Player Matchup

The Morrigan
The Morrigan
Templarys
The Morrigan
Level 41
God Stats
2W - 8L
1,444 SR
Queue Stats
48W - 61L
1,421 Elo+
Party 2
Hercules
Hercules
Yhako
Hercules
Level 148
God Stats
2W - 9L
1,456 SR
Queue Stats
382W - 282L
1,686 Elo+
Party 2
Kukulkan
Kukulkan
avianheroine
Kukulkan
Level 22
God Stats
2W - 5L
1,438 SR
Queue Stats
16W - 30L
1,331 Elo+
Party 2
Mulan
Mulan
knightofylisse
Mulan
Level 68
God Stats
0W - 1L
1,481 SR
Queue Stats
56W - 72L
1,440 Elo+
Party 2
Ymir
Ymir
xBlessAngelx
Ymir
Level 89
God Stats
1W - 1L
1,351 SR
Queue Stats
137W - 133L
1,464 Elo+
Party 2
Team Averages
Level 74
1,434 SR
1,469 Elo+

VS

Team Averages
Level 76
1,615 SR
1,679 Elo+
Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Cold1798
Danzaburou
Level 77
God Stats
32W - 11L
1,729 SR
Queue Stats
536W - 301L
1,693 Elo+
Party 1
Fenrir
Fenrir
LongWRLD
Fenrir
Level 35
God Stats
4W - 1L
1,844 SR
Queue Stats
506W - 283L
1,703 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MysteryStud
Cu Chulainn
Level 51
God Stats
8W - 4L
1,500 SR
Queue Stats
286W - 148L
1,724 Elo+
Party 1
Ares
Ares
thebizzler
Ares
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 21L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Templarys
The Morrigan
15
0 / 4 / 0
9,535
596
4,662
8,251
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Yhako
Hercules
19
3 / 6 / 1
12,128
758
12,361
22,122
11,020
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
avianheroine
Kukulkan
17
0 / 5 / 1
9,809
613
8,535
12,129
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 6 / 0
10,806
675
5,612
18,551
15,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
0 / 7 / 1
9,540
596
8,534
24,438
20,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
3 / 3 / 11
12,456
779
13,925
10,783
5,059
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Cold1798
Danzaburou
20
6 / 0 / 13
13,087
818
16,172
10,621
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
LongWRLD
Fenrir
18
5 / 0 / 10
11,583
724
7,622
13,784
13,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
MysteryStud
Cu Chulainn
20
7 / 1 / 8
12,894
806
14,216
14,962
16,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 2 / 9
12,041
753
17,761
18,000
18,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
5
Kills
28
28
Deaths
6
3
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
3
11
2.83
W
Danzaburou
Cold1798
Danzaburou
6
0
13
12.5
W
Fenrir
LongWRLD
Fenrir
5
0
10
10
W
Cu Chulainn
MysteryStud
Cu Chulainn
7
1
8
11
L
The Morrigan
Templarys
The Morrigan
0
4
0
0
L
Hercules
Yhako
Hercules
3
6
1
0.58
L
Kukulkan
avianheroine
Kukulkan
0
5
1
0.1
L
2
6
0
0.33
W
7
2
9
5.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,704
Damage
69,696
85,491
Taken
68,150
57,693
Mitigated
58,569
13,879
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,925
2,485
0
927
10,783
5,059
4,732
2,682
7,991
76,231
0
W
Danzaburou
Cold1798
Danzaburou
16,172
8,237
0
4,383
10,621
5,531
4,164
4,148
6,440
0
47,151
W
Fenrir
LongWRLD
Fenrir
7,622
1,613
0
4,639
13,784
13,206
793
2,868
10,752
0
18,961
W
Cu Chulainn
MysteryStud
Cu Chulainn
14,216
2,715
0
2,421
14,962
16,488
251
4,329
10,633
7,534
47,789
L
The Morrigan
Templarys
The Morrigan
4,662
340
0
976
8,251
3,491
52
2,614
5,464
25,908
0
L
Hercules
Yhako
Hercules
12,361
3,524
0
4,663
22,122
11,020
1,318
7,011
14,873
0
59,038
L
Kukulkan
avianheroine
Kukulkan
8,535
451
0
1,274
12,129
6,555
301
3,940
8,090
31,285
0
L
5,612
470
0
4,250
18,551
15,933
663
9,031
9,390
0
35,374
W
17,761
1,770
372
3,199
18,000
18,285
1,613
7,704
10,179
35,694
945
L
8,534
2,014
0
2,716
24,438
20,694
616
9,641
14,440
20,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,818
Gold Earned
62,061
300
Minions Killed
329
0
Camps Cleared
0
1,487,091
Distance Traveled
1,473,238
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,456
779
120
8
0
316,866
2
W
Danzaburou
13,087
818
73
5
0
331,917
1
W
Fenrir
11,583
724
18
1
0
250,456
3
W
Cu Chulainn
12,894
806
79
5
0
293,636
2
L
The Morrigan
9,535
596
40
3
0
297,009
0
L
Hercules
12,128
758
104
7
0
316,852
2
L
Kukulkan
9,809
613
60
4
0
296,934
1
L
Mulan
10,806
675
68
4
0
303,143
2
W
Ares
12,041
753
39
2
0
280,363
3
L
Ymir
9,540
596
28
2
0
273,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role