Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
CreamSoda6425
Thoth
Level 107
God Stats
37W - 15L
1,724 SR
Queue Stats
187W - 84L
1,722 Elo+
Party 1
Jormungandr
Jormungandr
HispanicATheDsco
Jormungandr
Level 158
God Stats
6W - 2L
1,948 SR
Queue Stats
239W - 110L
1,740 Elo+
Party 1
Camazotz
Camazotz
MtSchugel
Camazotz
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
230W - 111L
1,710 Elo+
Party 1
Gilgamesh
Gilgamesh
Solosword49
Gilgamesh
Level 12
God Stats
50W - 8L
1,756 SR
Queue Stats
158W - 40L
1,831 Elo+
Party 1
Team Averages
Level 109
1,686 SR
1,701 Elo+

VS

Team Averages
Level 76
1,507 SR
1,314 Elo+
Nu Wa
Nu Wa
Exterioration15
Nu Wa
Level 140
God Stats
0W - 2L
1,584 SR
Queue Stats
69W - 64L
1,460 Elo+
Solo
Shiva
Shiva
Ram813
Shiva
Level 126
God Stats
14W - 13L
1,594 SR
Queue Stats
276W - 273L
1,525 Elo+
Solo
Lancelot
Lancelot
Triggered75
Lancelot
Level 65
God Stats
0W - 1L
1,380 SR
Queue Stats
44W - 69L
1,191 Elo+
Party 2
Cthulhu
Cthulhu
graveyardspooks
Cthulhu
Level 37
God Stats
2W - 4L
1,312 SR
Queue Stats
30W - 60L
1,127 Elo+
Party 2
Medusa
Medusa
trusting_circus5
Medusa
Level 14
God Stats
0W - 2L
1,663 SR
Queue Stats
4W - 10L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 1 / 12
8,529
775
5,707
6,190
2,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 12
9,654
878
16,441
4,390
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
HispanicATheDsco
Jormungandr
17
7 / 0 / 13
9,619
874
16,290
12,364
13,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
MtSchugel
Camazotz
17
9 / 2 / 11
10,101
918
16,639
18,293
14,404
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Solosword49
Gilgamesh
15
3 / 2 / 16
9,495
863
9,436
14,226
12,234
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
7,971
725
10,705
13,225
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Ram813
Shiva
16
1 / 3 / 2
8,470
770
9,420
14,275
9,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
Triggered75
Lancelot
12
0 / 9 / 3
7,102
646
7,499
16,938
10,270
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 5 / 1
8,448
768
5,747
16,335
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 7 / 1
6,999
636
3,754
13,626
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
14
29
Kills
5
5
Deaths
29
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
12
8
W
8
0
12
14
L
2
5
2
0.6
W
Jormungandr
HispanicATheDsco
Jormungandr
7
0
13
13.5
W
Camazotz
MtSchugel
Camazotz
9
2
11
7.25
L
Shiva
Ram813
Shiva
1
3
2
0.67
W
Gilgamesh
Solosword49
Gilgamesh
3
2
16
5.5
L
Lancelot
Triggered75
Lancelot
0
9
3
0.17
L
2
5
1
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,513
Damage
37,125
55,463
Taken
74,399
44,570
Mitigated
45,281
18,869
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,707
1,567
0
1,885
6,190
2,297
2,046
1,753
4,347
29,945
0
W
16,441
924
0
551
4,390
1,930
1,571
1,433
2,841
37,164
0
L
10,705
2,112
0
0
13,225
5,490
0
6,428
6,673
21,829
0
W
Jormungandr
HispanicATheDsco
Jormungandr
16,290
3,828
0
711
12,364
13,705
312
3,413
8,673
45,966
0
W
Camazotz
MtSchugel
Camazotz
16,639
6,911
0
10,092
18,293
14,404
2,459
5,106
12,689
0
48,579
L
Shiva
Ram813
Shiva
9,420
946
281
3,576
14,275
9,668
0
6,661
7,614
0
36,317
W
Gilgamesh
Solosword49
Gilgamesh
9,436
3,128
2,403
3,227
14,226
12,234
488
3,456
10,461
0
17,522
L
Lancelot
Triggered75
Lancelot
7,499
1,725
0
265
16,938
10,270
0
7,879
9,059
0
19,583
L
5,747
500
306
639
16,335
13,931
0
9,708
6,571
16,163
0
L
3,754
2,160
0
866
13,626
5,922
0
7,582
6,044
0
15,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,398
Gold Earned
38,990
275
Minions Killed
169
0
Camps Cleared
0
1,184,967
Distance Traveled
1,050,769
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,529
775
58
5
0
226,498
4
W
Thoth
9,654
878
59
5
0
249,148
4
L
Nu Wa
7,971
725
26
2
0
219,684
0
W
Jormungandr
9,619
874
60
5
0
246,514
3
W
Camazotz
10,101
918
78
7
0
252,057
0
L
Shiva
8,470
770
77
7
0
241,057
4
W
Gilgamesh
9,495
863
20
2
0
210,750
2
L
Lancelot
7,102
646
17
2
0
199,673
0
L
Cthulhu
8,448
768
27
2
0
205,349
0
L
Medusa
6,999
636
22
2
0
185,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role