Player Matchup

Mulan
Mulan
NotoriousoAo
Mulan
Level 145
God Stats
14W - 3L
1,770 SR
Queue Stats
257W - 139L
1,635 Elo+
Party 1
Anubis
Anubis
SpadeTornade505
Anubis
Level 68
God Stats
5W - 6L
1,435 SR
Queue Stats
248W - 130L
1,644 Elo+
Party 1
Ne Zha
Ne Zha
TM36 CLIQUE
Ne Zha
Level 101
God Stats
3W - 5L
1,418 SR
Queue Stats
252W - 134L
1,632 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,637 Elo+

VS

Team Averages
Level 99
1,560 SR
1,409 Elo+
Chronos
Chronos
JAIR ROJAS
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,450 Elo+
Party 2
Ra
Ra
iReaLiizeD
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,288 Elo+
Party 2
Nox
Nox
kevo942408
Nox
Level 107
God Stats
0W - 2L
1,679 SR
Queue Stats
70W - 94L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
8,408
701
14,939
13,406
14,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 5
9,060
755
8,131
7,008
4,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
13
3 / 3 / 5
8,379
698
7,626
10,618
5,234
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JAIR ROJAS
Chronos
12
2 / 4 / 1
7,851
654
7,328
12,029
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 2
7,783
649
9,040
9,399
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 2 / 4
7,989
666
3,737
11,298
12,263
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
10
Kills
3
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chronos
JAIR ROJAS
Chronos
2
4
1
0.63
W
2
1
8
6
W
5
0
5
7.5
W
Ne Zha
3
3
5
1.83
L
1
4
2
0.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,696
Damage
20,105
31,032
Taken
32,726
23,837
Mitigated
21,978
11,084
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
JAIR ROJAS
Chronos
7,328
3,101
0
1,950
12,029
5,942
0
3,211
8,818
16,757
2,338
W
14,939
1,585
0
3,848
13,406
14,185
291
5,480
7,926
0
30,088
W
8,131
1,099
180
5,741
7,008
4,418
817
5,405
1,603
42,217
0
W
Ne Zha
7,626
2,965
0
1,315
10,618
5,234
80
8,551
2,067
0
19,829
L
9,040
667
2,200
1,707
9,399
3,773
0
2,485
6,914
42,726
0
L
3,737
345
0
1,862
11,298
12,263
0
2,645
8,653
11,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,847
Gold Earned
23,623
134
Minions Killed
139
5
Camps Cleared
5
622,143
Distance Traveled
635,657
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,851
654
28
2
3
203,126
3
W
Mulan
8,408
701
42
4
1
200,066
1
W
Anubis
9,060
755
65
5
2
215,361
2
W
Ne Zha
8,379
698
27
2
2
206,716
2
L
Ra
7,783
649
97
8
2
216,539
2
L
Nox
7,989
666
14
1
0
215,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role