Player Matchup

Gilgamesh
Gilgamesh
DEADWAR35237X
Gilgamesh
Level 12
God Stats
9W - 15L
1,281 SR
Queue Stats
13W - 32L
1,255 Elo+
Party 2
Agni
Agni
EternalZayo
Agni
Level 65
God Stats
6W - 3L
1,500 SR
Queue Stats
115W - 133L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
MahIuk
Cthulhu
Level 128
God Stats
5W - 10L
1,043 SR
Queue Stats
142W - 171L
1,376 Elo+
Party 2
Team Averages
Level 68
1,275 SR
1,334 Elo+

VS

Team Averages
Level 19
1,560 SR
1,162 Elo+
Erlang Shen
Erlang Shen
BlackPeanut_
Erlang Shen
Level 31
God Stats
4W - 2L
1,755 SR
Queue Stats
42W - 41L
1,178 Elo+
Party 1
Sun Wukong
Sun Wukong
CuentoJay
Sun Wukong
Level 16
God Stats
2W - 4L
1,425 SR
Queue Stats
2W - 9L
1,056 Elo+
Party 1
Kali
Kali
Riceisaqt
Kali
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEADWAR35237X
Gilgamesh
12
2 / 0 / 9
8,606
717
6,510
10,911
7,293
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
9 / 2 / 4
9,571
798
16,742
7,180
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MahIuk
Cthulhu
14
3 / 0 / 10
9,548
796
19,357
16,001
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackPeanut_
Erlang Shen
11
1 / 3 / 1
7,634
636
6,285
15,324
7,747
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
CuentoJay
Sun Wukong
10
1 / 4 / 0
7,341
612
4,864
23,462
12,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kali
10
0 / 7 / 0
6,679
557
6,539
13,528
6,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
2
2
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlackPeanut_
Erlang Shen
1
3
1
0.5
L
Sun Wukong
CuentoJay
Sun Wukong
1
4
0
0.25
W
Gilgamesh
DEADWAR35237X
Gilgamesh
2
0
9
6.5
W
9
2
4
5.5
W
Cthulhu
MahIuk
Cthulhu
3
0
10
8
L
Kali
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,609
Damage
17,688
34,092
Taken
52,314
27,771
Mitigated
26,323
14,417
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlackPeanut_
Erlang Shen
6,285
3,029
0
1,461
15,324
7,747
0
11,421
3,903
0
16,437
L
Sun Wukong
CuentoJay
Sun Wukong
4,864
1,375
0
5,691
23,462
12,406
0
15,401
8,061
0
18,778
W
Gilgamesh
DEADWAR35237X
Gilgamesh
6,510
1,614
510
2,108
10,911
7,293
941
0
10,911
0
17,601
W
16,742
1,794
0
1,642
7,180
2,827
1,095
253
6,927
36,232
0
W
Cthulhu
MahIuk
Cthulhu
19,357
2,829
433
9,724
16,001
17,651
168
510
15,491
41,363
0
L
Kali
6,539
2,224
0
789
13,528
6,170
0
9,277
4,251
0
14,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,725
Gold Earned
21,654
117
Minions Killed
73
6
Camps Cleared
1
702,609
Distance Traveled
612,798
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,634
636
32
3
1
225,159
0
L
Sun Wukong
7,341
612
22
2
0
215,316
1
W
Gilgamesh
8,606
717
23
2
0
243,276
1
W
Agni
9,571
798
35
3
4
215,440
1
W
Cthulhu
9,548
796
59
5
2
243,893
2
L
Kali
6,679
557
19
2
0
172,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role