Player Matchup

Merlin
Merlin
Nokasape
Merlin
Level 14
God Stats
3W - 11L
1,249 SR
Queue Stats
13W - 63L
1,221 Elo+
Party 2
Chaac
Chaac
Osiita_Panda
Chaac
Level 29
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 32L
1,037 Elo+
Party 2
Neith
Neith
RoLdiffer
Neith
Level 41
God Stats
24W - 95L
1,319 SR
Queue Stats
44W - 152L
1,195 Elo+
Party 2
Team Averages
Level 28
1,423 SR
1,151 Elo+

VS

Team Averages
Level 56
1,500 SR
1,500 Elo+
Hel
Hel
SneakObsidian
Hel
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
50W - 23L
1,697 Elo+
Party 1
Izanami
Izanami
overloud
Izanami
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 39L
1,455 Elo+
Party 1
Bacchus
Bacchus
xSanSan
Bacchus
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 81L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nokasape
Merlin
14
3 / 5 / 2
10,074
630
15,954
13,884
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 3
10,731
671
18,073
20,519
30,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
RoLdiffer
Neith
13
0 / 7 / 3
9,175
573
5,360
13,793
6,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
10,449
653
7,007
14,555
6,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
overloud
Izanami
18
13 / 3 / 2
13,045
815
23,280
17,971
8,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
xSanSan
Bacchus
15
0 / 1 / 13
10,251
641
9,152
18,519
24,466
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
15
15
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
Nokasape
Merlin
3
5
2
0.8
L
3
3
3
1.5
L
Neith
RoLdiffer
Neith
0
7
3
0.21
W
2
2
6
2.5
W
Izanami
overloud
Izanami
13
3
2
4.67
W
Bacchus
xSanSan
Bacchus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
39,439
48,196
Taken
51,045
42,759
Mitigated
39,541
6,857
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Nokasape
Merlin
15,954
938
0
790
13,884
5,785
104
3,378
10,506
40,344
0
L
18,073
2,383
0
5,118
20,519
30,799
288
8,519
12,000
0
45,108
L
Neith
RoLdiffer
Neith
5,360
2,581
0
949
13,793
6,175
642
4,699
9,094
0
27,011
W
7,007
437
7,755
9,159
14,555
6,590
656
3,900
10,288
35,876
0
W
Izanami
overloud
Izanami
23,280
16,956
0
3,389
17,971
8,485
1,914
5,685
11,969
0
74,857
W
Bacchus
xSanSan
Bacchus
9,152
1,515
0
2,177
18,519
24,466
394
6,826
11,260
16,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
33,745
157
Minions Killed
178
7
Camps Cleared
6
734,340
Distance Traveled
842,768
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,074
630
60
4
3
224,181
0
L
Chaac
10,731
671
54
3
3
291,942
2
L
Neith
9,175
573
43
3
1
218,217
0
W
Hel
10,449
653
45
3
5
294,536
2
W
Izanami
13,045
815
113
7
1
261,045
1
W
Bacchus
10,251
641
20
1
0
287,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role