Player Matchup

Persephone
Persephone
 
Persephone
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
RozzT3c
Charybdis
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 115L
1,450 Elo+
Party 2
Bacchus
Bacchus
Yepah674
Bacchus
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 6L
1,192 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,381 Elo+

VS

Team Averages
Level 61
1,375 SR
1,330 Elo+
Janus
Janus
Nearsum
Janus
Level 8
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 1
Loki
Loki
ThatBoySed_YT
Loki
Level 67
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 4L
1,260 Elo+
Party 1
King Arthur
King Arthur
aaroon5
King Arthur
Level 109
God Stats
0W - 2L
1,348 SR
Queue Stats
32W - 41L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
4 / 4 / 10
11,312
808
11,539
10,763
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
RozzT3c
Charybdis
18
10 / 1 / 6
11,916
851
18,845
15,652
8,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Yepah674
Bacchus
15
2 / 5 / 9
9,863
705
6,427
15,497
19,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nearsum
Janus
13
2 / 8 / 7
9,333
667
13,613
14,135
5,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 6 / 5
9,881
706
7,513
11,647
4,817
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
aaroon5
King Arthur
13
3 / 3 / 7
9,673
691
9,088
18,702
21,917
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
16
Kills
10
10
Deaths
17
25
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
4
4
10
2.25
L
Janus
Nearsum
Janus
2
8
7
0.69
W
Charybdis
RozzT3c
Charybdis
10
1
6
13
L
5
6
5
1.25
W
Bacchus
Yepah674
Bacchus
2
5
9
1.3
L
King Arthur
aaroon5
King Arthur
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
30,214
41,912
Taken
44,484
32,544
Mitigated
31,965
13,100
Healing
4,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,539
1,427
0
2,418
10,763
4,615
699
3,418
7,070
36,566
0
L
Janus
Nearsum
Janus
13,613
937
78
843
14,135
5,231
100
5,312
8,823
27,352
0
W
Charybdis
RozzT3c
Charybdis
18,845
14,107
0
10,575
15,652
8,229
1,267
4,768
10,644
0
69,383
L
7,513
2,060
0
30
11,647
4,817
185
4,676
6,971
0
22,125
W
Bacchus
Yepah674
Bacchus
6,427
990
0
107
15,497
19,700
171
5,125
9,897
23,609
0
L
King Arthur
aaroon5
King Arthur
9,088
532
0
3,138
18,702
21,917
0
8,374
10,328
0
30,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,091
Gold Earned
28,887
185
Minions Killed
124
10
Camps Cleared
2
768,566
Distance Traveled
706,755
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,312
808
64
5
0
254,030
5
L
Janus
9,333
667
45
3
0
206,170
0
W
Charybdis
11,916
851
83
6
8
242,703
4
L
Loki
9,881
706
30
2
0
223,212
0
W
Bacchus
9,863
705
38
3
2
271,833
3
L
King Arthur
9,673
691
49
4
2
277,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role