Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KarenTKedTheKids
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Mr_Pig70
Chang'e
Level 129
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 7L
1,419 Elo+
Party 1
Medusa
Medusa
Mr_Pizard
Medusa
Level 60
God Stats
24W - 19L
1,510 SR
Queue Stats
61W - 75L
1,431 Elo+
Party 1
Mercury
Mercury
theMcNUGGET
Mercury
Level 125
God Stats
7W - 7L
1,607 SR
Queue Stats
181W - 168L
1,492 Elo+
Solo
Team Averages
Level 102
1,481 SR
1,468 Elo+

VS

Team Averages
Level 129
1,410 SR
1,507 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FaZe_ArMaDa
Neith
Level 145
God Stats
6W - 4L
1,229 SR
Queue Stats
36W - 30L
1,511 Elo+
Party 2
Artio
Artio
Ghostops123
Artio
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,791 Elo+
Solo
Atlas
Atlas
KousJuice
Atlas
Level 114
God Stats
1W - 4L
1,500 SR
Queue Stats
117W - 125L
1,374 Elo+
Party 2
Hun Batz
Hun Batz
Woodslinger1776
Hun Batz
Level 126
God Stats
1W - 3L
1,322 SR
Queue Stats
91W - 85L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 5 / 0
6,831
488
7,994
10,410
4,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 2
5,998
428
2,923
7,633
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
Mr_Pig70
Chang'e
12
0 / 2 / 0
6,892
492
2,540
8,956
4,292
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Mr_Pizard
Medusa
10
2 / 3 / 0
6,128
438
4,042
8,355
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
theMcNUGGET
Mercury
11
1 / 3 / 2
6,739
481
4,547
10,338
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 0 / 2
7,451
532
6,066
6,891
2,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 1 / 1
9,002
643
9,700
10,251
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
6,918
494
5,322
9,801
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
KousJuice
Atlas
14
3 / 0 / 0
8,720
623
2,926
6,728
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
12
0 / 3 / 4
7,260
519
4,595
11,553
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
14
14
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
5
0
0.6
W
Hou Yi
 
Hou Yi
4
0
2
5
W
7
1
1
7.5
W
0
2
3
0.75
L
0
1
2
1
W
Atlas
KousJuice
Atlas
3
0
0
3
L
Chang'e
Mr_Pig70
Chang'e
0
2
0
0
L
Medusa
Mr_Pizard
Medusa
2
3
0
0.67
W
Hun Batz
0
3
4
0.67
L
Mercury
theMcNUGGET
Mercury
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,046
Damage
28,609
45,692
Taken
45,224
21,315
Mitigated
21,488
11,509
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,994
3,066
0
1,290
10,410
4,288
0
47
10,363
0
46,838
W
Hou Yi
 
Hou Yi
6,066
3,064
0
2,169
6,891
2,604
900
1,548
5,343
0
59,731
W
9,700
3,871
0
4,182
10,251
4,401
0
0
10,251
0
71,202
W
5,322
861
939
3,559
9,801
6,352
150
1,375
8,426
13,680
0
L
2,923
1,212
534
2,325
7,633
5,055
156
1,862
5,771
13,586
0
W
Atlas
KousJuice
Atlas
2,926
1,107
0
1,170
6,728
3,957
876
1,981
4,747
50,626
0
L
Chang'e
Mr_Pig70
Chang'e
2,540
130
30
4,746
8,956
4,292
0
2,424
6,126
48,074
0
L
Medusa
Mr_Pizard
Medusa
4,042
1,691
0
1,645
8,355
3,678
1,122
3,365
4,990
0
43,317
W
Hun Batz
4,595
706
0
4,928
11,553
4,174
0
559
10,994
0
52,259
L
Mercury
theMcNUGGET
Mercury
4,547
2,069
0
939
10,338
4,002
0
142
10,194
0
53,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
39,351
322
Minions Killed
446
0
Camps Cleared
0
1,275,809
Distance Traveled
1,333,500
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,831
488
61
4
0
265,363
1
W
Hou Yi
7,451
532
97
7
0
252,599
0
W
Neith
9,002
643
125
9
0
262,391
5
W
Artio
6,918
494
10
1
0
279,356
3
L
Sylvanus
5,998
428
31
2
0
224,042
1
W
Atlas
8,720
623
117
8
0
218,306
3
L
Chang'e
6,892
492
79
6
0
256,307
3
L
Medusa
6,128
438
62
4
0
238,334
1
W
Hun Batz
7,260
519
97
7
0
320,848
2
L
Mercury
6,739
481
89
6
0
291,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role