Player Matchup

Anubis
Anubis
 
Anubis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ChiiGodd
Ymir
Level 68
God Stats
4W - 5L
1,643 SR
Queue Stats
181W - 163L
1,555 Elo+
Party 3
Hun Batz
Hun Batz
ItzJugginSeason
Hun Batz
Level 62
God Stats
10W - 11L
1,580 SR
Queue Stats
213W - 247L
1,535 Elo+
Party 1
Cernunnos
Cernunnos
Sublicinal
Cernunnos
Level 102
God Stats
9W - 6L
1,425 SR
Queue Stats
145W - 133L
1,539 Elo+
Party 3
Guan Yu
Guan Yu
TheeButtShank
Guan Yu
Level 28
God Stats
6W - 4L
1,621 SR
Queue Stats
107W - 93L
1,561 Elo+
Party 3
Team Averages
Level 75
1,554 SR
1,538 Elo+

VS

Team Averages
Level 73
1,573 SR
1,496 Elo+
Cerberus
Cerberus
JustinIsFlat
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,425 Elo+
Party 2
Lancelot
Lancelot
Preownedmilk
Lancelot
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,434 Elo+
Party 2
Agni
Agni
Sensamanti
Agni
Level 86
God Stats
3W - 3L
1,549 SR
Queue Stats
117W - 128L
1,491 Elo+
Party 2
Izanami
Izanami
kingofmacedon
Izanami
Level 80
God Stats
2W - 1L
1,818 SR
Queue Stats
4W - 4L
1,570 Elo+
Party 2
Nemesis
Nemesis
xXPaxtonXx
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 0 / 2
11,376
599
8,443
11,998
7,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
5 / 1 / 3
11,375
599
15,326
14,291
10,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hun Batz
15
1 / 3 / 8
9,450
497
7,724
12,925
5,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Sublicinal
Cernunnos
16
8 / 0 / 7
10,683
562
14,299
14,343
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
14
3 / 0 / 11
10,035
528
6,495
10,833
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JustinIsFlat
Cerberus
11
1 / 6 / 2
7,581
399
4,473
15,776
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Preownedmilk
Lancelot
14
2 / 7 / 2
8,569
451
4,861
17,703
11,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 2 / 3
7,666
403
11,823
10,146
4,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
12
0 / 6 / 1
7,380
388
7,045
12,172
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
xXPaxtonXx
Nemesis
16
1 / 2 / 2
9,189
484
6,616
15,328
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
4
4
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
W
Ymir
5
1
3
6.5
W
Hun Batz
1
3
8
1.67
L
Cerberus
JustinIsFlat
Cerberus
1
6
2
0.33
L
Lancelot
Preownedmilk
Lancelot
2
7
2
0.43
L
0
2
3
0.75
W
Cernunnos
Sublicinal
Cernunnos
8
0
7
11.5
W
Guan Yu
3
0
11
8.5
L
Izanami
0
6
1
0.08
L
Nemesis
xXPaxtonXx
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,287
Damage
34,818
64,390
Taken
71,125
39,492
Mitigated
38,463
30,907
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,443
1,190
0
10,606
11,998
7,305
0
5,443
6,555
113,052
0
W
Ymir
15,326
4,486
0
3,940
14,291
10,717
0
1,596
12,695
91,281
0
W
Hun Batz
7,724
1,974
0
612
12,925
5,245
0
3,465
9,460
0
68,952
L
Cerberus
JustinIsFlat
Cerberus
4,473
342
0
3,152
15,776
11,784
0
3,269
12,471
19,402
0
L
Lancelot
Preownedmilk
Lancelot
4,861
211
0
2,505
17,703
11,175
0
9,277
7,938
0
47,546
L
11,823
802
0
2,693
10,146
4,983
0
3,280
6,822
67,350
0
W
Cernunnos
Sublicinal
Cernunnos
14,299
7,626
0
8,785
14,343
5,931
902
4,018
10,325
0
106,963
W
Guan Yu
6,495
520
2,744
4,220
10,833
10,294
174
3,486
7,347
0
29,915
L
Izanami
7,045
3,831
0
3,090
12,172
4,254
0
1,560
10,612
0
69,527
L
Nemesis
xXPaxtonXx
Nemesis
6,616
1,804
0
2,445
15,328
6,267
0
5,663
9,513
0
82,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,919
Gold Earned
40,385
630
Minions Killed
451
0
Camps Cleared
0
1,813,283
Distance Traveled
1,860,234
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,376
599
176
9
0
328,056
5
W
Ymir
11,375
599
173
9
0
331,992
6
W
Hun Batz
9,450
497
105
6
0
397,782
1
L
Cerberus
7,581
399
32
2
0
350,718
0
L
Lancelot
8,569
451
77
4
0
384,546
1
L
Agni
7,666
403
100
5
0
355,683
4
W
Cernunnos
10,683
562
134
7
0
356,733
2
W
Guan Yu
10,035
528
42
2
0
398,720
1
L
Izanami
7,380
388
105
6
0
316,283
0
L
Nemesis
9,189
484
137
7
0
453,004
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role