Player Matchup

Cu Chulainn
Cu Chulainn
Platinum IV
 
Cu Chulainn
Platinum IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
GIRTHQUAKEXL
Artemis
Gold III
Level 64
God Stats
1W - 1L
1,729 SR
Queue Stats
114W - 107L
1,613 MMR
Solo
Da Ji
Da Ji
Bronze III
OttisReddingg
Da Ji
Bronze III
Level 38
God Stats
0W - 2L
1,283 SR
Queue Stats
21W - 19L
1,551 MMR
Solo
Ullr
Ullr
Gold I
Ruysu
Ullr
Gold I
Level 137
God Stats
1W - 1L
1,783 SR
Queue Stats
70W - 71L
1,781 MMR
Solo
Sobek
Sobek
Platinum IV
TKoTD
Sobek
Platinum IV
Level 160
God Stats
8W - 11L
1,550 SR
Queue Stats
334W - 350L
1,644 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,569 SR
1,618 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,599 SR
1,682 MMR
Chaac
Chaac
Silver I
F1EMA
Chaac
Silver I
Level 89
God Stats
3W - 10L
1,420 SR
Queue Stats
9W - 28L
1,539 MMR
Party 1
Thanatos
Thanatos
Silver V
GrumpyMinivan
Thanatos
Silver V
Level 88
God Stats
1W - 0L
1,820 SR
Queue Stats
8W - 4L
1,627 MMR
Solo
Chang'e
Chang'e
Bronze III
ItFishLips
Chang'e
Bronze III
Level 106
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 4L
1,558 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
RoyalIT
Heimdallr
Diamond V
Level 160
God Stats
35W - 26L
1,699 SR
Queue Stats
103W - 79L
2,081 MMR
Solo
Yemoja
Yemoja
Gold I
zhhed
Yemoja
Gold I
Level 144
God Stats
16W - 18L
1,355 SR
Queue Stats
160W - 159L
1,604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
0 / 3 / 2
9,661
537
17,742
20,520
21,297
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
GIRTHQUAKEXL
Artemis
15
0 / 3 / 0
8,999
500
5,654
10,304
3,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 0
8,528
474
8,492
17,285
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
Ruysu
Ullr
16
0 / 4 / 1
9,000
500
1,605
11,835
5,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
TKoTD
Sobek
11
0 / 1 / 1
7,198
400
5,986
11,905
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
LancelotNemesisYu Huang

VS

Bans
AnubisCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
F1EMA
Chaac
14
0 / 2 / 5
9,173
510
8,512
19,312
22,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
GrumpyMinivan
Thanatos
18
11 / 0 / 3
11,461
637
18,325
15,157
9,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ItFishLips
Chang'e
14
1 / 1 / 5
8,970
498
5,799
14,002
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
RoyalIT
Heimdallr
19
4 / 0 / 0
11,253
625
10,183
11,946
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
zhhed
Yemoja
13
2 / 0 / 5
9,348
519
5,808
10,245
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
18
18
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
2
0.33
W
Chaac
F1EMA
Chaac
0
2
5
1.25
L
Artemis
GIRTHQUAKEXL
Artemis
0
3
0
0
W
Thanatos
GrumpyMinivan
Thanatos
11
0
3
12.5
W
Chang'e
ItFishLips
Chang'e
1
1
5
3.5
L
3
7
0
0.43
W
Heimdallr
RoyalIT
Heimdallr
4
0
0
4
L
Ullr
Ruysu
Ullr
0
4
1
0.13
L
Sobek
TKoTD
Sobek
0
1
1
0.5
W
Yemoja
zhhed
Yemoja
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,479
Damage
48,627
71,849
Taken
70,662
47,404
Mitigated
50,055
17,380
Healing
43,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
17,742
3,536
0
4,253
20,520
21,297
293
2,124
17,598
0
93,751
W
Chaac
F1EMA
Chaac
8,512
1,711
143
4,749
19,312
22,023
1,238
718
18,594
0
58,836
L
Artemis
GIRTHQUAKEXL
Artemis
5,654
3,688
0
2,994
10,304
3,781
0
1,129
9,065
0
76,376
W
Thanatos
GrumpyMinivan
Thanatos
18,325
8,681
0
18,288
15,157
9,269
0
962
14,195
0
108,489
W
Chang'e
ItFishLips
Chang'e
5,799
290
2,152
6,202
14,002
5,323
2,114
1,729
12,273
56,594
0
L
8,492
1,900
0
4,835
17,285
7,687
0
1,872
15,233
0
67,329
W
Heimdallr
RoyalIT
Heimdallr
10,183
6,346
1
5,446
11,946
5,665
0
433
11,513
0
127,082
L
Ullr
Ruysu
Ullr
1,605
229
0
275
11,835
5,229
0
1,503
10,332
0
90,958
L
Sobek
TKoTD
Sobek
5,986
428
646
4,377
11,905
9,410
0
4,525
7,027
19,686
0
W
Yemoja
zhhed
Yemoja
5,808
1,894
3,853
3,019
10,245
7,775
258
2,858
7,387
27,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
50,205
584
Minions Killed
596
0
Camps Cleared
0
1,811,806
Distance Traveled
1,821,486
24
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,661
537
154
9
0
356,893
8
W
Chaac
9,173
510
112
6
0
343,513
5
L
Artemis
8,999
500
141
8
0
325,819
4
W
Thanatos
11,461
637
151
8
0
400,092
3
W
Chang'e
8,970
498
98
5
0
351,428
10
L
Da Ji
8,528
474
107
6
0
369,841
1
W
Heimdallr
11,253
625
180
10
0
345,975
6
L
Ullr
9,000
500
162
9
0
372,681
4
L
Sobek
7,198
400
20
1
0
386,572
7
W
Yemoja
9,348
519
55
3
0
380,478
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role