Player Matchup

Ne Zha
Ne Zha
Boneless J3W
Ne Zha
Level 114
God Stats
0W - 1L
1,298 SR
Queue Stats
43W - 46L
1,580 Elo+
Party 1
Nike
Nike
Boneless Jello
Nike
Level 9
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 2L
1,239 Elo+
Party 1
Kukulkan
Kukulkan
Boneless Pant
Kukulkan
Level 49
God Stats
0W - 1L
1,198 SR
Queue Stats
3W - 3L
1,400 Elo+
Party 1
Janus
Janus
Boneless Yam
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Party 1
Chaac
Chaac
GermanSoto01
Chaac
Level 58
God Stats
8W - 6L
1,672 SR
Queue Stats
260W - 270L
1,443 Elo+
Solo
Team Averages
Level 51
1,461 SR
1,395 Elo+

VS

Team Averages
Level 61
1,386 SR
1,454 Elo+
Hel
Hel
BelialKing6
Hel
Level 22
God Stats
26W - 37L
1,381 SR
Queue Stats
38W - 50L
1,419 Elo+
Solo
Chaac
Chaac
BigGolly
Chaac
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 103L
1,509 Elo+
Party 2
Neith
Neith
Darthscorpius69
Neith
Level 143
God Stats
67W - 73L
1,434 SR
Queue Stats
71W - 77L
1,410 Elo+
Solo
Kumbhakarna
Kumbhakarna
bouglas
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
umbreonhades
Tsukuyomi
Level 49
God Stats
1W - 0L
1,113 SR
Queue Stats
24W - 15L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
3 / 6 / 2
10,596
623
17,917
26,498
16,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 9 / 7
9,725
572
13,810
23,735
23,339
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Boneless Pant
Kukulkan
18
6 / 5 / 2
11,678
687
21,458
16,754
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 5
10,258
603
11,053
13,002
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 5 / 7
10,190
599
14,798
23,063
19,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 9
12,172
716
10,565
21,274
11,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
BigGolly
Chaac
20
5 / 3 / 14
12,762
751
23,369
22,020
25,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 1 / 17
12,320
725
17,560
18,968
11,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
bouglas
Kumbhakarna
18
3 / 2 / 21
12,947
762
8,986
30,349
42,552
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
umbreonhades
Tsukuyomi
20
16 / 0 / 11
15,185
893
31,537
21,956
13,523
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
103
9
Kills
31
31
Deaths
9
23
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Chaac
BigGolly
Chaac
5
3
14
4
L
Ne Zha
3
6
2
0.67
L
0
9
7
0.39
L
Kukulkan
Boneless Pant
Kukulkan
6
5
2
1.4
L
0
6
5
0.42
W
4
1
17
12.5
L
0
5
7
0.7
W
Kumbhakarna
bouglas
Kumbhakarna
3
2
21
6.75
W
Tsukuyomi
umbreonhades
Tsukuyomi
16
0
11
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,036
Damage
92,017
103,052
Taken
114,567
72,997
Mitigated
105,056
13,356
Healing
49,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,565
377
13,078
12,382
21,274
11,455
2,032
8,209
12,821
42,291
0
W
Chaac
BigGolly
Chaac
23,369
3,467
0
6,974
22,020
25,831
1,169
5,568
16,316
0
59,976
L
Ne Zha
17,917
1,616
0
4,237
26,498
16,361
0
5,909
19,924
0
41,404
L
13,810
784
0
0
23,735
23,339
0
5,233
17,979
705
22,321
L
Kukulkan
Boneless Pant
Kukulkan
21,458
2,190
0
730
16,754
8,824
0
1,231
15,020
47,551
0
L
11,053
326
165
714
13,002
5,463
0
1,527
11,227
35,669
0
W
17,560
5,788
1,046
7,497
18,968
11,695
2,113
4,819
13,893
0
53,578
L
14,798
2,514
83
7,427
23,063
19,010
0
5,476
17,104
0
37,726
W
Kumbhakarna
bouglas
Kumbhakarna
8,986
1,039
0
4,002
30,349
42,552
0
8,448
21,583
13,302
0
W
Tsukuyomi
umbreonhades
Tsukuyomi
31,537
8,238
0
4,397
21,956
13,523
2,621
4,656
17,156
0
83,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,447
Gold Earned
65,386
222
Minions Killed
321
0
Camps Cleared
0
1,447,901
Distance Traveled
1,825,873
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,172
716
80
5
0
324,697
1
W
Chaac
12,762
751
81
5
0
360,422
0
L
Ne Zha
10,596
623
42
2
0
316,664
0
L
Nike
9,725
572
18
1
0
304,524
0
L
Kukulkan
11,678
687
45
3
0
288,529
0
L
Janus
10,258
603
57
3
0
305,731
0
W
Neith
12,320
725
51
3
0
340,947
0
L
Chaac
10,190
599
60
4
0
232,453
0
W
Kumbhakarna
12,947
762
4
0
0
388,012
8
W
Tsukuyomi
15,185
893
105
6
0
411,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role