Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Kaise1014
Ao Kuang
Level 156
God Stats
2W - 2L
1,542 SR
Queue Stats
399W - 450L
1,488 Elo+
Party 1
King Arthur
King Arthur
SonofSilfuryn
King Arthur
Level 71
God Stats
13W - 18L
1,401 SR
Queue Stats
116W - 114L
1,399 Elo+
Party 3
Izanami
Izanami
TiberiusNero23
Izanami
Level 69
God Stats
105W - 80L
1,569 SR
Queue Stats
140W - 131L
1,398 Elo+
Party 3
Medusa
Medusa
vapegod446
Medusa
Level 56
God Stats
101W - 88L
1,515 SR
Queue Stats
116W - 110L
1,388 Elo+
Party 3
Team Averages
Level 97
1,505 SR
1,435 Elo+

VS

Team Averages
Level 55
1,513 SR
1,376 Elo+
Ymir
Ymir
FrenchBurger0
Ymir
Level 90
God Stats
10W - 12L
1,474 SR
Queue Stats
280W - 313L
1,455 Elo+
Party 2
Charybdis
Charybdis
KCTupac
Charybdis
Level 16
God Stats
5W - 3L
1,745 SR
Queue Stats
60W - 59L
1,323 Elo+
Party 2
Lancelot
Lancelot
MAGIC AJW
Lancelot
Level 87
God Stats
19W - 15L
1,575 SR
Queue Stats
200W - 193L
1,377 Elo+
Party 4
Sun Wukong
Sun Wukong
aWeebVibing
Sun Wukong
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
63W - 66L
1,383 Elo+
Party 4
Tiamat
Tiamat
kylepatterson063
Tiamat
Level 54
God Stats
0W - 1L
1,269 SR
Queue Stats
9W - 10L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 5
8,865
591
11,300
7,463
3,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Kaise1014
Ao Kuang
15
5 / 0 / 1
9,283
619
3,636
14,473
6,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
SonofSilfuryn
King Arthur
13
2 / 1 / 2
7,445
496
7,021
10,226
7,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 1
8,179
545
6,708
11,841
4,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
vapegod446
Medusa
13
3 / 0 / 0
7,916
528
6,420
5,806
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,546
436
3,600
10,852
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
KCTupac
Charybdis
11
1 / 2 / 0
6,527
435
3,245
9,697
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Lancelot
MAGIC AJW
Lancelot
12
2 / 4 / 0
7,375
492
7,480
11,667
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
aWeebVibing
Sun Wukong
12
4 / 2 / 1
7,385
492
7,086
11,730
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
6,418
428
6,290
10,249
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
7
7
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
0
1
1
0.5
L
Charybdis
KCTupac
Charybdis
1
2
0
0.5
W
Ao Kuang
Kaise1014
Ao Kuang
5
0
1
5.5
L
Lancelot
MAGIC AJW
Lancelot
2
4
0
0.5
W
King Arthur
SonofSilfuryn
King Arthur
2
1
2
3
W
1
6
1
0.25
L
Sun Wukong
aWeebVibing
Sun Wukong
4
2
1
2.25
L
0
3
0
0
W
Medusa
vapegod446
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,085
Damage
27,701
49,809
Taken
54,195
23,828
Mitigated
30,743
11,140
Healing
15,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,300
2,163
0
710
7,463
3,417
0
2,799
4,588
65,608
0
L
3,600
454
0
2,891
10,852
9,301
78
1,905
8,775
25,998
0
L
Charybdis
KCTupac
Charybdis
3,245
2,228
0
4,922
9,697
3,362
76
785
8,818
0
40,482
W
Ao Kuang
Kaise1014
Ao Kuang
3,636
1,453
0
3,957
14,473
6,456
0
2,483
11,955
80,617
0
L
Lancelot
MAGIC AJW
Lancelot
7,480
1,324
0
3,710
11,667
4,967
0
3,784
7,681
0
55,232
W
King Arthur
SonofSilfuryn
King Arthur
7,021
788
0
980
10,226
7,418
329
3,483
6,707
0
42,872
W
6,708
4,189
0
2,728
11,841
4,335
1,008
674
10,720
0
60,733
L
Sun Wukong
aWeebVibing
Sun Wukong
7,086
2,015
0
2,120
11,730
7,980
762
2,701
8,887
2,393
42,645
L
6,290
879
71
1,432
10,249
5,133
0
5,046
4,942
43,139
0
W
Medusa
vapegod446
Medusa
6,420
2,067
0
2,765
5,806
2,202
1,583
884
4,922
0
61,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
34,251
495
Minions Killed
344
0
Camps Cleared
0
1,480,375
Distance Traveled
1,405,119
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,865
591
121
8
0
282,025
1
L
Ymir
6,546
436
32
2
0
284,878
5
L
Charybdis
6,527
435
70
5
0
234,510
5
W
Ao Kuang
9,283
619
116
8
0
310,696
2
L
Lancelot
7,375
492
86
6
0
361,901
2
W
King Arthur
7,445
496
76
5
0
329,928
2
W
Izanami
8,179
545
102
7
0
251,801
3
L
Sun Wukong
7,385
492
78
5
0
256,874
0
L
Tiamat
6,418
428
78
5
0
266,956
1
W
Medusa
7,916
528
80
5
0
305,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role