Player Matchup

Hachiman
Hachiman
Gold V
High Tokyo
Hachiman
Gold V
Level 119
God Stats
4W - 1L
1,547 SR
Queue Stats
31W - 26L
1,455 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
KjThaMfGod
Sun Wukong
Gold V
Level 129
God Stats
1W - 0L
1,626 SR
Queue Stats
31W - 26L
1,455 MMR
Party 1
He Bo
He Bo
Gold V
VshtroTinz
He Bo
Gold V
Level 100
God Stats
1W - 1L
1,146 SR
Queue Stats
31W - 28L
1,415 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,439 SR
1,442 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 116
1,367 SR
1,272 MMR
Cu Chulainn
Cu Chulainn
Bronze IV
InfinateReaper
Cu Chulainn
Bronze IV
Level 128
God Stats
0W - 2L
1,341 SR
Queue Stats
0W - 5L
1,409 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze V
JiangYanli3350
Morgan Le Fay
Bronze V
Level 158
God Stats
8W - 10L
1,500 SR
Queue Stats
89W - 106L
1,500 MMR
Solo
Odin
Odin
Bronze IV
killer1863844
Odin
Bronze IV
Level 61
God Stats
1W - 2L
1,262 SR
Queue Stats
7W - 22L
906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
High Tokyo
Hachiman
19
4 / 5 / 2
13,896
695
17,749
23,234
10,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
KjThaMfGod
Sun Wukong
19
2 / 3 / 6
13,664
683
13,547
27,608
25,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
18
3 / 6 / 5
14,279
714
13,668
13,425
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ChaacAh PuchAtlasCharybdisHera

VS

Bans
ArtioIzanamiBellonaJormungandrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InfinateReaper
Cu Chulainn
17
9 / 4 / 3
13,736
687
19,608
24,786
27,300
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
JiangYanli3350
Morgan Le Fay
17
4 / 3 / 9
13,315
666
20,995
15,256
7,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 2 / 11
13,752
688
9,969
23,087
23,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
14
14
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
High Tokyo
Hachiman
4
5
2
1
L
Cu Chulainn
InfinateReaper
Cu Chulainn
9
4
3
2.63
L
Morgan Le Fay
JiangYanli3350
Morgan Le Fay
4
3
9
2.83
W
Sun Wukong
KjThaMfGod
Sun Wukong
2
3
6
1.67
W
He Bo
3
6
5
0.92
L
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,964
Damage
50,572
64,267
Taken
63,129
40,791
Mitigated
59,156
16,100
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
High Tokyo
Hachiman
17,749
11,708
356
3,400
23,234
10,376
2,109
7,162
16,072
0
65,413
L
Cu Chulainn
InfinateReaper
Cu Chulainn
19,608
2,685
0
986
24,786
27,300
536
7,109
17,677
1,509
43,828
L
Morgan Le Fay
JiangYanli3350
Morgan Le Fay
20,995
3,194
69
2,290
15,256
7,920
1,089
3,865
11,391
58,689
0
W
Sun Wukong
KjThaMfGod
Sun Wukong
13,547
1,953
272
9,084
27,608
25,250
123
10,092
17,516
7,498
53,625
W
He Bo
13,668
195
621
2,367
13,425
5,165
1,190
4,606
8,819
56,428
0
L
9,969
2,001
838
4,675
23,087
23,936
1,246
5,111
17,976
0
59,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,839
Gold Earned
40,803
253
Minions Killed
213
10
Camps Cleared
8
1,129,542
Distance Traveled
1,059,815
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,896
695
97
5
3
347,053
2
L
Cu Chulainn
13,736
687
45
2
0
340,920
8
L
Morgan Le Fay
13,315
666
94
5
3
347,888
0
W
Sun Wukong
13,664
683
69
3
1
423,756
7
W
He Bo
14,279
714
87
4
6
358,733
0
L
Odin
13,752
688
74
4
5
371,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role