Player Matchup

Merlin
Merlin
NA6425-
Merlin
Level 22
God Stats
7W - 13L
1,240 SR
Queue Stats
16W - 24L
1,225 Elo+
Party 2
Horus
Horus
NoNotMyEyes
Horus
Level 115
God Stats
8W - 10L
1,662 SR
Queue Stats
41W - 58L
1,279 Elo+
Solo
Artemis
Artemis
Rikkys86
Artemis
Level 39
God Stats
7W - 6L
1,071 SR
Queue Stats
68W - 91L
1,232 Elo+
Party 2
Nemesis
Nemesis
dominothegreat
Nemesis
Level 108
God Stats
29W - 16L
1,603 SR
Queue Stats
268W - 290L
1,343 Elo+
Solo
Cabrakan
Cabrakan
xoHADOUKEN
Cabrakan
Level 43
God Stats
13W - 7L
1,419 SR
Queue Stats
364W - 426L
1,298 Elo+
Party 2
Team Averages
Level 65
1,399 SR
1,275 Elo+

VS

Team Averages
Level 78
1,488 SR
1,341 Elo+
Merlin
Merlin
A-P-O-S-T-L-E-8
Merlin
Level 128
God Stats
39W - 32L
1,499 SR
Queue Stats
511W - 566L
1,414 Elo+
Solo
Medusa
Medusa
EvilxDead91
Medusa
Level 29
God Stats
17W - 24L
1,437 SR
Queue Stats
80W - 143L
1,181 Elo+
Party 1
Cliodhna
Cliodhna
Havoc Rainbow
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,470 Elo+
Solo
Amaterasu
Amaterasu
RileyDogg420
Amaterasu
Level 66
God Stats
14W - 13L
1,534 SR
Queue Stats
137W - 150L
1,262 Elo+
Party 1
Ao Kuang
Ao Kuang
TraynManeBrozkie
Ao Kuang
Level 103
God Stats
32W - 25L
1,471 SR
Queue Stats
153W - 151L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NA6425-
Merlin
16
1 / 6 / 2
9,694
441
8,148
15,976
6,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 4
7,502
341
1,929
5,966
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Rikkys86
Artemis
19
14 / 3 / 6
12,034
547
21,872
16,038
7,463
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 0 / 4
11,720
533
11,477
19,660
9,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
xoHADOUKEN
Cabrakan
18
9 / 6 / 2
12,234
556
17,830
23,741
18,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
10,201
464
12,311
11,572
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
15
0 / 6 / 0
9,352
425
7,919
14,360
4,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
Havoc Rainbow
Cliodhna
17
4 / 9 / 2
10,735
488
12,924
21,304
9,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
RileyDogg420
Amaterasu
16
6 / 9 / 1
11,049
502
17,241
24,043
17,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 7 / 1
10,007
455
10,766
22,711
9,283
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
33
Kills
16
16
Deaths
34
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Medusa
0
6
0
0
L
Cliodhna
Havoc Rainbow
Cliodhna
4
9
2
0.56
W
Merlin
NA6425-
Merlin
1
6
2
0.33
W
1
1
4
3
W
Artemis
Rikkys86
Artemis
14
3
6
5.67
L
Amaterasu
RileyDogg420
Amaterasu
6
9
1
0.72
L
4
7
1
0.64
W
8
0
4
10
W
Cabrakan
xoHADOUKEN
Cabrakan
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,256
Damage
61,161
81,381
Taken
93,990
44,663
Mitigated
45,794
27,019
Healing
19,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,311
393
0
2,978
11,572
4,954
1,393
2,539
9,033
78,342
0
L
Medusa
7,919
4,203
0
1,862
14,360
4,880
1,006
406
13,954
0
71,758
L
Cliodhna
Havoc Rainbow
Cliodhna
12,924
2,114
0
163
21,304
9,205
471
5,623
15,541
0
94,385
W
Merlin
NA6425-
Merlin
8,148
1,240
0
2,094
15,976
6,838
1,711
9,763
6,213
67,610
0
W
1,929
1,058
678
2,636
5,966
2,968
297
1,470
4,496
0
11,974
W
Artemis
Rikkys86
Artemis
21,872
14,038
0
3,877
16,038
7,463
1,405
5,071
10,967
0
85,712
L
Amaterasu
RileyDogg420
Amaterasu
17,241
7,747
0
5,446
24,043
17,472
731
13,141
10,262
0
68,957
L
10,766
3,070
168
9,276
22,711
9,283
124
3,489
19,222
57,360
0
W
11,477
5,983
0
7,838
19,660
9,314
851
3,097
16,563
0
92,448
W
Cabrakan
xoHADOUKEN
Cabrakan
17,830
3,328
0
9,896
23,741
18,080
43
3,676
20,065
73,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
51,344
519
Minions Killed
510
0
Camps Cleared
0
1,651,347
Distance Traveled
1,776,904
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,201
464
121
6
0
343,359
2
L
Medusa
9,352
425
105
5
0
336,669
1
L
Cliodhna
10,735
488
127
6
0
406,021
4
W
Merlin
9,694
441
108
5
0
365,771
0
W
Horus
7,502
341
22
1
0
146,104
0
W
Artemis
12,034
547
110
5
0
355,754
4
L
Amaterasu
11,049
502
91
4
0
368,205
6
L
Ao Kuang
10,007
455
66
3
0
322,650
10
W
Nemesis
11,720
533
139
6
0
470,067
2
W
Cabrakan
12,234
556
140
6
0
313,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role