Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FinalFallen803
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LORD6DEATH6
Sun Wukong
Level 120
God Stats
4W - 5L
1,720 SR
Queue Stats
216W - 227L
1,465 Elo+
Party 1
Izanami
Izanami
Vyltude
Izanami
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 165L
1,430 Elo+
Party 1
Tiamat
Tiamat
Warde
Tiamat
Level 145
God Stats
8W - 10L
1,506 SR
Queue Stats
498W - 534L
1,501 Elo+
Solo
Team Averages
Level 129
1,545 SR
1,479 Elo+

VS

Team Averages
Level 139
1,678 SR
1,576 Elo+
Vulcan
Vulcan
PabuOG
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,785 Elo+
Party 2
Merlin
Merlin
PeytonAllen
Merlin
Level 127
God Stats
9W - 0L
1,950 SR
Queue Stats
351W - 394L
1,475 Elo+
Solo
Guan Yu
Guan Yu
PhobeaFactor12
Guan Yu
Level 160
God Stats
3W - 1L
1,748 SR
Queue Stats
109W - 106L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
imEighties
Baba Yaga
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,660 Elo+
Party 2
Bellona
Bellona
xXSkRibLeXx
Bellona
Level 154
God Stats
2W - 0L
1,690 SR
Queue Stats
267W - 282L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 3 / 2
6,790
679
1,544
12,263
12,683
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 1
6,868
687
7,511
11,018
5,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LORD6DEATH6
Sun Wukong
13
2 / 4 / 1
7,484
748
10,853
12,276
11,604
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Vyltude
Izanami
14
1 / 4 / 4
7,741
774
9,112
11,173
5,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Warde
Tiamat
15
1 / 1 / 3
7,621
762
6,995
6,145
3,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
PabuOG
Vulcan
15
6 / 1 / 7
8,647
865
7,525
5,976
2,530
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
15
0 / 0 / 9
7,954
795
11,271
6,134
2,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 9
8,949
895
10,506
12,305
17,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
imEighties
Baba Yaga
15
3 / 1 / 9
8,308
831
14,061
9,366
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
xXSkRibLeXx
Bellona
13
1 / 3 / 11
8,307
831
4,968
14,396
15,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
17
17
Deaths
7
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
2
0.67
L
1
5
1
0.3
L
Sun Wukong
LORD6DEATH6
Sun Wukong
2
4
1
0.63
W
Vulcan
PabuOG
Vulcan
6
1
7
9.5
W
Merlin
0
0
9
4.5
W
7
2
9
5.75
L
Izanami
Vyltude
Izanami
1
4
4
0.75
L
Tiamat
Warde
Tiamat
1
1
3
2.5
W
Baba Yaga
imEighties
Baba Yaga
3
1
9
7.5
W
Bellona
xXSkRibLeXx
Bellona
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
48,331
52,875
Taken
48,177
38,638
Mitigated
42,094
22,839
Healing
26,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,544
754
4,618
4,630
12,263
12,683
0
7,464
4,799
0
3,385
L
7,511
994
324
2,619
11,018
5,650
0
6,479
4,539
16,453
0
L
Sun Wukong
LORD6DEATH6
Sun Wukong
10,853
1,739
990
2,188
12,276
11,604
0
8,187
4,089
0
17,133
W
Vulcan
PabuOG
Vulcan
7,525
1,865
361
822
5,976
2,530
267
2,507
3,469
19,851
0
W
Merlin
11,271
605
1,663
963
6,134
2,658
231
1,615
4,519
26,345
0
W
10,506
1,352
5,341
3,838
12,305
17,017
222
4,674
7,631
0
16,146
L
Izanami
Vyltude
Izanami
9,112
7,348
783
1,952
11,173
5,263
0
7,666
3,507
0
28,067
L
Tiamat
Warde
Tiamat
6,995
370
2,344
2,391
6,145
3,438
18
3,086
3,059
15,582
0
W
Baba Yaga
imEighties
Baba Yaga
14,061
969
1,735
2,921
9,366
4,128
512
1,607
7,759
29,445
0
W
Bellona
xXSkRibLeXx
Bellona
4,968
1,126
5,129
3,840
14,396
15,761
159
4,103
10,293
25
7,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,504
Gold Earned
42,165
99
Minions Killed
104
0
Camps Cleared
0
907,617
Distance Traveled
1,089,061
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,790
679
3
0
0
183,756
3
L
Anubis
6,868
687
21
2
0
157,280
1
L
Sun Wukong
7,484
748
9
1
0
216,590
3
W
Vulcan
8,647
865
33
3
0
232,044
0
W
Merlin
7,954
795
32
3
0
214,618
0
W
Guan Yu
8,949
895
8
1
0
226,422
0
L
Izanami
7,741
774
45
5
0
183,259
1
L
Tiamat
7,621
762
21
2
0
166,732
1
W
Baba Yaga
8,308
831
25
3
0
210,122
0
W
Bellona
8,307
831
6
1
0
205,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role