Player Matchup

Da Ji
Da Ji
Bradee
Da Ji
Level 87
God Stats
18W - 15L
1,622 SR
Queue Stats
106W - 85L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
Eatmychicken88
Cthulhu
Level 16
God Stats
4W - 6L
1,565 SR
Queue Stats
138W - 136L
1,359 Elo+
Party 1
Anubis
Anubis
Mferno
Anubis
Level 88
God Stats
4W - 5L
1,432 SR
Queue Stats
235W - 205L
1,592 Elo+
Party 2
Apollo
Apollo
TheDarkZeev
Apollo
Level 39
God Stats
3W - 0L
1,836 SR
Queue Stats
88W - 87L
1,515 Elo+
Party 1
Chaac
Chaac
aimzey
Chaac
Level 21
God Stats
3W - 2L
1,800 SR
Queue Stats
83W - 73L
1,520 Elo+
Party 2
Team Averages
Level 50
1,651 SR
1,511 Elo+

VS

Team Averages
Level 92
1,612 SR
1,504 Elo+
Zhong Kui
Zhong Kui
IgnaEliteHD
Zhong Kui
Level 127
God Stats
9W - 12L
1,638 SR
Queue Stats
123W - 134L
1,575 Elo+
Party 3
Atlas
Atlas
cr4zyman69
Atlas
Level 106
God Stats
13W - 14L
1,724 SR
Queue Stats
184W - 152L
1,589 Elo+
Party 3
Hachiman
Hachiman
iKenzin
Hachiman
Level 66
God Stats
2W - 2L
1,836 SR
Queue Stats
3W - 8L
1,317 Elo+
Party 3
Fenrir
Fenrir
roberfabi123
Fenrir
Level 29
God Stats
14W - 9L
1,492 SR
Queue Stats
74W - 64L
1,559 Elo+
Party 3
Serqet
Serqet
zoddiax
Serqet
Level 131
God Stats
1W - 4L
1,369 SR
Queue Stats
72W - 76L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bradee
Da Ji
14
1 / 1 / 4
8,357
492
7,261
14,517
6,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 3
7,249
426
5,364
11,853
8,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Mferno
Anubis
14
3 / 1 / 3
8,743
514
11,872
10,788
5,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
16
2 / 4 / 1
9,393
553
8,499
15,319
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
aimzey
Chaac
13
3 / 2 / 0
8,749
515
12,650
17,288
14,659
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IgnaEliteHD
Zhong Kui
13
2 / 2 / 2
7,868
463
10,674
12,632
8,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
12
3 / 2 / 4
8,238
485
8,179
13,517
14,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
iKenzin
Hachiman
14
2 / 1 / 3
8,536
502
8,951
10,881
2,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
2 / 3 / 1
8,207
483
2,056
14,575
6,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
zoddiax
Serqet
12
1 / 3 / 0
7,323
431
10,934
16,091
11,245
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
10
Kills
10
10
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bradee
Da Ji
1
1
4
3
W
1
2
3
1.25
L
Zhong Kui
IgnaEliteHD
Zhong Kui
2
2
2
1.5
W
Anubis
Mferno
Anubis
3
1
3
4.5
W
Apollo
2
4
1
0.63
W
Chaac
aimzey
Chaac
3
2
0
1.5
L
Atlas
3
2
4
2.5
L
Hachiman
iKenzin
Hachiman
2
1
3
3.5
L
Fenrir
2
3
1
0.83
L
Serqet
zoddiax
Serqet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,646
Damage
40,794
69,765
Taken
67,696
41,746
Mitigated
43,520
28,403
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bradee
Da Ji
7,261
2,083
0
6,680
14,517
6,388
0
4,466
9,865
0
71,614
W
5,364
884
0
1,042
11,853
8,427
34
3,819
7,964
33,230
0
L
Zhong Kui
IgnaEliteHD
Zhong Kui
10,674
879
0
3,553
12,632
8,953
0
5,652
6,980
49,576
0
W
Anubis
Mferno
Anubis
11,872
444
0
6,121
10,788
5,782
844
5,285
4,987
67,656
0
W
Apollo
8,499
4,725
261
5,888
15,319
6,490
0
2,399
12,916
0
88,013
W
Chaac
aimzey
Chaac
12,650
3,336
0
8,411
17,288
14,659
0
2,146
13,920
0
56,914
L
Atlas
8,179
2,948
0
2,233
13,517
14,286
0
5,341
8,176
27,688
0
L
Hachiman
iKenzin
Hachiman
8,951
5,703
0
3,164
10,881
2,891
1,026
1,028
9,853
0
69,289
L
Fenrir
2,056
685
0
4,326
14,575
6,145
0
3,410
11,165
0
57,907
L
Serqet
zoddiax
Serqet
10,934
3,786
0
530
16,091
11,245
171
1,805
14,286
0
42,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
40,172
520
Minions Killed
395
0
Camps Cleared
0
1,630,054
Distance Traveled
1,703,937
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,357
492
118
7
0
341,754
6
W
Cthulhu
7,249
426
41
2
0
352,925
3
L
Zhong Kui
7,868
463
100
6
0
325,511
5
W
Anubis
8,743
514
108
6
0
286,612
4
W
Apollo
9,393
553
154
9
0
331,908
1
W
Chaac
8,749
515
99
6
0
316,855
3
L
Atlas
8,238
485
24
1
0
352,605
4
L
Hachiman
8,536
502
122
7
0
336,849
7
L
Fenrir
8,207
483
85
5
0
340,332
3
L
Serqet
7,323
431
64
4
0
348,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role