Player Matchup

Nemesis
Nemesis
Epherrent
Nemesis
Level 127
God Stats
29W - 16L
1,712 SR
Queue Stats
299W - 287L
1,550 Elo+
Solo
Xbalanque
Xbalanque
IDestru24I
Xbalanque
Level 160
God Stats
2W - 1L
1,685 SR
Queue Stats
12W - 10L
1,572 Elo+
Party 2
Cabrakan
Cabrakan
IGuillo-x
Cabrakan
Level 57
God Stats
9W - 5L
1,636 SR
Queue Stats
21W - 24L
1,462 Elo+
Party 2
Ymir
Ymir
cBeazt-
Ymir
Level 80
God Stats
3W - 2L
1,692 SR
Queue Stats
16W - 14L
1,514 Elo+
Party 2
Merlin
Merlin
lKyross
Merlin
Level 83
God Stats
1W - 2L
1,546 SR
Queue Stats
12W - 14L
1,495 Elo+
Party 2
Team Averages
Level 101
1,654 SR
1,519 Elo+

VS

Team Averages
Level 139
1,569 SR
1,494 Elo+
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Flamin Piggies
Izanami
Level 149
God Stats
1W - 1L
1,919 SR
Queue Stats
9W - 17L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
Mr Shaniganz
Baron Samedi
Level 159
God Stats
0W - 2L
1,299 SR
Queue Stats
9W - 14L
1,521 Elo+
Party 1
Shiva
Shiva
SombreroDePaja03
Shiva
Level 127
God Stats
0W - 3L
1,328 SR
Queue Stats
54W - 62L
1,435 Elo+
Solo
Jormungandr
Jormungandr
V09121982vika
Jormungandr
Level 103
God Stats
4W - 8L
1,799 SR
Queue Stats
120W - 127L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Epherrent
Nemesis
15
7 / 4 / 5
10,220
538
14,649
18,192
8,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
IDestru24I
Xbalanque
16
4 / 3 / 8
9,602
505
14,955
15,333
6,282
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
IGuillo-x
Cabrakan
14
0 / 1 / 8
9,214
485
7,065
16,836
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
cBeazt-
Ymir
15
3 / 0 / 13
9,966
525
10,840
24,851
17,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
lKyross
Merlin
16
9 / 3 / 3
10,283
541
13,387
12,062
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
4 / 5 / 3
9,949
524
13,652
18,371
8,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 5 / 1
10,151
534
11,234
17,576
5,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Mr Shaniganz
Baron Samedi
11
0 / 4 / 2
7,973
420
9,137
14,408
16,669
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 4 / 2
9,522
501
9,578
18,135
14,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
V09121982vika
Jormungandr
15
1 / 5 / 5
9,507
500
12,827
18,804
6,577
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
23
Kills
11
11
Deaths
23
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
5
3
1.1
W
Nemesis
Epherrent
Nemesis
7
4
5
2.38
L
4
5
1
0.9
W
Xbalanque
IDestru24I
Xbalanque
4
3
8
2.67
W
Cabrakan
IGuillo-x
Cabrakan
0
1
8
4
L
Baron Samedi
Mr Shaniganz
Baron Samedi
0
4
2
0.25
L
2
4
2
0.75
L
Jormungandr
V09121982vika
Jormungandr
1
5
5
0.7
W
Ymir
cBeazt-
Ymir
3
0
13
9.5
W
Merlin
lKyross
Merlin
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,896
Damage
56,428
87,274
Taken
87,294
57,116
Mitigated
51,467
31,155
Healing
32,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,652
2,678
0
9,634
18,371
8,246
0
5,159
13,212
0
80,817
W
Nemesis
Epherrent
Nemesis
14,649
8,437
0
3,230
18,192
8,437
0
1,760
16,432
0
76,713
L
11,234
7,301
0
5,879
17,576
5,742
0
1,673
15,903
0
88,356
W
Xbalanque
IDestru24I
Xbalanque
14,955
5,025
0
2,633
15,333
6,282
1,065
2,981
12,352
0
77,460
W
Cabrakan
IGuillo-x
Cabrakan
7,065
1,274
0
7,315
16,836
18,611
353
2,221
14,615
45,013
0
L
Baron Samedi
Mr Shaniganz
Baron Samedi
9,137
849
787
4,834
14,408
16,669
0
8,209
6,199
29,879
0
L
9,578
2,627
0
5,830
18,135
14,233
0
6,278
11,857
0
52,193
L
Jormungandr
V09121982vika
Jormungandr
12,827
2,687
0
5,322
18,804
6,577
285
9,973
8,831
82,333
0
W
Ymir
cBeazt-
Ymir
10,840
2,047
0
13,487
24,851
17,773
371
11,262
13,589
39,694
0
W
Merlin
lKyross
Merlin
13,387
968
73
4,417
12,062
6,013
679
4,763
7,299
83,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
47,102
467
Minions Killed
518
0
Camps Cleared
0
1,678,549
Distance Traveled
1,715,848
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,949
524
129
7
0
369,417
4
W
Nemesis
10,220
538
106
6
0
378,984
0
L
Izanami
10,151
534
129
7
0
319,759
3
W
Xbalanque
9,602
505
93
5
0
328,951
4
W
Cabrakan
9,214
485
81
4
0
322,263
3
L
Baron Samedi
7,973
420
29
2
0
327,853
5
L
Shiva
9,522
501
82
4
0
344,525
3
L
Jormungandr
9,507
500
149
8
0
354,294
1
W
Ymir
9,966
525
54
3
0
320,433
1
W
Merlin
10,283
541
133
7
0
327,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role