Player Matchup

Cerberus
Cerberus
Gold IV
MeMopZ_CR
Cerberus
Gold IV
Level 47
God Stats
14W - 7L
1,546 SR
Queue Stats
30W - 28L
1,360 MMR
Party 1
Nu Wa
Nu Wa
Silver IV
SanCoC211
Nu Wa
Silver IV
Level 47
God Stats
5W - 8L
1,440 SR
Queue Stats
16W - 15L
1,200 MMR
Party 1
King Arthur
King Arthur
Gold V
iAmStxry
King Arthur
Gold V
Level 88
God Stats
5W - 2L
1,504 SR
Queue Stats
30W - 26L
1,409 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 61
1,497 SR
1,323 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,562 SR
1,166 MMR
Horus
Horus
Silver II
HawkDownHank
Horus
Silver II
Level 95
God Stats
0W - 1L
1,594 SR
Queue Stats
66W - 80L
981 MMR
Party 2
Ymir
Ymir
Silver III
HerbalRamen
Ymir
Silver III
Level 139
God Stats
4W - 8L
1,508 SR
Queue Stats
76W - 69L
1,184 MMR
Party 2
Chiron
Chiron
Gold V
xHeadshotGames
Chiron
Gold V
Level 122
God Stats
30W - 19L
1,583 SR
Queue Stats
78W - 74L
1,332 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MeMopZ_CR
Cerberus
17
6 / 0 / 13
12,344
823
13,719
17,574
18,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
SanCoC211
Nu Wa
16
6 / 1 / 12
11,364
758
16,450
6,524
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
iAmStxry
King Arthur
17
8 / 0 / 11
11,549
770
21,198
17,166
16,194
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
Baron SamediAtlasBastetAh Muzen CabKhepri

VS

Bans
PoseidonKukulkanMedusaBaba YagaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,613
574
9,460
24,612
24,769
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 9 / 0
9,245
616
11,117
21,001
18,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 1
8,828
589
12,845
17,469
7,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
20
Kills
1
1
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
9
0
0.11
W
Cerberus
MeMopZ_CR
Cerberus
6
0
13
12.5
W
Nu Wa
SanCoC211
Nu Wa
6
1
12
12
W
King Arthur
iAmStxry
King Arthur
8
0
11
13.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,367
Damage
33,422
41,264
Taken
63,082
38,057
Mitigated
50,172
14,129
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,460
4,820
3,444
5,426
24,612
24,769
0
11,884
12,728
0
34,751
L
11,117
1,992
0
843
21,001
18,232
0
10,567
10,434
29,116
0
W
Cerberus
MeMopZ_CR
Cerberus
13,719
963
0
7,898
17,574
18,991
609
3,668
13,512
43,187
0
W
Nu Wa
SanCoC211
Nu Wa
16,450
6,575
0
1,277
6,524
2,872
1,588
1,376
5,028
48,057
0
W
King Arthur
iAmStxry
King Arthur
21,198
1,429
0
4,954
17,166
16,194
423
5,269
11,303
0
48,517
L
12,845
5,516
650
2,699
17,469
7,171
0
8,160
9,287
0
46,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,257
Gold Earned
26,686
208
Minions Killed
145
9
Camps Cleared
3
849,695
Distance Traveled
740,161
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,613
574
23
2
1
282,318
4
L
Ymir
9,245
616
49
3
0
219,203
4
W
Cerberus
12,344
823
73
5
4
286,997
0
W
Nu Wa
11,364
758
65
4
4
254,780
1
W
King Arthur
11,549
770
70
5
1
307,918
1
L
Chiron
8,828
589
73
5
2
238,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role