Player Matchup

Ymir
Ymir
Aresdun
Ymir
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 64L
1,567 Elo+
Solo
Medusa
Medusa
King_iXzist
Medusa
Level 146
God Stats
32W - 30L
1,635 SR
Queue Stats
216W - 221L
1,484 Elo+
Solo
Cabrakan
Cabrakan
STRIKER_12345_
Cabrakan
Level 119
God Stats
3W - 2L
1,716 SR
Queue Stats
35W - 38L
1,474 Elo+
Solo
Yu Huang
Yu Huang
jordy_PR
Yu Huang
Level 141
God Stats
6W - 7L
1,510 SR
Queue Stats
499W - 525L
1,457 Elo+
Solo
Mercury
Mercury
sus_Yermingt0n
Mercury
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
308W - 337L
1,499 Elo+
Solo
Team Averages
Level 122
1,572 SR
1,496 Elo+

VS

Team Averages
Level 126
1,527 SR
1,495 Elo+
Bakasura
Bakasura
 
Bakasura
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alexonism
Izanami
Level 158
God Stats
1W - 3L
1,325 SR
Queue Stats
815W - 810L
1,461 Elo+
Solo
Eset
Eset
JideeBoy
Eset
Level 141
God Stats
2W - 0L
1,753 SR
Queue Stats
26W - 31L
1,497 Elo+
Party 1
Ra
Ra
RecruitRushOBJ
Ra
Level 114
God Stats
9W - 10L
1,555 SR
Queue Stats
121W - 120L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aresdun
Ymir
11
2 / 2 / 3
7,519
470
4,313
12,602
10,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
12
0 / 2 / 2
7,433
465
6,043
7,992
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
1 / 4 / 1
8,461
529
8,977
12,562
9,181
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
jordy_PR
Yu Huang
12
1 / 4 / 1
7,954
497
8,487
11,321
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 4 / 0
8,790
549
6,597
14,376
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 3 / 4
9,237
577
9,206
15,024
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nike
 
Nike
14
3 / 2 / 2
9,051
566
6,559
12,362
9,281
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Alexonism
Izanami
13
1 / 0 / 2
8,154
510
4,845
9,578
3,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
12
2 / 4 / 9
8,283
518
6,975
17,032
16,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 7
9,185
574
12,814
10,856
4,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
9
Kills
16
16
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
3
4
2.33
W
Nike
 
Nike
3
2
2
2
W
Izanami
Alexonism
Izanami
1
0
2
2
L
Ymir
Aresdun
Ymir
2
2
3
1.75
W
Eset
2
4
9
1.63
L
Medusa
0
2
2
0.5
W
5
0
7
8.5
L
Cabrakan
1
4
1
0.38
L
Yu Huang
jordy_PR
Yu Huang
1
4
1
0.38
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
40,399
58,853
Taken
64,852
33,461
Mitigated
42,106
9,597
Healing
23,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,206
5,958
0
5,977
15,024
7,941
0
3,315
11,709
0
72,677
W
Nike
 
Nike
6,559
829
0
1,450
12,362
9,281
0
6,169
6,193
0
64,038
W
Izanami
Alexonism
Izanami
4,845
3,663
0
4,805
9,578
3,462
2,408
1,434
8,144
0
73,819
L
Ymir
Aresdun
Ymir
4,313
991
0
2,757
12,602
10,479
0
5,619
6,193
20,003
0
W
Eset
6,975
760
1,333
3,695
17,032
16,427
136
6,027
11,005
18,171
0
L
Medusa
6,043
2,330
0
930
7,992
2,654
1,158
1,298
6,613
0
58,143
W
12,814
2,072
2,557
3,759
10,856
4,995
436
5,322
5,534
73,840
0
L
Cabrakan
8,977
1,197
0
2,753
12,562
9,181
0
3,518
8,544
65,453
0
L
Yu Huang
jordy_PR
Yu Huang
8,487
838
0
2,407
11,321
5,166
0
4,107
6,461
71,561
0
L
6,597
3,096
0
750
14,376
5,981
0
4,598
9,336
0
70,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
43,910
499
Minions Killed
499
0
Camps Cleared
0
1,432,344
Distance Traveled
1,494,069
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,237
577
108
7
0
334,388
2
W
Nike
9,051
566
123
8
0
241,601
2
W
Izanami
8,154
510
125
8
0
291,192
3
L
Ymir
7,519
470
29
2
0
297,751
4
W
Eset
8,283
518
19
1
0
290,308
2
L
Medusa
7,433
465
102
6
0
286,755
7
W
Ra
9,185
574
124
8
0
336,580
6
L
Cabrakan
8,461
529
135
8
0
261,944
0
L
Yu Huang
7,954
497
119
7
0
260,707
3
L
Mercury
8,790
549
114
7
0
325,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role