Player Matchup

Ymir
Ymir
Captain choppy6
Ymir
Level 84
God Stats
74W - 73L
1,488 SR
Queue Stats
74W - 75L
1,397 Elo+
Solo
Eset
Eset
Francotoro18
Eset
Level 102
God Stats
5W - 5L
1,541 SR
Queue Stats
642W - 679L
1,347 Elo+
Solo
Hades
Hades
OceanicRoom7474
Hades
Level 44
God Stats
16W - 29L
1,350 SR
Queue Stats
18W - 32L
1,324 Elo+
Solo
Danzaburou
Danzaburou
SisuSamurai
Danzaburou
Level 89
God Stats
15W - 8L
1,435 SR
Queue Stats
73W - 80L
1,423 Elo+
Party 2
Mercury
Mercury
TheHumanByer
Mercury
Level 119
God Stats
3W - 4L
1,440 SR
Queue Stats
65W - 69L
1,393 Elo+
Party 2
Team Averages
Level 88
1,451 SR
1,377 Elo+

VS

Team Averages
Level 93
1,555 SR
1,426 Elo+
Zhong Kui
Zhong Kui
MRLegoshi15
Zhong Kui
Level 97
God Stats
7W - 10L
1,275 SR
Queue Stats
495W - 549L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
TRP Lochie
Baron Samedi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 50L
1,443 Elo+
Party 1
Set
Set
The_Final_OoF
Set
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 52L
1,395 Elo+
Party 3
Chernobog
Chernobog
fluff_4_nuts
Chernobog
Level 106
God Stats
3W - 2L
1,476 SR
Queue Stats
70W - 72L
1,488 Elo+
Party 3
Atlas
Atlas
kcub x
Atlas
Level 69
God Stats
4W - 0L
2,026 SR
Queue Stats
55W - 42L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 1
11,585
527
17,945
22,300
11,336
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 1
9,548
434
7,675
17,610
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 10 / 3
8,287
377
14,523
21,916
12,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SisuSamurai
Danzaburou
11
0 / 8 / 1
7,973
362
7,651
19,202
7,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
TheHumanByer
Mercury
13
2 / 3 / 1
8,912
405
3,634
17,268
19,841
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MRLegoshi15
Zhong Kui
19
13 / 3 / 9
12,818
583
27,064
19,790
18,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
TRP Lochie
Baron Samedi
17
6 / 2 / 11
11,480
522
14,270
17,440
9,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
13 / 1 / 9
11,990
545
15,943
14,241
8,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
fluff_4_nuts
Chernobog
16
1 / 3 / 4
10,274
467
5,476
8,272
4,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atlas
kcub x
Atlas
15
3 / 0 / 17
10,251
466
8,272
18,974
19,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
86
9
Kills
36
37
Deaths
9
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
7
10
1
0.75
L
0
6
1
0.08
W
Zhong Kui
MRLegoshi15
Zhong Kui
13
3
9
5.83
L
0
10
3
0.15
L
Danzaburou
SisuSamurai
Danzaburou
0
8
1
0.06
W
Baron Samedi
TRP Lochie
Baron Samedi
6
2
11
5.75
L
Mercury
TheHumanByer
Mercury
2
3
1
0.83
W
13
1
9
17.5
W
Chernobog
fluff_4_nuts
Chernobog
1
3
4
1
W
Atlas
kcub x
Atlas
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,428
Damage
71,025
98,296
Taken
78,717
58,930
Mitigated
61,078
16,488
Healing
30,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,945
4,156
0
2,288
22,300
11,336
380
13,196
8,630
71,577
0
L
7,675
554
48
1,199
17,610
7,617
311
4,974
12,353
90,794
0
W
Zhong Kui
MRLegoshi15
Zhong Kui
27,064
4,534
0
12,234
19,790
18,373
1,728
13,552
6,238
95,794
0
L
14,523
1,486
859
5,060
21,916
12,728
1,017
11,202
10,224
51,255
0
L
Danzaburou
SisuSamurai
Danzaburou
7,651
1,642
103
4,913
19,202
7,408
0
8,382
10,581
0
43,820
W
Baron Samedi
TRP Lochie
Baron Samedi
14,270
1,634
1,666
3,654
17,440
9,929
200
9,813
7,627
78,226
0
L
Mercury
TheHumanByer
Mercury
3,634
716
0
2,018
17,268
19,841
0
10,045
6,902
0
22,874
W
15,943
7,827
0
7,424
14,241
8,730
0
6,183
8,058
0
82,833
W
Chernobog
fluff_4_nuts
Chernobog
5,476
3,610
0
0
8,272
4,118
1,622
2,663
5,609
0
69,177
W
Atlas
kcub x
Atlas
8,272
2,558
0
5,230
18,974
19,928
114
7,932
11,042
30,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,305
Gold Earned
56,813
424
Minions Killed
585
0
Camps Cleared
0
1,728,158
Distance Traveled
1,931,426
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,585
527
121
6
0
335,178
4
L
Eset
9,548
434
112
5
0
302,748
0
W
Zhong Kui
12,818
583
173
8
0
349,284
2
L
Hades
8,287
377
86
4
0
295,036
0
L
Danzaburou
7,973
362
70
3
0
354,236
2
W
Baron Samedi
11,480
522
141
6
0
366,232
0
L
Mercury
8,912
405
35
2
0
440,960
4
W
Set
11,990
545
103
5
0
443,313
0
W
Chernobog
10,274
467
145
7
0
368,592
8
W
Atlas
10,251
466
23
1
0
404,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role