Player Matchup

Chronos
Chronos
 
Chronos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Grоgu
Osiris
Level 44
God Stats
4W - 0L
1,815 SR
Queue Stats
57W - 39L
1,627 Elo+
Party 1
Zhong Kui
Zhong Kui
I Nightmre I
Zhong Kui
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
351W - 270L
1,537 Elo+
Party 1
Mulan
Mulan
No-v-aa
Mulan
Level 108
God Stats
24W - 14L
1,662 SR
Queue Stats
255W - 284L
1,470 Elo+
Party 2
Cernunnos
Cernunnos
Tacticsmatt
Cernunnos
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
220W - 227L
1,445 Elo+
Party 2
Team Averages
Level 64
1,596 SR
1,516 Elo+

VS

Team Averages
Level 53
1,476 SR
1,352 Elo+
Ares
Ares
Bigsm0key16
Ares
Level 23
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 4L
1,179 Elo+
Party 3
Discordia
Discordia
RawlbaarHp
Discordia
Level 29
God Stats
9W - 12L
1,545 SR
Queue Stats
53W - 52L
1,392 Elo+
Party 3
Neith
Neith
Th3Pun1sh3r
Neith
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,336 Elo+
Solo
Shiva
Shiva
chiefmbonu
Shiva
Level 107
God Stats
17W - 16L
1,558 SR
Queue Stats
75W - 65L
1,474 Elo+
Party 3
Tsukuyomi
Tsukuyomi
jabx2010
Tsukuyomi
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 44L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 1 / 4
6,680
514
4,235
7,130
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
Grоgu
Osiris
14
10 / 0 / 3
8,996
692
10,008
9,313
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
I Nightmre I
Zhong Kui
13
1 / 3 / 4
7,687
591
6,779
9,922
7,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
No-v-aa
Mulan
11
3 / 1 / 8
7,595
584
5,146
9,711
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Tacticsmatt
Cernunnos
12
7 / 2 / 4
7,720
594
7,275
8,066
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,910
378
921
8,482
4,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
RawlbaarHp
Discordia
9
1 / 2 / 2
5,762
443
6,240
5,024
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,042
388
1,891
8,181
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
11
2 / 4 / 1
6,415
493
6,449
14,392
8,419
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
jabx2010
Tsukuyomi
11
4 / 6 / 1
6,755
520
8,982
12,252
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
7
7
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
1
4
2
L
0
4
1
0.13
W
Osiris
Grоgu
Osiris
10
0
3
11.5
W
Zhong Kui
I Nightmre I
Zhong Kui
1
3
4
1
W
Mulan
No-v-aa
Mulan
3
1
8
7
L
Discordia
RawlbaarHp
Discordia
1
2
2
1
W
Cernunnos
Tacticsmatt
Cernunnos
7
2
4
4.5
L
0
5
0
0
L
Shiva
2
4
1
0.63
L
Tsukuyomi
jabx2010
Tsukuyomi
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,443
Damage
24,483
44,142
Taken
48,331
26,469
Mitigated
21,805
16,075
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,235
375
0
1,666
7,130
2,776
993
2,989
3,699
38,211
0
L
921
64
0
181
8,482
4,126
0
824
7,658
7,028
0
W
Osiris
Grоgu
Osiris
10,008
3,385
0
2,455
9,313
6,842
736
897
8,254
0
69,005
W
Zhong Kui
I Nightmre I
Zhong Kui
6,779
1,147
0
3,622
9,922
7,087
888
0
9,922
43,216
0
W
Mulan
No-v-aa
Mulan
5,146
840
281
4,626
9,711
6,446
394
779
8,300
0
31,790
L
Discordia
RawlbaarHp
Discordia
6,240
560
0
932
5,024
1,420
0
1,179
3,845
25,221
0
W
Cernunnos
Tacticsmatt
Cernunnos
7,275
3,781
0
3,425
8,066
3,318
1,736
1,688
6,218
0
45,483
L
1,891
475
0
831
8,181
3,387
0
917
7,264
0
23,853
L
Shiva
6,449
1,502
0
2,638
14,392
8,419
0
4,240
9,676
0
39,989
L
Tsukuyomi
jabx2010
Tsukuyomi
8,982
3,241
0
2,189
12,252
4,453
0
3,294
8,874
0
34,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,678
Gold Earned
28,884
398
Minions Killed
213
0
Camps Cleared
0
1,230,386
Distance Traveled
1,111,238
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,680
514
72
6
0
231,842
1
L
Ares
4,910
378
4
0
0
205,576
2
W
Osiris
8,996
692
115
9
0
303,576
0
W
Zhong Kui
7,687
591
92
7
0
217,045
1
W
Mulan
7,595
584
34
3
0
262,559
3
L
Discordia
5,762
443
54
4
0
237,270
2
W
Cernunnos
7,720
594
85
7
0
215,364
3
L
Neith
5,042
388
34
3
0
216,943
0
L
Shiva
6,415
493
60
5
0
197,474
1
L
Tsukuyomi
6,755
520
61
5
0
253,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role