Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Gloorp
Mercury
Level 69
God Stats
6W - 4L
1,884 SR
Queue Stats
178W - 169L
1,494 Elo+
Party 1
Serqet
Serqet
Mr Kahmar
Serqet
Level 126
God Stats
3W - 2L
1,685 SR
Queue Stats
193W - 181L
1,477 Elo+
Party 1
Team Averages
Level 111
1,614 SR
1,494 Elo+

VS

Team Averages
Level 126
1,495 SR
1,495 Elo+
King Arthur
King Arthur
Cello 3V
King Arthur
Level 109
God Stats
0W - 3L
1,205 SR
Queue Stats
221W - 233L
1,426 Elo+
Party 2
Apollo
Apollo
CoquiRican
Apollo
Level 123
God Stats
19W - 9L
1,729 SR
Queue Stats
347W - 345L
1,570 Elo+
Party 2
Baron Samedi
Baron Samedi
SicarioSuperman
Baron Samedi
Level 140
God Stats
8W - 7L
1,639 SR
Queue Stats
215W - 232L
1,470 Elo+
Party 2
Kali
Kali
WhatchuMeeean-_-
Kali
Level 123
God Stats
5W - 8L
1,402 SR
Queue Stats
265W - 266L
1,512 Elo+
Solo
Geb
Geb
Xero1803
Geb
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
7 / 2 / 4
9,397
671
6,928
8,540
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
 
Charybdis
14
7 / 2 / 1
8,854
632
10,799
8,062
2,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
 
Scylla
13
4 / 1 / 6
8,129
581
7,944
6,434
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Gloorp
Mercury
13
4 / 3 / 6
8,222
587
8,136
11,903
4,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Mr Kahmar
Serqet
11
2 / 0 / 7
7,727
552
4,159
12,255
7,356
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cello 3V
King Arthur
11
1 / 5 / 1
6,764
483
3,437
11,444
7,522
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
CoquiRican
Apollo
13
3 / 4 / 2
7,727
552
5,811
13,539
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SicarioSuperman
Baron Samedi
11
0 / 7 / 0
6,454
461
4,638
11,425
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 4 / 1
6,954
497
7,250
13,068
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,589
471
5,263
12,511
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
24
Kills
8
8
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
7
2
4
4.5
W
Charybdis
 
Charybdis
7
2
1
3.75
W
Scylla
 
Scylla
4
1
6
7
L
King Arthur
Cello 3V
King Arthur
1
5
1
0.3
L
Apollo
CoquiRican
Apollo
3
4
2
1
W
Mercury
Gloorp
Mercury
4
3
6
2.33
W
Serqet
Mr Kahmar
Serqet
2
0
7
5.5
L
Baron Samedi
SicarioSuperman
Baron Samedi
0
7
0
0
L
3
4
1
0.88
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,966
Damage
26,399
47,194
Taken
61,987
24,288
Mitigated
31,977
9,864
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,928
1,633
0
1,390
8,540
7,109
210
1,201
7,339
47,565
1,144
W
Charybdis
 
Charybdis
10,799
4,996
0
2,130
8,062
2,842
1,236
1,422
6,640
0
65,137
W
Scylla
 
Scylla
7,944
395
0
1,488
6,434
2,523
0
2,711
3,723
50,059
0
L
King Arthur
Cello 3V
King Arthur
3,437
661
0
1,518
11,444
7,522
0
3,872
7,186
0
30,560
L
Apollo
CoquiRican
Apollo
5,811
3,203
0
4,404
13,539
5,089
850
866
12,555
0
56,669
W
Mercury
Gloorp
Mercury
8,136
4,021
432
919
11,903
4,458
0
2,060
9,843
0
52,674
W
Serqet
Mr Kahmar
Serqet
4,159
1,164
0
3,505
12,255
7,356
0
3,326
8,929
0
17,602
L
Baron Samedi
SicarioSuperman
Baron Samedi
4,638
433
0
1,645
11,425
5,183
62
4,368
6,431
42,648
0
L
7,250
3,637
0
2,249
13,068
5,791
0
2,932
9,854
0
46,242
L
5,263
950
0
2,161
12,511
8,392
230
1,069
11,348
25,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
34,488
391
Minions Killed
332
0
Camps Cleared
0
1,410,494
Distance Traveled
1,330,429
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,397
671
105
8
0
232,457
1
W
Charybdis
8,854
632
98
7
0
256,941
4
W
Scylla
8,129
581
94
7
0
273,430
2
L
King Arthur
6,764
483
51
4
0
252,281
1
L
Apollo
7,727
552
87
6
0
247,375
3
W
Mercury
8,222
587
70
5
0
332,785
0
W
Serqet
7,727
552
24
2
0
314,881
0
L
Baron Samedi
6,454
461
82
6
0
238,023
2
L
Kali
6,954
497
79
6
0
304,265
0
L
Geb
6,589
471
33
2
0
288,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role