Player Matchup

Izanami
Izanami
AshenAlchemist
Izanami
Level 8
God Stats
4W - 15L
1,238 SR
Queue Stats
5W - 19L
1,242 Elo+
Party 2
Chaac
Chaac
WeLoveKids
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 2
Ymir
Ymir
Weloveseals
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,224 Elo+
Party 2
Team Averages
Level 32
1,413 SR
1,238 Elo+

VS

Team Averages
Level 65
1,509 SR
1,505 Elo+
Vulcan
Vulcan
Dawgking
Vulcan
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,591 Elo+
Party 1
Artemis
Artemis
Dweetz
Artemis
Level 109
God Stats
1W - 0L
1,403 SR
Queue Stats
3W - 5L
1,334 Elo+
Party 1
Sobek
Sobek
FadeLeech
Sobek
Level 25
God Stats
3W - 2L
1,623 SR
Queue Stats
14W - 10L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
9,221
768
6,454
12,489
3,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
10
0 / 10 / 2
7,028
586
4,091
21,226
10,607
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
3 / 5 / 3
8,542
712
4,314
17,977
10,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dawgking
Vulcan
15
11 / 1 / 9
10,735
895
19,620
5,221
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Dweetz
Artemis
13
7 / 3 / 13
9,716
810
19,965
10,083
4,184
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
FadeLeech
Sobek
14
5 / 2 / 15
10,480
873
5,631
13,868
17,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
6
Kills
23
23
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Vulcan
Dawgking
Vulcan
11
1
9
15.5
W
Artemis
Dweetz
Artemis
7
3
13
4.5
W
Sobek
FadeLeech
Sobek
5
2
15
6.25
L
Chaac
0
10
2
0.1
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
45,216
51,692
Taken
29,172
25,548
Mitigated
24,448
2,740
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,454
4,176
0
663
12,489
3,951
0
8,053
4,436
0
26,829
W
Vulcan
Dawgking
Vulcan
19,620
8,695
0
250
5,221
2,277
991
1,081
4,048
47,253
0
W
Artemis
Dweetz
Artemis
19,965
9,161
0
994
10,083
4,184
1,922
2,094
7,869
0
43,180
W
Sobek
FadeLeech
Sobek
5,631
424
0
3,271
13,868
17,987
0
1,090
12,534
13,409
0
L
Chaac
4,091
1,018
0
1,293
21,226
10,607
0
8,479
12,747
0
11,107
L
4,314
567
76
708
17,977
10,990
0
8,719
9,258
17,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,791
Gold Earned
30,931
89
Minions Killed
116
1
Camps Cleared
6
539,905
Distance Traveled
643,665
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,221
768
41
3
0
156,546
2
W
Vulcan
10,735
895
68
6
4
228,895
2
W
Artemis
9,716
810
31
3
1
196,254
1
W
Sobek
10,480
873
17
1
1
218,516
1
L
Chaac
7,028
586
23
2
0
192,420
0
L
Ymir
8,542
712
25
2
1
190,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role