Player Matchup

Hercules
Hercules
A IP IP IL IE Z
Hercules
Level 155
God Stats
16W - 12L
1,671 SR
Queue Stats
406W - 445L
1,480 Elo+
Solo
Anubis
Anubis
ShallowGorgon25
Anubis
Level 69
God Stats
2W - 1L
1,585 SR
Queue Stats
14W - 13L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
ThundrSnow
Cernunnos
Level 149
God Stats
1W - 0L
1,294 SR
Queue Stats
77W - 90L
1,461 Elo+
Party 1
Team Averages
Level 124
1,517 SR
1,447 Elo+

VS

Team Averages
Level 150
1,420 SR
1,444 Elo+
Baba Yaga
Baba Yaga
DanteValentine7
Baba Yaga
Level 158
God Stats
21W - 29L
1,435 SR
Queue Stats
311W - 374L
1,423 Elo+
Solo
Medusa
Medusa
DarkAnakin1997
Medusa
Level 155
God Stats
10W - 12L
1,488 SR
Queue Stats
114W - 117L
1,473 Elo+
Solo
Tyr
Tyr
Drunk_Skunk54
Tyr
Level 137
God Stats
0W - 1L
1,336 SR
Queue Stats
7W - 11L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 1 / 3
10,690
629
10,750
18,117
14,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 3 / 4
10,054
591
7,259
12,773
6,587
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ThundrSnow
Cernunnos
15
3 / 2 / 1
10,807
636
13,056
11,782
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DanteValentine7
Baba Yaga
18
5 / 0 / 1
12,117
713
21,875
9,774
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 2 / 1
9,547
562
9,084
14,753
5,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

12
1 / 3 / 3
9,347
550
3,341
18,398
19,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
6
6
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
1
3
3.5
L
Baba Yaga
DanteValentine7
Baba Yaga
5
0
1
5.5
L
0
2
1
0.25
L
1
3
3
0.83
W
0
3
4
0.67
W
Cernunnos
ThundrSnow
Cernunnos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,065
Damage
34,300
42,672
Taken
42,925
26,533
Mitigated
29,633
8,655
Healing
6,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,750
2,402
0
2,450
18,117
14,130
272
9,771
7,768
5,526
30,572
L
Baba Yaga
DanteValentine7
Baba Yaga
21,875
701
0
4,122
9,774
4,715
0
1,739
8,035
65,066
0
L
9,084
2,855
0
370
14,753
5,830
108
3,552
11,201
0
45,921
L
3,341
647
0
1,724
18,398
19,088
0
4,389
14,009
0
10,247
W
7,259
453
269
4,579
12,773
6,587
520
7,873
4,436
31,859
0
W
Cernunnos
ThundrSnow
Cernunnos
13,056
5,665
0
1,357
11,782
5,816
1,719
3,395
8,071
0
50,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
31,011
169
Minions Killed
194
5
Camps Cleared
9
920,903
Distance Traveled
935,154
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,690
629
51
3
1
339,432
2
L
Baba Yaga
12,117
713
117
7
4
327,609
2
L
Medusa
9,547
562
63
4
4
299,353
4
L
Tyr
9,347
550
14
1
1
308,192
2
W
Anubis
10,054
591
46
3
2
274,815
0
W
Cernunnos
10,807
636
72
4
2
306,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role