Player Matchup

Ymir
Ymir
Silver I
MortGoldman
Ymir
Silver I
Level 69
God Stats
1W - 0L
1,397 SR
Queue Stats
4W - 4L
1,569 MMR
Party 2
Bakasura
Bakasura
Silver I
SmiteAndGank
Bakasura
Silver I
Level 49
God Stats
2W - 0L
1,498 SR
Queue Stats
4W - 4L
1,576 MMR
Party 2
Aphrodite
Aphrodite
Silver I
bloodrampage11
Aphrodite
Silver I
Level 80
God Stats
1W - 0L
1,785 SR
Queue Stats
4W - 4L
1,569 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 66
1,560 SR
1,572 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,660 SR
1,460 MMR
Ne Zha
Ne Zha
Bronze V
Anønymity
Ne Zha
Bronze V
Level 125
God Stats
0W - 1L
1,844 SR
Queue Stats
0W - 4L
1,432 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze V
thefullmunty
Tsukuyomi
Bronze V
Level 143
God Stats
0W - 2L
1,575 SR
Queue Stats
0W - 3L
1,458 MMR
Party 1
Da Ji
Da Ji
Silver IV
wisdomorwar
Da Ji
Silver IV
Level 158
God Stats
0W - 1L
1,561 SR
Queue Stats
5W - 10L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
11,568
723
10,535
17,775
31,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
SmiteAndGank
Bakasura
17
6 / 2 / 3
11,327
708
19,720
17,349
21,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
bloodrampage11
Aphrodite
16
2 / 3 / 7
10,758
672
9,697
15,056
9,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HeraAtlasMulanBaron SamediYu Huang

VS

Bans
GebCabrakanKing ArthurTerraTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anønymity
Ne Zha
16
4 / 1 / 3
10,847
678
16,600
17,080
8,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
thefullmunty
Tsukuyomi
13
1 / 3 / 6
9,530
596
12,600
14,849
16,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 6 / 5
9,718
607
14,107
17,169
7,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
10
Kills
7
7
Deaths
10
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Anønymity
Ne Zha
4
1
3
5.5
W
2
2
6
2.5
W
Bakasura
SmiteAndGank
Bakasura
6
2
3
3.75
W
Aphrodite
bloodrampage11
Aphrodite
2
3
7
1.83
L
Tsukuyomi
thefullmunty
Tsukuyomi
1
3
6
1.33
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,952
Damage
43,307
50,180
Taken
49,098
62,809
Mitigated
32,585
20,683
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Anønymity
Ne Zha
16,600
3,924
0
4,361
17,080
8,535
0
6,871
9,494
0
59,713
W
10,535
2,877
0
1,443
17,775
31,928
456
0
17,132
30,482
0
W
Bakasura
SmiteAndGank
Bakasura
19,720
11,915
0
2,922
17,349
21,468
1,702
164
16,842
0
42,941
W
Aphrodite
bloodrampage11
Aphrodite
9,697
528
7,792
8,526
15,056
9,413
679
47
14,645
34,347
0
L
Tsukuyomi
thefullmunty
Tsukuyomi
12,600
1,781
0
1,763
14,849
16,145
0
7,009
6,711
0
32,747
L
14,107
3,436
0
1,331
17,169
7,905
0
7,005
8,236
0
30,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
30,095
169
Minions Killed
156
10
Camps Cleared
4
914,961
Distance Traveled
913,312
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,847
678
88
6
0
328,216
7
W
Ymir
11,568
723
36
2
1
284,703
5
W
Bakasura
11,327
708
79
5
8
333,338
4
W
Aphrodite
10,758
672
54
3
1
296,920
1
L
Tsukuyomi
9,530
596
32
2
1
302,344
3
L
Da Ji
9,718
607
36
2
3
282,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role