Player Matchup

Awilix
Awilix
Axl2326
Awilix
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
69W - 77L
1,421 Elo+
Party 3
Shiva
Shiva
Grenai305
Shiva
Level 27
God Stats
4W - 2L
1,674 SR
Queue Stats
8W - 8L
1,566 Elo+
Party 3
Medusa
Medusa
IndianBautista
Medusa
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 13L
1,306 Elo+
Party 1
Discordia
Discordia
LuisCZS
Discordia
Level 120
God Stats
4W - 5L
1,687 SR
Queue Stats
68W - 74L
1,421 Elo+
Party 3
Ymir
Ymir
SirBeefington
Ymir
Level 109
God Stats
9W - 6L
1,716 SR
Queue Stats
56W - 56L
1,411 Elo+
Party 1
Team Averages
Level 58
1,616 SR
1,425 Elo+

VS

Team Averages
Level 63
1,555 SR
1,516 Elo+
Artemis
Artemis
Chelsea12
Artemis
Level 101
God Stats
17W - 11L
1,518 SR
Queue Stats
41W - 55L
1,377 Elo+
Solo
Amaterasu
Amaterasu
ExtremeDenizen
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
ScatterScout
Achilles
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Geb
Geb
WKDInsignia
Geb
Level 102
God Stats
0W - 2L
1,759 SR
Queue Stats
10W - 7L
1,705 Elo+
Party 2
Merlin
Merlin
Zelphios
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Axl2326
Awilix
13
0 / 1 / 2
7,482
499
2,388
12,066
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Grenai305
Shiva
13
1 / 1 / 3
7,947
530
11,857
13,879
8,805
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 0 / 1
9,497
633
7,972
10,007
4,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
LuisCZS
Discordia
14
5 / 3 / 2
8,560
571
8,893
8,944
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 5
8,093
540
3,865
8,472
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chelsea12
Artemis
10
0 / 4 / 0
6,257
417
3,512
7,259
2,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
ExtremeDenizen
Amaterasu
14
4 / 1 / 1
8,475
565
7,866
16,610
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
ScatterScout
Achilles
12
0 / 3 / 5
7,178
479
5,409
11,939
7,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
6,329
422
2,850
9,184
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Zelphios
Merlin
12
1 / 3 / 1
6,999
467
4,650
7,346
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
5
5
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
Axl2326
Awilix
0
1
2
1
L
Artemis
Chelsea12
Artemis
0
4
0
0
L
Amaterasu
ExtremeDenizen
Amaterasu
4
1
1
4.5
W
Shiva
Grenai305
Shiva
1
1
3
2.5
W
5
0
1
5.5
W
Discordia
LuisCZS
Discordia
5
3
2
2
L
Achilles
ScatterScout
Achilles
0
3
5
0.83
W
2
0
5
4.5
L
0
2
2
0.5
L
Merlin
Zelphios
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,975
Damage
24,287
53,368
Taken
52,338
27,704
Mitigated
29,269
21,976
Healing
13,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Axl2326
Awilix
2,388
928
0
4,542
12,066
4,884
228
1,588
10,478
0
62,572
L
Artemis
Chelsea12
Artemis
3,512
1,783
0
0
7,259
2,263
0
566
6,693
0
35,932
L
Amaterasu
ExtremeDenizen
Amaterasu
7,866
3,892
0
6,503
16,610
9,370
196
1,931
14,679
0
59,705
W
Shiva
Grenai305
Shiva
11,857
4,417
51
4,417
13,879
8,805
588
711
13,168
0
52,213
W
7,972
3,467
0
4,861
10,007
4,388
78
648
9,359
0
90,133
W
Discordia
LuisCZS
Discordia
8,893
455
175
2,717
8,944
3,963
708
2,757
6,187
57,919
0
L
Achilles
ScatterScout
Achilles
5,409
2,180
0
4,321
11,939
7,373
0
2,562
9,377
0
48,989
W
3,865
563
110
5,103
8,472
5,664
0
1,796
6,060
32,985
0
L
2,850
451
0
1,771
9,184
6,959
0
1,886
7,298
22,499
0
L
Merlin
Zelphios
Merlin
4,650
439
0
500
7,346
3,304
0
5,813
1,533
40,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,579
Gold Earned
35,238
449
Minions Killed
374
0
Camps Cleared
0
1,538,820
Distance Traveled
1,481,950
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,482
499
103
7
0
350,562
2
L
Artemis
6,257
417
76
5
0
232,160
2
L
Amaterasu
8,475
565
109
7
0
306,589
2
W
Shiva
7,947
530
76
5
0
331,411
1
W
Medusa
9,497
633
143
10
0
276,151
3
W
Discordia
8,560
571
80
5
0
285,324
6
L
Achilles
7,178
479
84
6
0
347,460
2
W
Ymir
8,093
540
47
3
0
295,372
1
L
Geb
6,329
422
21
1
0
300,548
7
L
Merlin
6,999
467
84
6
0
295,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role