Player Matchup

Scylla
Scylla
Arizz
Scylla
Level 45
God Stats
12W - 12L
1,491 SR
Queue Stats
273W - 242L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
YetiConfeti
Cu Chulainn
Level 158
God Stats
12W - 8L
1,574 SR
Queue Stats
551W - 480L
1,523 Elo+
Party 1
Lancelot
Lancelot
YvngStxcks
Lancelot
Level 160
God Stats
11W - 5L
1,823 SR
Queue Stats
447W - 419L
1,510 Elo+
Party 1
Bacchus
Bacchus
crazycowboy0
Bacchus
Level 124
God Stats
1W - 2L
1,618 SR
Queue Stats
10W - 11L
1,540 Elo+
Party 4
Hachiman
Hachiman
wannaturd
Hachiman
Level 148
God Stats
1W - 1L
1,099 SR
Queue Stats
11W - 14L
1,491 Elo+
Party 4
Team Averages
Level 127
1,521 SR
1,507 Elo+

VS

Team Averages
Level 117
1,550 SR
1,560 Elo+
Cupid
Cupid
GrimKait
Cupid
Level 28
God Stats
1W - 5L
1,611 SR
Queue Stats
9W - 15L
1,428 Elo+
Party 2
Loki
Loki
Jarvince
Loki
Level 125
God Stats
0W - 2L
1,296 SR
Queue Stats
114W - 104L
1,575 Elo+
Party 3
Ymir
Ymir
Mikaloos
Ymir
Level 147
God Stats
3W - 6L
1,714 SR
Queue Stats
186W - 179L
1,561 Elo+
Party 3
Baron Samedi
Baron Samedi
REDxNASTYxNANCE
Baron Samedi
Level 127
God Stats
3W - 3L
1,472 SR
Queue Stats
63W - 49L
1,479 Elo+
Solo
Cthulhu
Cthulhu
theefrainable
Cthulhu
Level 156
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 3L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arizz
Scylla
19
10 / 4 / 8
13,048
522
16,818
17,372
9,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
YetiConfeti
Cu Chulainn
18
4 / 2 / 13
12,797
512
19,328
24,292
22,442
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
YvngStxcks
Lancelot
20
11 / 4 / 8
13,490
540
17,261
24,669
14,135
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
crazycowboy0
Bacchus
17
3 / 2 / 15
12,419
497
9,489
24,173
36,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
wannaturd
Hachiman
19
6 / 2 / 12
12,655
506
25,866
17,498
9,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GrimKait
Cupid
16
1 / 9 / 3
10,291
412
9,061
21,050
9,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
18
6 / 6 / 4
11,550
462
15,270
22,674
11,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
2 / 6 / 7
9,441
378
10,398
26,742
37,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
REDxNASTYxNANCE
Baron Samedi
18
3 / 8 / 6
11,432
457
14,651
22,816
14,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
16
2 / 5 / 5
10,765
431
18,541
21,868
24,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
39
34
Kills
14
14
Deaths
34
56
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arizz
Scylla
10
4
8
3.5
L
Cupid
GrimKait
Cupid
1
9
3
0.28
L
Loki
6
6
4
1.33
L
Ymir
2
6
7
0.92
L
Baron Samedi
REDxNASTYxNANCE
Baron Samedi
3
8
6
0.75
W
Cu Chulainn
YetiConfeti
Cu Chulainn
4
2
13
5.25
W
Lancelot
YvngStxcks
Lancelot
11
4
8
3.75
W
Bacchus
crazycowboy0
Bacchus
3
2
15
5.25
L
Cthulhu
2
5
5
0.9
W
Hachiman
wannaturd
Hachiman
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,762
Damage
67,921
108,004
Taken
115,150
92,017
Mitigated
96,097
32,544
Healing
29,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arizz
Scylla
16,818
3,572
0
4,627
17,372
9,097
774
8,851
8,395
85,009
0
L
Cupid
GrimKait
Cupid
9,061
6,116
102
5,972
21,050
9,042
1,340
2,132
18,918
0
72,997
L
Loki
15,270
3,218
0
6,689
22,674
11,433
0
5,229
17,445
0
95,889
L
Ymir
10,398
2,631
0
3,625
26,742
37,309
0
6,814
19,928
28,787
0
L
Baron Samedi
REDxNASTYxNANCE
Baron Samedi
14,651
877
2,349
5,864
22,816
14,000
666
7,871
14,945
91,708
0
W
Cu Chulainn
YetiConfeti
Cu Chulainn
19,328
4,147
0
8,104
24,292
22,442
352
9,481
14,033
0
105,257
W
Lancelot
YvngStxcks
Lancelot
17,261
3,798
1
9,631
24,669
14,135
650
6,947
17,572
0
120,326
W
Bacchus
crazycowboy0
Bacchus
9,489
1,749
167
5,756
24,173
36,841
51
11,285
12,495
38,796
0
L
Cthulhu
18,541
1,849
979
3,830
21,868
24,313
0
4,261
17,607
69,536
0
W
Hachiman
wannaturd
Hachiman
25,866
14,302
0
4,258
17,498
9,502
3,375
5,807
11,653
0
115,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,409
Gold Earned
53,479
608
Minions Killed
504
0
Camps Cleared
0
2,269,281
Distance Traveled
2,061,285
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,048
522
102
4
0
429,159
0
L
Cupid
10,291
412
123
5
0
366,706
0
L
Loki
11,550
462
136
5
0
470,341
6
L
Ymir
9,441
378
19
1
0
385,433
1
L
Baron Samedi
11,432
457
121
5
0
385,256
0
W
Cu Chulainn
12,797
512
167
7
0
415,137
0
W
Lancelot
13,490
540
151
6
0
540,624
4
W
Bacchus
12,419
497
35
1
0
448,177
9
L
Cthulhu
10,765
431
105
4
0
453,549
6
W
Hachiman
12,655
506
153
6
0
436,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role