Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
CandyflossB
Eset
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,444 Elo+
Party 1
Medusa
Medusa
ItzFavo
Medusa
Level 89
God Stats
2W - 2L
1,475 SR
Queue Stats
115W - 104L
1,532 Elo+
Solo
King Arthur
King Arthur
XVC3
King Arthur
Level 147
God Stats
2W - 2L
1,475 SR
Queue Stats
54W - 75L
1,380 Elo+
Solo
Team Averages
Level 116
1,490 SR
1,471 Elo+

VS

Team Averages
Level 115
1,570 SR
1,529 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
GrimTøuch
Ratatoskr
Level 116
God Stats
3W - 6L
1,442 SR
Queue Stats
104W - 105L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
Smooth_Denzel
Cthulhu
Level 103
God Stats
2W - 3L
1,656 SR
Queue Stats
237W - 205L
1,549 Elo+
Solo
Gilgamesh
Gilgamesh
TheOutlawJJP
Gilgamesh
Level 116
God Stats
22W - 27L
1,665 SR
Queue Stats
352W - 378L
1,520 Elo+
Party 2
Thoth
Thoth
WilloTheWisp91
Thoth
Level 102
God Stats
31W - 37L
1,589 SR
Queue Stats
105W - 100L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 1 / 1
8,794
586
9,003
12,488
10,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
 
Cernunnos
13
6 / 0 / 2
8,186
546
9,046
9,223
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 2
7,232
482
2,782
6,628
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Medusa
ItzFavo
Medusa
13
0 / 0 / 3
7,307
487
5,249
8,284
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
XVC3
King Arthur
12
2 / 1 / 5
7,255
484
7,353
14,380
7,142
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 2 / 1
6,168
411
4,476
8,534
2,893
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ratatoskr
GrimTøuch
Ratatoskr
10
1 / 5 / 0
6,342
423
7,747
13,707
4,599
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
9
0 / 3 / 1
5,551
370
4,240
12,000
8,044
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
TheOutlawJJP
Gilgamesh
11
0 / 1 / 1
6,558
437
6,053
10,340
9,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 0
6,798
453
5,363
5,628
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
1
1
4.5
W
Cernunnos
 
Cernunnos
6
0
2
7
L
Cernunnos
 
Cernunnos
0
2
1
0.25
W
1
0
2
2
L
Ratatoskr
GrimTøuch
Ratatoskr
1
5
0
0.2
W
Medusa
ItzFavo
Medusa
0
0
3
1.5
L
Cthulhu
0
3
1
0.17
L
Gilgamesh
TheOutlawJJP
Gilgamesh
0
1
1
0.5
L
1
2
0
0.5
W
King Arthur
XVC3
King Arthur
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,433
Damage
27,879
51,003
Taken
50,209
27,155
Mitigated
26,606
17,087
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
9,003
2,231
549
4,887
12,488
10,526
229
842
10,956
0
62,382
W
Cernunnos
 
Cernunnos
9,046
3,824
0
342
9,223
3,804
1,035
1,685
7,332
0
65,074
L
Cernunnos
 
Cernunnos
4,476
2,215
0
3,406
8,534
2,893
0
0
8,534
0
41,143
W
2,782
313
0
1,844
6,628
2,351
253
1,996
4,370
49,899
0
L
Ratatoskr
GrimTøuch
Ratatoskr
7,747
2,963
0
2,611
13,707
4,599
0
1,016
12,691
0
46,444
W
Medusa
ItzFavo
Medusa
5,249
2,255
0
3,440
8,284
3,332
282
1,338
6,946
0
63,138
L
Cthulhu
4,240
511
398
1,389
12,000
8,044
0
338
11,662
24,362
0
L
Gilgamesh
TheOutlawJJP
Gilgamesh
6,053
1,566
0
2,248
10,340
9,304
0
0
10,340
0
39,079
L
5,363
76
0
970
5,628
1,766
0
1,428
4,200
40,939
0
W
King Arthur
XVC3
King Arthur
7,353
404
124
5,901
14,380
7,142
0
3,214
11,110
0
37,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
31,417
468
Minions Killed
329
0
Camps Cleared
0
1,464,249
Distance Traveled
1,429,895
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,794
586
123
8
0
305,797
3
W
Cernunnos
8,186
546
98
7
0
288,799
2
L
Cernunnos
6,168
411
74
5
0
248,555
9
W
Eset
7,232
482
79
5
0
274,367
1
L
Ratatoskr
6,342
423
69
5
0
331,238
0
W
Medusa
7,307
487
100
7
0
268,235
6
L
Cthulhu
5,551
370
27
2
0
297,032
2
L
Gilgamesh
6,558
437
64
4
0
270,665
3
L
Thoth
6,798
453
95
6
0
282,405
1
W
King Arthur
7,255
484
68
5
0
327,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role