Player Matchup

Thoth
Thoth
OGondoriano
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,238 Elo+
Solo
Sol
Sol
Ploxified
Sol
Level 29
God Stats
2W - 1L
1,802 SR
Queue Stats
65W - 87L
1,441 Elo+
Solo
Bacchus
Bacchus
SiriusZero000
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
bertodonX
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,411 Elo+
Solo
Fenrir
Fenrir
shellc
Fenrir
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
27W - 47L
1,394 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,397 Elo+

VS

Team Averages
Level 120
1,588 SR
1,484 Elo+
Izanami
Izanami
GoSxEtErNiiTY
Izanami
Level 158
God Stats
1W - 0L
1,738 SR
Queue Stats
7W - 2L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
GoSxMaNiaC
Sun Wukong
Level 29
God Stats
1W - 1L
1,783 SR
Queue Stats
11W - 4L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
MammothsLoaded
Amaterasu
Level 145
God Stats
1W - 0L
1,707 SR
Queue Stats
50W - 56L
1,350 Elo+
Party 1
Cernunnos
Cernunnos
MyOffering
Cernunnos
Level 127
God Stats
3W - 1L
1,114 SR
Queue Stats
105W - 122L
1,372 Elo+
Party 1
Xing Tian
Xing Tian
TheNmesis29
Xing Tian
Level 142
God Stats
3W - 1L
1,599 SR
Queue Stats
161W - 125L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,099
762
2,206
7,805
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 7
7,705
963
11,006
10,593
3,991
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
13
3 / 6 / 6
7,736
967
5,080
11,361
10,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
bertodonX
Ne Zha
12
2 / 5 / 4
7,113
889
3,688
7,700
3,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
shellc
Fenrir
13
3 / 7 / 3
7,639
955
6,987
12,357
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
17 / 3 / 6
10,467
1,308
18,913
8,479
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GoSxMaNiaC
Sun Wukong
14
4 / 3 / 15
8,389
1,049
10,296
11,474
9,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
MammothsLoaded
Amaterasu
15
3 / 1 / 17
9,008
1,126
6,203
10,580
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
MyOffering
Cernunnos
12
1 / 3 / 13
7,697
962
6,571
8,007
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
TheNmesis29
Xing Tian
13
3 / 4 / 9
8,319
1,040
3,781
12,792
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
12
Kills
28
28
Deaths
14
21
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
17
3
6
6.67
W
Sun Wukong
GoSxMaNiaC
Sun Wukong
4
3
15
3.83
W
Amaterasu
MammothsLoaded
Amaterasu
3
1
17
11.5
W
Cernunnos
MyOffering
Cernunnos
1
3
13
2.5
L
1
6
1
0.25
L
3
4
7
1.63
L
Bacchus
3
6
6
1
W
Xing Tian
TheNmesis29
Xing Tian
3
4
9
1.88
L
Ne Zha
bertodonX
Ne Zha
2
5
4
0.8
L
Fenrir
shellc
Fenrir
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,967
Damage
45,764
49,816
Taken
51,332
27,502
Mitigated
40,635
8,221
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
18,913
11,476
0
2,993
8,479
4,930
2,714
4,920
3,463
0
38,290
W
Sun Wukong
GoSxMaNiaC
Sun Wukong
10,296
1,932
0
2,403
11,474
9,232
1,529
3,927
7,436
0
16,758
W
Amaterasu
MammothsLoaded
Amaterasu
6,203
1,772
1,037
6,140
10,580
9,381
894
2,588
7,963
0
9,028
W
Cernunnos
MyOffering
Cernunnos
6,571
1,619
1,274
1,442
8,007
3,661
1,714
2,487
5,421
0
13,908
L
2,206
215
130
366
7,805
2,417
0
282
7,523
7,898
0
L
11,006
2,044
200
3,403
10,593
3,991
0
509
10,084
25,519
0
L
Bacchus
5,080
691
111
802
11,361
10,433
0
999
10,362
9,289
0
W
Xing Tian
TheNmesis29
Xing Tian
3,781
608
832
1,683
12,792
13,431
6
4,370
6,841
8,303
0
L
Ne Zha
bertodonX
Ne Zha
3,688
1,348
0
716
7,700
3,475
0
1,193
6,507
0
6,179
L
Fenrir
shellc
Fenrir
6,987
1,081
401
2,092
12,357
7,186
0
798
11,559
0
10,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,292
Gold Earned
43,880
61
Minions Killed
98
0
Camps Cleared
0
699,125
Distance Traveled
865,112
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,467
1,308
53
7
0
140,523
2
W
Sun Wukong
8,389
1,049
22
3
0
185,211
0
W
Amaterasu
9,008
1,126
10
1
0
209,933
0
W
Cernunnos
7,697
962
9
1
0
153,837
0
L
Thoth
6,099
762
10
1
0
124,749
0
L
Sol
7,705
963
29
4
0
143,101
1
L
Bacchus
7,736
967
5
1
0
150,513
0
W
Xing Tian
8,319
1,040
4
1
0
175,608
0
L
Ne Zha
7,113
889
5
1
0
128,679
0
L
Fenrir
7,639
955
12
2
0
152,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role