Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Gilgamėsh
Ra
Level 139
God Stats
3W - 0L
1,862 SR
Queue Stats
55W - 27L
1,737 Elo+
Party 1
Nemesis
Nemesis
Gingerbreadman46
Nemesis
Level 6
God Stats
4W - 0L
1,862 SR
Queue Stats
51W - 7L
1,773 Elo+
Party 1
Freya
Freya
TheZigbot9000
Freya
Level 127
God Stats
20W - 25L
1,724 SR
Queue Stats
1,207W - 1,254L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
exogrm
Gilgamesh
Level 87
God Stats
7W - 11L
1,377 SR
Queue Stats
192W - 205L
1,461 Elo+
Solo
Team Averages
Level 104
1,665 SR
1,591 Elo+

VS

Team Averages
Level 69
1,471 SR
1,541 Elo+
Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
LovesConduit
Nox
Level 25
God Stats
0W - 1L
1,238 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Mentor5thForm
Aphrodite
Level 119
God Stats
7W - 5L
1,597 SR
Queue Stats
25W - 16L
1,575 Elo+
Solo
Anubis
Anubis
Rhinosapotumas
Anubis
Level 108
God Stats
5W - 4L
1,512 SR
Queue Stats
49W - 34L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
Saratora
Ratatoskr
Level 45
God Stats
8W - 14L
1,506 SR
Queue Stats
100W - 97L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 0 / 2
6,840
526
4,677
10,053
8,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 4
6,803
523
7,460
7,343
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 0
9,176
706
10,596
8,438
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 1 / 2
6,794
523
4,156
7,232
3,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
exogrm
Gilgamesh
11
4 / 3 / 3
6,878
529
4,448
9,549
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 2 / 1
5,572
429
2,980
7,465
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 1
5,899
454
3,203
9,910
4,837
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Aphrodite
Mentor5thForm
Aphrodite
10
2 / 4 / 2
5,937
457
3,946
9,623
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 0 / 0
6,419
494
1,983
3,435
1,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Saratora
Ratatoskr
12
1 / 3 / 0
6,643
511
6,197
11,451
4,964
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
6
6
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
2
3
L
Janus
 
Janus
1
2
1
0.75
W
1
2
4
1.5
W
6
0
0
6
L
1
4
1
0.38
L
Aphrodite
Mentor5thForm
Aphrodite
2
4
2
0.75
L
1
0
0
1
L
Ratatoskr
Saratora
Ratatoskr
1
3
0
0.33
W
0
1
2
1
W
Gilgamesh
exogrm
Gilgamesh
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,337
Damage
18,309
42,615
Taken
41,884
23,850
Mitigated
17,760
19,103
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,677
2,441
2,009
2,935
10,053
8,955
0
2,916
7,137
0
21,674
L
Janus
 
Janus
2,980
434
0
1,958
7,465
2,160
0
1,457
6,008
35,332
0
W
7,460
635
1,019
1,830
7,343
3,149
0
3,191
4,152
60,124
0
W
10,596
5,552
0
5,405
8,438
4,379
0
503
7,935
0
79,172
L
3,203
305
273
2,694
9,910
4,837
0
3,563
6,347
15,037
0
L
Aphrodite
Mentor5thForm
Aphrodite
3,946
304
2,050
4,538
9,623
4,362
0
4,750
4,873
28,357
0
L
1,983
132
0
2,063
3,435
1,437
0
754
2,681
39,812
0
L
Ratatoskr
Saratora
Ratatoskr
6,197
1,667
0
2,693
11,451
4,964
0
562
10,889
0
49,608
W
4,156
1,215
0
2,749
7,232
3,113
0
3,154
4,078
47,692
7,016
W
Gilgamesh
exogrm
Gilgamesh
4,448
1,046
0
3,156
9,549
4,254
0
2,348
7,201
0
39,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,491
Gold Earned
30,470
470
Minions Killed
332
0
Camps Cleared
0
1,290,472
Distance Traveled
1,202,828
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,840
526
25
2
0
256,801
4
L
Janus
5,572
429
65
5
0
238,024
1
W
Ra
6,803
523
116
9
0
254,530
5
W
Nemesis
9,176
706
152
12
0
301,971
4
L
Nox
5,899
454
22
2
0
234,601
4
L
Aphrodite
5,937
457
59
5
0
217,561
1
L
Anubis
6,419
494
84
6
0
242,590
4
L
Ratatoskr
6,643
511
102
8
0
270,052
1
W
Freya
6,794
523
104
8
0
213,660
0
W
Gilgamesh
6,878
529
73
6
0
263,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role