Player Matchup

Lancelot
Lancelot
DWAAAAAADE-HW
Lancelot
Level 65
God Stats
7W - 5L
1,594 SR
Queue Stats
165W - 213L
1,406 Elo+
Party 1
Ares
Ares
DenDi313
Ares
Level 98
God Stats
3W - 7L
1,486 SR
Queue Stats
464W - 489L
1,417 Elo+
Solo
Izanami
Izanami
Dshins
Izanami
Level 27
God Stats
6W - 7L
1,459 SR
Queue Stats
105W - 98L
1,354 Elo+
Party 3
Agni
Agni
Penguin_101690
Agni
Level 45
God Stats
6W - 7L
1,463 SR
Queue Stats
112W - 142L
1,374 Elo+
Party 1
Charybdis
Charybdis
TentedLeaf10344
Charybdis
Level 33
God Stats
6W - 7L
1,404 SR
Queue Stats
102W - 96L
1,332 Elo+
Party 3
Team Averages
Level 54
1,481 SR
1,377 Elo+

VS

Team Averages
Level 78
1,557 SR
1,389 Elo+
Scylla
Scylla
Shattered_Panda
Scylla
Level 122
God Stats
1W - 1L
1,477 SR
Queue Stats
65W - 66L
1,466 Elo+
Party 2
Awilix
Awilix
jiGodz
Awilix
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 95L
1,394 Elo+
Solo
Geb
Geb
michaelxhm
Geb
Level 48
God Stats
26W - 20L
1,674 SR
Queue Stats
131W - 128L
1,448 Elo+
Solo
Bellona
Bellona
one-800-Suicidez
Bellona
Level 68
God Stats
20W - 15L
1,409 SR
Queue Stats
304W - 367L
1,301 Elo+
Party 2
Neith
Neith
razzer505
Neith
Level 55
God Stats
2W - 2L
1,724 SR
Queue Stats
170W - 196L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DWAAAAAADE-HW
Lancelot
12
3 / 2 / 2
7,180
552
5,267
8,461
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ares
9
0 / 0 / 2
6,072
467
5,584
10,489
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Dshins
Izanami
13
2 / 1 / 0
7,737
595
4,439
7,497
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 1
6,620
509
4,950
5,789
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
TentedLeaf10344
Charybdis
10
2 / 0 / 0
6,386
491
7,501
8,881
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 1
6,553
504
3,708
5,555
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
jiGodz
Awilix
9
2 / 3 / 1
5,960
458
5,171
10,078
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 0 / 0
5,419
417
4,028
11,019
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
4,954
381
1,688
8,472
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
razzer505
Neith
9
0 / 2 / 0
5,321
409
5,402
6,856
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
4
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DWAAAAAADE-HW
Lancelot
3
2
2
2
W
Ares
0
0
2
1
W
Izanami
Dshins
Izanami
2
1
0
2
W
2
1
1
2.5
L
1
1
1
1.5
W
Charybdis
TentedLeaf10344
Charybdis
2
0
0
2
L
Awilix
jiGodz
Awilix
2
3
1
0.83
L
0
0
0
0
L
0
3
0
0
L
Neith
razzer505
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
19,997
41,117
Taken
41,980
21,706
Mitigated
21,844
12,107
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DWAAAAAADE-HW
Lancelot
5,267
1,026
0
270
8,461
3,442
0
1,225
7,236
0
55,522
W
Ares
5,584
648
0
2,814
10,489
9,536
191
2,333
8,156
19,363
0
W
Izanami
Dshins
Izanami
4,439
3,316
0
4,121
7,497
2,686
404
411
7,086
0
69,380
W
4,950
558
0
939
5,789
2,343
597
2,673
3,116
37,475
0
L
3,708
396
0
950
5,555
1,975
0
2,222
3,333
53,804
0
W
Charybdis
TentedLeaf10344
Charybdis
7,501
4,890
0
3,963
8,881
3,699
704
1,094
7,787
0
52,307
L
Awilix
jiGodz
Awilix
5,171
2,727
0
2,967
10,078
3,898
0
1,927
8,151
0
29,056
L
4,028
1,018
0
2,886
11,019
7,524
0
3,697
7,322
15,806
0
L
1,688
360
0
2,188
8,472
6,119
0
1,021
7,451
0
19,625
L
Neith
razzer505
Neith
5,402
2,653
0
1,299
6,856
2,328
0
1,667
5,189
0
33,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
28,207
396
Minions Killed
240
0
Camps Cleared
0
1,218,379
Distance Traveled
1,208,422
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,180
552
99
8
0
308,222
0
W
Ares
6,072
467
31
2
0
248,890
4
W
Izanami
7,737
595
132
10
0
206,387
1
W
Agni
6,620
509
54
4
0
235,992
2
L
Scylla
6,553
504
89
7
0
218,992
4
W
Charybdis
6,386
491
80
6
0
218,888
1
L
Awilix
5,960
458
47
4
0
275,074
2
L
Geb
5,419
417
21
2
0
262,602
0
L
Bellona
4,954
381
31
2
0
224,115
4
L
Neith
5,321
409
52
4
0
227,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role