajaaaaa
Artio
13
0 / 4 / 3
9,442
429
3,270
17,565
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 2 / 2
12,945
588
20,948
17,331
9,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
3
0 / 1 / 0
6,070
276
305
1,117
504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Da Ji
18
3 / 3 / 1
11,046
502
7,524
19,595
10,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
ZyMeGloRy
Apollo
16
5 / 4 / 4
10,750
489
14,241
15,250
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
18
1 / 5 / 0
10,682
486
7,628
17,600
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
joaosinho
Kuzenbo
16
3 / 1 / 3
10,508
478
5,224
15,170
24,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
12
12
Deaths
14
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
L
Da Ji
3
3
1
1.17
W
3
2
3
2.25
W
Jormungandr
GodRiOW
Jormungandr
0
3
3
0.5
W
Ravana
HaydenBray
Ravana
0
1
4
2
W
Artio
Kajaaaaa
Artio
0
4
3
0.38
W
11
2
2
6
L
Apollo
ZyMeGloRy
Apollo
5
4
4
1.75
L
Sol
1
5
0
0.2
L
Kuzenbo
joaosinho
Kuzenbo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,091
Damage
34,922
65,818
Taken
68,732
59,905
Mitigated
51,740
16,760
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
305
183
0
163
1,117
504
0
0
1,117
0
3,022
L
Da Ji
7,524
2,375
0
375
19,595
10,962
0
3,785
15,810
0
91,574
W
8,447
1,387
300
2,195
9,460
5,367
3,833
4,508
4,952
93,110
0
W
Jormungandr
GodRiOW
Jormungandr
3,061
1,570
0
777
11,668
14,746
635
1,920
9,748
33,758
0
W
Ravana
HaydenBray
Ravana
12,365
3,886
0
4,933
9,794
8,791
1,337
3,207
6,566
0
99,869
W
Artio
Kajaaaaa
Artio
3,270
922
240
2,012
17,565
21,685
778
1,499
16,066
39,292
0
W
20,948
10,832
0
6,303
17,331
9,316
1,102
1,718
15,613
0
104,847
L
Apollo
ZyMeGloRy
Apollo
14,241
11,644
0
3,631
15,250
7,786
1,090
4,224
11,026
0
73,452
L
Sol
7,628
1,491
0
7,314
17,600
7,489
2,930
3,635
13,965
99,038
0
L
Kuzenbo
joaosinho
Kuzenbo
5,224
1,941
0
1,970
15,170
24,999
722
3,134
12,036
51,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,211
Gold Earned
49,056
565
Minions Killed
513
0
Camps Cleared
0
2,009,749
Distance Traveled
1,580,731
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,070
276
6
0
0
25,606
0
L
Da Ji
11,046
502
143
7
0
443,736
3
W
Ra
12,219
555
170
8
0
395,638
0
W
Jormungandr
9,974
453
47
2
0
357,468
0
W
Ravana
11,631
529
156
7
0
404,546
5
W
Artio
9,442
429
60
3
0
367,386
3
W
Loki
12,945
588
132
6
0
484,711
2
L
Apollo
10,750
489
139
6
0
353,362
1
L
Sol
10,682
486
152
7
0
364,629
1
L
Kuzenbo
10,508
478
73
3
0
393,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role