Player Matchup

Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Eatmychicken88
Neith
Level 16
God Stats
5W - 5L
1,602 SR
Queue Stats
138W - 136L
1,359 Elo+
Party 2
Ratatoskr
Ratatoskr
Jayt1738
Ratatoskr
Level 140
God Stats
6W - 5L
1,544 SR
Queue Stats
202W - 194L
1,519 Elo+
Party 2
Bakasura
Bakasura
OtAKu_4_L1Fe_
Bakasura
Level 87
God Stats
6W - 11L
1,399 SR
Queue Stats
49W - 52L
1,472 Elo+
Party 2
Ra
Ra
TheDarkZeev
Ra
Level 39
God Stats
1W - 4L
1,130 SR
Queue Stats
88W - 87L
1,499 Elo+
Party 2
Team Averages
Level 78
1,435 SR
1,470 Elo+

VS

Team Averages
Level 60
1,529 SR
1,509 Elo+
Heimdallr
Heimdallr
Aurzauri
Heimdallr
Level 81
God Stats
12W - 8L
1,557 SR
Queue Stats
61W - 73L
1,430 Elo+
Party 1
Janus
Janus
BananaYoghurt11
Janus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 66L
1,477 Elo+
Party 3
Terra
Terra
HOKI_01
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,753 Elo+
Party 3
Amaterasu
Amaterasu
PyroBolt
Amaterasu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 106L
1,478 Elo+
Solo
Lancelot
Lancelot
Xaaoc
Lancelot
Level 75
God Stats
8W - 8L
1,590 SR
Queue Stats
31W - 41L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 0 / 5
5,061
506
3,549
5,998
2,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 2
5,200
520
3,382
4,843
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
Jayt1738
Ratatoskr
10
3 / 4 / 2
6,197
620
6,245
9,361
3,167
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
OtAKu_4_L1Fe_
Bakasura
11
7 / 1 / 3
6,880
688
5,224
7,593
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 5
6,693
669
6,969
5,599
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aurzauri
Heimdallr
9
1 / 3 / 0
5,478
548
3,611
5,870
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
5,340
534
2,342
5,942
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
HOKI_01
Terra
7
0 / 2 / 1
4,767
477
1,442
7,358
3,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
PyroBolt
Amaterasu
10
3 / 3 / 1
5,909
591
5,218
9,266
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Xaaoc
Lancelot
8
1 / 5 / 2
5,319
532
5,411
8,599
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
6
7
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
5
3.5
L
Heimdallr
Aurzauri
Heimdallr
1
3
0
0.33
L
1
4
0
0.25
W
1
1
2
2
L
Terra
HOKI_01
Terra
0
2
1
0.25
W
Ratatoskr
Jayt1738
Ratatoskr
3
4
2
1
W
Bakasura
OtAKu_4_L1Fe_
Bakasura
7
1
3
8.5
L
Amaterasu
PyroBolt
Amaterasu
3
3
1
1.17
W
5
1
5
7.5
L
Lancelot
Xaaoc
Lancelot
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
18,024
33,394
Taken
37,035
13,887
Mitigated
15,178
10,891
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,549
1,338
248
1,396
5,998
2,611
220
1,383
4,525
17,523
0
L
Heimdallr
Aurzauri
Heimdallr
3,611
1,586
0
174
5,870
2,397
0
1,501
4,075
0
32,576
L
2,342
208
0
696
5,942
1,795
0
2,076
3,765
34,454
0
W
3,382
1,569
0
1,042
4,843
2,112
531
613
4,188
0
29,149
L
Terra
HOKI_01
Terra
1,442
251
1,457
2,013
7,358
3,668
0
3,370
3,652
7,781
0
W
Ratatoskr
Jayt1738
Ratatoskr
6,245
1,754
0
2,537
9,361
3,167
0
21
9,340
0
39,099
W
Bakasura
OtAKu_4_L1Fe_
Bakasura
5,224
3,424
0
2,883
7,593
3,873
0
146
7,424
0
40,933
L
Amaterasu
PyroBolt
Amaterasu
5,218
2,890
0
3,681
9,266
4,386
0
1,442
7,613
0
37,163
W
6,969
593
394
2,391
5,599
2,124
334
1,313
4,130
42,852
0
L
Lancelot
Xaaoc
Lancelot
5,411
1,788
0
2,288
8,599
2,932
0
1,601
6,317
0
28,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,031
Gold Earned
26,813
314
Minions Killed
264
0
Camps Cleared
0
1,127,588
Distance Traveled
996,903
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,061
506
35
4
0
233,302
0
L
Heimdallr
5,478
548
56
6
0
182,823
2
L
Janus
5,340
534
71
7
0
193,304
1
W
Neith
5,200
520
58
6
0
207,170
1
L
Terra
4,767
477
12
1
0
212,081
0
W
Ratatoskr
6,197
620
69
7
0
208,176
4
W
Bakasura
6,880
688
81
8
0
248,715
0
L
Amaterasu
5,909
591
66
7
0
190,474
1
W
Ra
6,693
669
71
7
0
230,225
1
L
Lancelot
5,319
532
59
6
0
218,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role