Player Matchup

Izanami
Izanami
Acidicish
Izanami
Level 107
God Stats
7W - 5L
1,687 SR
Queue Stats
268W - 229L
1,558 Elo+
Party 1
Hades
Hades
PotatoMcSpudd
Hades
Level 145
God Stats
5W - 0L
1,842 SR
Queue Stats
253W - 220L
1,552 Elo+
Party 1
King Arthur
King Arthur
superTreee
King Arthur
Level 94
God Stats
52W - 91L
1,416 SR
Queue Stats
95W - 161L
1,341 Elo+
Solo
Team Averages
Level 115
1,648 SR
1,484 Elo+

VS

Team Averages
Level 107
1,518 SR
1,433 Elo+
Odin
Odin
Anonymouslife
Odin
Level 130
God Stats
2W - 1L
1,874 SR
Queue Stats
76W - 83L
1,586 Elo+
Solo
Hades
Hades
Handres07
Hades
Level 48
God Stats
15W - 17L
1,452 SR
Queue Stats
119W - 178L
1,302 Elo+
Party 2
Vulcan
Vulcan
feerbustt
Vulcan
Level 143
God Stats
0W - 3L
1,229 SR
Queue Stats
128W - 162L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acidicish
Izanami
18
3 / 6 / 10
13,939
634
22,699
21,495
10,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 8
16,387
745
25,745
24,228
15,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
superTreee
King Arthur
20
8 / 2 / 9
15,784
717
17,674
23,724
30,568
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 3
13,729
624
15,936
30,374
34,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
Handres07
Hades
17
1 / 5 / 5
12,390
563
12,406
22,315
12,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
feerbustt
Vulcan
18
2 / 8 / 6
13,170
599
21,566
21,488
12,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
20
Kills
9
9
Deaths
20
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Acidicish
Izanami
3
6
10
1.33
L
6
7
3
1.07
L
Hades
Handres07
Hades
1
5
5
0.7
W
9
1
8
13
L
Vulcan
feerbustt
Vulcan
2
8
6
0.63
W
King Arthur
superTreee
King Arthur
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,118
Damage
49,908
69,447
Taken
74,177
56,134
Mitigated
60,089
19,978
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Acidicish
Izanami
22,699
18,177
0
3,041
21,495
10,062
1,250
13,123
8,372
0
75,917
L
15,936
3,028
0
5,461
30,374
34,958
65
7,685
22,689
3,563
35,096
L
Hades
Handres07
Hades
12,406
167
247
2,979
22,315
12,463
406
8,153
14,162
35,340
0
W
25,745
1,938
909
13,392
24,228
15,504
1,382
13,062
11,166
89,228
0
L
Vulcan
feerbustt
Vulcan
21,566
5,782
86
2,785
21,488
12,668
813
10,136
11,352
71,649
0
W
King Arthur
superTreee
King Arthur
17,674
2,521
0
2,636
23,724
30,568
88
9,663
14,061
0
61,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,110
Gold Earned
39,289
316
Minions Killed
181
13
Camps Cleared
6
1,154,114
Distance Traveled
1,112,545
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,939
634
139
6
4
350,942
2
L
Odin
13,729
624
43
2
4
371,756
4
L
Hades
12,390
563
55
3
1
372,332
0
W
Hades
16,387
745
123
6
6
374,737
1
L
Vulcan
13,170
599
83
4
1
368,457
3
W
King Arthur
15,784
717
54
2
3
428,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role