Player Matchup

Da Ji
Da Ji
BlackIce 242385
Da Ji
Level 132
God Stats
1W - 1L
1,609 SR
Queue Stats
227W - 192L
1,632 Elo+
Party 2
Tyr
Tyr
JDP55
Tyr
Level 140
God Stats
8W - 2L
1,708 SR
Queue Stats
101W - 63L
1,607 Elo+
Party 2
Atlas
Atlas
Meatyfajita
Atlas
Level 160
God Stats
2W - 2L
1,544 SR
Queue Stats
123W - 98L
1,595 Elo+
Party 2
Sun Wukong
Sun Wukong
TristonBae
Sun Wukong
Level 28
God Stats
2W - 2L
1,197 SR
Queue Stats
92W - 81L
1,563 Elo+
Party 2
Ah Puch
Ah Puch
alupp
Ah Puch
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 83L
1,592 Elo+
Party 2
Team Averages
Level 123
1,512 SR
1,598 Elo+

VS

Team Averages
Level 75
1,341 SR
1,470 Elo+
Sol
Sol
OneSoundRory
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 1
Ullr
Ullr
Percules124
Ullr
Level 64
God Stats
0W - 2L
1,201 SR
Queue Stats
74W - 68L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
Xuchil
Ah Puch
Level 27
God Stats
0W - 2L
1,262 SR
Queue Stats
90W - 104L
1,446 Elo+
Solo
Xing Tian
Xing Tian
YoungHuHefner
Xing Tian
Level 119
God Stats
2W - 1L
1,408 SR
Queue Stats
85W - 81L
1,541 Elo+
Party 1
Anhur
Anhur
iBlaaze--bro
Anhur
Level 149
God Stats
1W - 3L
1,335 SR
Queue Stats
78W - 66L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
7,601
760
7,134
8,248
4,077
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
JDP55
Tyr
15
2 / 4 / 11
7,947
795
10,719
14,101
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
4 / 2 / 16
8,968
897
15,389
21,810
13,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
TristonBae
Sun Wukong
16
10 / 2 / 9
9,511
951
11,883
14,369
12,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
alupp
Ah Puch
13
2 / 0 / 6
7,871
787
5,161
2,326
922
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
6,793
679
6,772
9,558
3,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 6
8,065
807
9,893
11,904
6,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Xuchil
Ah Puch
13
3 / 6 / 5
7,923
792
7,975
11,308
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
YoungHuHefner
Xing Tian
15
2 / 3 / 5
8,181
818
7,907
15,160
18,497
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 7
7,258
726
9,088
9,606
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
21
Kills
10
11
Deaths
21
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Tyr
JDP55
Tyr
2
4
11
1.88
W
4
2
16
6
L
0
5
4
0.4
L
4
4
6
1.75
W
Sun Wukong
TristonBae
Sun Wukong
10
2
9
7.25
L
Ah Puch
Xuchil
Ah Puch
3
6
5
0.92
L
Xing Tian
YoungHuHefner
Xing Tian
2
3
5
1.5
W
Ah Puch
alupp
Ah Puch
2
0
6
5
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,286
Damage
41,635
60,854
Taken
57,536
40,918
Mitigated
37,498
27,189
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,134
735
1,799
1,554
8,248
4,077
1,270
3,231
5,017
0
8,679
W
Tyr
JDP55
Tyr
10,719
386
462
3,373
14,101
9,875
0
6,385
7,716
0
15,027
W
15,389
4,992
1,254
9,442
21,810
13,997
228
7,362
14,448
25,990
0
L
6,772
2,346
595
2,322
9,558
3,790
38
2,516
7,014
12,186
0
L
9,893
3,190
719
1,677
11,904
6,128
0
4,598
7,273
0
19,025
W
Sun Wukong
TristonBae
Sun Wukong
11,883
1,643
1,695
6,035
14,369
12,047
620
4,487
9,882
0
28,790
L
Ah Puch
Xuchil
Ah Puch
7,975
764
223
2,413
11,308
5,029
0
4,118
7,043
15,775
0
L
Xing Tian
YoungHuHefner
Xing Tian
7,907
655
2,199
2,348
15,160
18,497
0
5,740
9,142
12,571
0
W
Ah Puch
alupp
Ah Puch
5,161
324
378
1,197
2,326
922
880
1,189
1,137
13,798
0
L
9,088
4,684
1,853
2,534
9,606
4,054
57
3,578
5,957
0
17,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,898
Gold Earned
38,220
106
Minions Killed
85
0
Camps Cleared
0
893,665
Distance Traveled
916,210
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,601
760
6
1
0
198,556
1
W
Tyr
7,947
795
21
2
0
214,393
1
W
Atlas
8,968
897
22
2
0
200,075
0
L
Sol
6,793
679
15
2
0
173,120
0
L
Ullr
8,065
807
15
2
0
178,812
0
W
Sun Wukong
9,511
951
33
3
0
195,335
0
L
Ah Puch
7,923
792
16
2
0
179,536
0
L
Xing Tian
8,181
818
14
1
0
204,061
2
W
Ah Puch
7,871
787
24
2
0
85,306
0
L
Anhur
7,258
726
25
3
0
180,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role