Player Matchup

Atlas
Atlas
Platinum V
 
Atlas
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
KissingUrDad
Poseidon
Gold IV
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 30L
1,703 MMR
Solo
Anhur
Anhur
Gold II
Reereeboy
Anhur
Gold II
Level 52
God Stats
2W - 1L
1,532 SR
Queue Stats
18W - 14L
1,779 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Robbyraine
Morgan Le Fay
Gold I
Level 125
God Stats
8W - 3L
1,658 SR
Queue Stats
152W - 145L
1,750 MMR
Solo
Horus
Horus
Platinum V
Srbindy
Horus
Platinum V
Level 137
God Stats
3W - 0L
1,802 SR
Queue Stats
216W - 208L
1,806 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,599 SR
1,708 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,610 SR
1,753 MMR
Olorun
Olorun
Gold II
Adanin
Olorun
Gold II
Level 129
God Stats
0W - 2L
1,872 SR
Queue Stats
31W - 39L
1,705 MMR
Party 1
Anubis
Anubis
Gold V
Darkidol
Anubis
Gold V
Level 58
God Stats
0W - 2L
1,291 SR
Queue Stats
25W - 17L
1,716 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Orcaleus
Cu Chulainn
Platinum II
Level 128
God Stats
1W - 2L
1,890 SR
Queue Stats
35W - 33L
1,975 MMR
Party 1
Serqet
Serqet
Platinum III
spurge27
Serqet
Platinum III
Level 145
God Stats
1W - 5L
1,435 SR
Queue Stats
232W - 226L
1,666 MMR
Solo
Fenrir
Fenrir
Gold I
xilefalcon28
Fenrir
Gold I
Level 88
God Stats
4W - 4L
1,564 SR
Queue Stats
427W - 419L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
0 / 7 / 19
14,516
454
11,608
42,533
56,151
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
KissingUrDad
Poseidon
20
8 / 4 / 14
18,108
566
35,666
27,588
12,575
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
Reereeboy
Anhur
20
16 / 2 / 7
20,106
628
33,059
23,564
12,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Robbyraine
Morgan Le Fay
20
7 / 6 / 13
17,379
543
28,748
25,515
12,464
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
Srbindy
Horus
20
6 / 5 / 19
17,602
550
33,671
39,585
50,876
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
RatatoskrKaliKhepriLancelot

VS

Bans
CupidDa JiHeimdallrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Adanin
Olorun
20
3 / 10 / 6
14,495
453
19,066
36,230
15,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
Darkidol
Anubis
20
10 / 8 / 6
16,160
505
25,457
29,530
16,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Orcaleus
Cu Chulainn
20
3 / 7 / 9
14,098
441
27,425
46,270
61,698
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
spurge27
Serqet
20
4 / 5 / 11
14,232
445
13,289
36,722
55,807
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
20
4 / 8 / 8
14,105
441
14,752
34,603
19,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
64
37
Kills
24
24
Deaths
38
72
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
7
19
1.36
L
Olorun
Adanin
Olorun
3
10
6
0.6
L
Anubis
Darkidol
Anubis
10
8
6
1.63
W
Poseidon
KissingUrDad
Poseidon
8
4
14
3.75
L
Cu Chulainn
Orcaleus
Cu Chulainn
3
7
9
1.07
W
Anhur
Reereeboy
Anhur
16
2
7
9.75
W
Morgan Le Fay
Robbyraine
Morgan Le Fay
7
6
13
2.25
W
Horus
Srbindy
Horus
6
5
19
3.1
L
Serqet
spurge27
Serqet
4
5
11
1.9
L
Fenrir
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,752
Damage
99,989
158,785
Taken
183,355
144,703
Mitigated
169,770
56,668
Healing
50,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,608
3,177
205
4,930
42,533
56,151
774
13,353
26,667
41,995
0
L
Olorun
Adanin
Olorun
19,066
11,471
1,272
12,701
36,230
15,917
1,689
15,675
20,555
105,527
0
L
Anubis
Darkidol
Anubis
25,457
701
0
11,797
29,530
16,815
0
17,704
11,764
142,129
0
W
Poseidon
KissingUrDad
Poseidon
35,666
6,355
0
8,439
27,588
12,575
3,222
9,341
18,097
187,904
0
L
Cu Chulainn
Orcaleus
Cu Chulainn
27,425
3,069
0
8,047
46,270
61,698
58
16,073
29,904
0
107,625
W
Anhur
Reereeboy
Anhur
33,059
15,856
0
7,529
23,564
12,637
12,953
9,206
14,040
0
195,437
W
Morgan Le Fay
Robbyraine
Morgan Le Fay
28,748
3,171
0
6,089
25,515
12,464
2,321
10,097
15,069
126,349
0
W
Horus
Srbindy
Horus
33,671
15,492
10,861
18,615
39,585
50,876
2,134
9,242
30,097
0
118,128
L
Serqet
spurge27
Serqet
13,289
1,944
376
3,548
36,722
55,807
47
16,544
20,098
1,119
50,147
L
Fenrir
14,752
4,292
2
12,997
34,603
19,533
0
10,031
24,362
0
149,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,711
Gold Earned
73,090
782
Minions Killed
763
0
Camps Cleared
0
3,142,885
Distance Traveled
2,871,354
32
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
14,516
454
37
1
0
581,063
8
L
Olorun
14,495
453
188
6
0
539,239
8
L
Anubis
16,160
505
186
6
0
516,056
13
W
Poseidon
18,108
566
200
6
0
657,917
4
L
Cu Chulainn
14,098
441
148
5
0
564,892
5
W
Anhur
20,106
628
206
6
0
617,330
6
W
Morgan Le Fay
17,379
543
163
5
0
611,944
6
W
Horus
17,602
550
176
6
0
674,631
8
L
Serqet
14,232
445
56
2
0
638,731
6
L
Fenrir
14,105
441
185
6
0
612,436
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role