Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Krazy645848
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,586 Elo+
Party 2
Neith
Neith
OmarL TJ
Neith
Level 29
God Stats
7W - 6L
1,584 SR
Queue Stats
34W - 27L
1,508 Elo+
Party 2
Team Averages
Level 64
1,528 SR
1,532 Elo+

VS

Team Averages
Level 64
1,329 SR
1,303 Elo+
Da Ji
Da Ji
maxpine420
Da Ji
Level 28
God Stats
7W - 8L
1,377 SR
Queue Stats
57W - 71L
1,267 Elo+
Party 1
Nu Wa
Nu Wa
silenthill1321
Nu Wa
Level 68
God Stats
2W - 9L
1,321 SR
Queue Stats
26W - 40L
1,271 Elo+
Party 1
Hercules
Hercules
youresoawful
Hercules
Level 96
God Stats
2W - 6L
1,289 SR
Queue Stats
36W - 38L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
11 / 2 / 11
10,966
844
17,087
11,737
5,998
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Krazy645848
Guan Yu
15
7 / 2 / 15
10,493
807
12,662
16,885
14,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
OmarL TJ
Neith
16
6 / 1 / 17
11,114
855
10,369
7,666
4,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 11 / 1
9,300
715
7,533
15,836
3,930
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 2
7,606
585
4,225
11,388
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
youresoawful
Hercules
12
0 / 7 / 3
7,831
602
7,504
18,280
10,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
24
Kills
4
5
Deaths
24
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
2
11
8.25
W
Guan Yu
Krazy645848
Guan Yu
7
2
15
7.25
W
Neith
OmarL TJ
Neith
6
1
17
14.5
L
Da Ji
4
11
1
0.41
L
0
6
2
0.17
L
Hercules
youresoawful
Hercules
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,118
Damage
19,262
36,288
Taken
45,504
25,020
Mitigated
16,350
16,378
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,087
1,204
0
5,605
11,737
5,998
625
1,111
10,626
45,533
0
W
Guan Yu
Krazy645848
Guan Yu
12,662
2,325
1,234
5,447
16,885
14,928
244
2,628
14,257
0
35,215
W
Neith
OmarL TJ
Neith
10,369
3,680
1,025
3,067
7,666
4,094
1,425
996
6,670
0
56,276
L
Da Ji
7,533
2,082
0
215
15,836
3,930
0
6,117
9,719
0
15,424
L
4,225
2,987
0
264
11,388
2,328
0
4,606
6,782
18,663
0
L
Hercules
youresoawful
Hercules
7,504
1,633
0
4,741
18,280
10,092
0
6,535
11,745
0
23,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,573
Gold Earned
24,737
182
Minions Killed
86
6
Camps Cleared
4
658,169
Distance Traveled
607,554
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,966
844
47
4
3
185,912
2
W
Guan Yu
10,493
807
39
3
2
237,570
0
W
Neith
11,114
855
96
7
1
234,687
3
L
Da Ji
9,300
715
28
2
2
195,156
4
L
Nu Wa
7,606
585
27
2
1
196,769
1
L
Hercules
7,831
602
31
2
1
215,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role