Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DirxtSce
Sol
Level 137
God Stats
13W - 15L
1,525 SR
Queue Stats
350W - 326L
1,592 Elo+
Party 1
Serqet
Serqet
diegoldead
Serqet
Level 156
God Stats
19W - 7L
1,785 SR
Queue Stats
235W - 222L
1,593 Elo+
Party 1
Team Averages
Level 140
1,603 SR
1,562 Elo+

VS

Team Averages
Level 113
1,500 SR
1,171 Elo+
Anhur
Anhur
DravenCode
Anhur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,206 Elo+
Party 2
Cthulhu
Cthulhu
Hydonix
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 2
Ah Puch
Ah Puch
RealBigNTasty
Ah Puch
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,037 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
6 / 2 / 10
10,998
786
14,703
20,952
20,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

15
3 / 1 / 11
10,327
738
12,381
14,129
5,430
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
diegoldead
Serqet
15
9 / 2 / 8
11,385
813
11,908
14,383
7,701
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 7 / 3
8,724
623
6,065
14,318
4,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Hydonix
Cthulhu
14
1 / 3 / 4
9,692
692
11,231
15,229
11,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
14
3 / 8 / 1
10,024
716
11,346
14,828
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
5
5
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
10
5.5
W
3
1
11
8.5
L
Anhur
1
7
3
0.36
L
Cthulhu
Hydonix
Cthulhu
1
3
4
1
L
Ah Puch
3
8
1
0.44
W
Serqet
diegoldead
Serqet
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,992
Damage
28,642
49,464
Taken
44,375
33,660
Mitigated
22,432
10,683
Healing
5,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,703
755
0
1,674
20,952
20,529
383
9,136
11,350
0
43,542
W
12,381
6,393
0
6,594
14,129
5,430
2,309
7,433
6,436
49,851
0
L
Anhur
6,065
3,694
0
1,668
14,318
4,993
0
2,908
11,150
0
24,470
L
Cthulhu
Hydonix
Cthulhu
11,231
656
786
1,581
15,229
11,758
0
5,526
9,579
26,187
0
L
Ah Puch
11,346
868
0
967
14,828
5,681
0
4,271
10,201
30,598
0
W
Serqet
diegoldead
Serqet
11,908
3,912
0
2,415
14,383
7,701
369
5,904
8,190
0
36,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,710
Gold Earned
28,440
182
Minions Killed
122
9
Camps Cleared
3
814,107
Distance Traveled
688,590
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,998
786
65
5
3
276,823
5
W
Sol
10,327
738
81
6
3
249,612
3
L
Anhur
8,724
623
45
3
1
221,192
0
L
Cthulhu
9,692
692
36
3
1
253,393
2
L
Ah Puch
10,024
716
41
3
1
214,005
1
W
Serqet
11,385
813
36
3
3
287,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role