Player Matchup

Kali
Kali
GShaado23
Kali
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
bulletproof969
Cerberus
Level 98
God Stats
3W - 8L
1,196 SR
Queue Stats
64W - 123L
1,245 Elo+
Party 2
Neith
Neith
jaydayking
Neith
Level 53
God Stats
134W - 237L
1,318 SR
Queue Stats
138W - 244L
1,207 Elo+
Party 2
Team Averages
Level 52
1,338 SR
1,317 Elo+

VS

Team Averages
Level 90
1,465 SR
1,263 Elo+
Ra
Ra
Jona025 8823
Ra
Level 145
God Stats
18W - 14L
1,468 SR
Queue Stats
145W - 192L
1,376 Elo+
Solo
Arachne
Arachne
WrothOcean
Arachne
Level 23
God Stats
2W - 1L
1,406 SR
Queue Stats
10W - 22L
1,130 Elo+
Party 1
Ymir
Ymir
iitsShearsTTV
Ymir
Level 102
God Stats
3W - 3L
1,520 SR
Queue Stats
152W - 219L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
1 / 11 / 1
8,788
628
5,919
17,712
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
13
2 / 6 / 1
9,178
656
9,757
23,240
26,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
14
0 / 0 / 3
8,831
631
12,100
11,082
5,146
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
10,750
768
19,182
6,760
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
WrothOcean
Arachne
14
7 / 2 / 7
10,441
746
10,649
15,668
9,078
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 1 / 9
11,651
832
14,729
21,335
20,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
17
17
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kali
1
11
1
0.14
W
4
0
11
9.5
W
Arachne
WrothOcean
Arachne
7
2
7
5.25
L
Cerberus
2
6
1
0.42
W
6
1
9
10.5
L
Neith
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,776
Damage
44,560
52,034
Taken
43,763
39,933
Mitigated
32,723
9,616
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
5,919
2,033
0
292
17,712
8,359
0
10,128
7,584
0
14,176
W
19,182
2,048
5,440
3,817
6,760
3,285
1,384
1,467
5,293
72,506
0
W
Arachne
WrothOcean
Arachne
10,649
7,188
0
3,665
15,668
9,078
815
3,531
12,137
0
27,741
L
Cerberus
9,757
1,061
0
3,888
23,240
26,428
0
15,839
7,401
25,443
0
W
14,729
2,675
547
6,352
21,335
20,360
31
5,487
15,848
24,184
0
L
Neith
12,100
5,960
0
5,436
11,082
5,146
0
8,364
2,718
0
47,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
32,842
156
Minions Killed
156
3
Camps Cleared
6
662,982
Distance Traveled
801,720
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,788
628
12
1
0
224,959
0
W
Ra
10,750
768
123
9
2
266,263
1
W
Arachne
10,441
746
19
1
1
278,379
0
L
Cerberus
9,178
656
40
3
0
223,521
0
W
Ymir
11,651
832
14
1
3
257,078
0
L
Neith
8,831
631
104
7
3
214,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role