Player Matchup

Khepri
Khepri
IGoldenboyy
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,349 Elo+
Party 2
Scylla
Scylla
IPingTrash
Scylla
Level 145
God Stats
23W - 16L
1,473 SR
Queue Stats
246W - 208L
1,534 Elo+
Party 2
Charybdis
Charybdis
NoAutoHitter
Charybdis
Level 143
God Stats
3W - 10L
1,117 SR
Queue Stats
409W - 398L
1,480 Elo+
Party 2
Loki
Loki
RiasGremory7427
Loki
Level 160
God Stats
6W - 7L
1,729 SR
Queue Stats
143W - 142L
1,543 Elo+
Party 1
Thanatos
Thanatos
UndeadSuffering
Thanatos
Level 142
God Stats
3W - 4L
1,539 SR
Queue Stats
232W - 224L
1,483 Elo+
Party 1
Team Averages
Level 139
1,472 SR
1,478 Elo+

VS

Team Averages
Level 118
1,515 SR
1,538 Elo+
Tyr
Tyr
MrAmazing2022
Tyr
Level 158
God Stats
4W - 1L
1,309 SR
Queue Stats
223W - 236L
1,532 Elo+
Solo
Sol
Sol
The Samishe
Sol
Level 119
God Stats
3W - 3L
1,488 SR
Queue Stats
194W - 172L
1,557 Elo+
Solo
Ares
Ares
The_Fox_Karma
Ares
Level 97
God Stats
2W - 2L
1,717 SR
Queue Stats
122W - 100L
1,552 Elo+
Solo
Nemesis
Nemesis
prokiller1234589
Nemesis
Level 88
God Stats
12W - 5L
1,486 SR
Queue Stats
207W - 214L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
uh Ebran
Zhong Kui
Level 128
God Stats
4W - 4L
1,576 SR
Queue Stats
167W - 164L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
7
0 / 3 / 4
5,050
505
2,836
7,884
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
IPingTrash
Scylla
8
0 / 4 / 3
4,777
478
3,027
3,900
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
NoAutoHitter
Charybdis
10
1 / 1 / 1
5,604
560
4,727
6,985
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 2 / 0
5,100
510
4,535
7,228
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
9
4 / 0 / 1
5,778
578
3,920
8,852
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,900
590
5,014
7,210
3,917
Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 0 / 3
5,257
526
4,704
4,534
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
1 / 2 / 3
5,183
518
4,605
9,416
6,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
7 / 0 / 1
6,655
666
5,859
6,862
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
uh Ebran
Zhong Kui
9
1 / 3 / 1
5,499
550
3,653
5,985
3,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
10
10
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
3
4
0.67
L
Scylla
IPingTrash
Scylla
0
4
3
0.38
W
1
1
3
2.5
L
Charybdis
NoAutoHitter
Charybdis
1
1
1
1.5
L
1
2
0
0.5
W
0
0
3
1.5
W
1
2
3
1.25
L
Thanatos
4
0
1
4.5
W
7
0
1
7.5
W
Zhong Kui
uh Ebran
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
23,835
34,849
Taken
34,007
14,149
Mitigated
16,950
17,105
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,836
517
344
1,439
7,884
5,147
0
4,482
3,326
16,297
0
L
Scylla
IPingTrash
Scylla
3,027
398
0
0
3,900
878
0
531
3,319
19,472
0
W
5,014
1,128
0
3,546
7,210
3,917
0
327
6,883
0
33,477
L
Charybdis
NoAutoHitter
Charybdis
4,727
3,189
0
3,436
6,985
2,578
0
4,821
2,116
0
45,456
L
4,535
1,450
0
3,337
7,228
2,279
0
602
6,584
0
27,276
W
4,704
3,183
0
2,003
4,534
1,080
0
899
3,635
37,735
0
W
4,605
541
0
1,352
9,416
6,105
0
1,751
7,665
18,315
0
L
Thanatos
3,920
1,340
0
8,549
8,852
3,267
0
2,170
6,542
0
29,693
W
5,859
2,344
0
4,128
6,862
2,450
0
506
6,356
0
42,682
W
Zhong Kui
uh Ebran
Zhong Kui
3,653
179
0
1,116
5,985
3,398
0
2,380
3,605
30,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,309
Gold Earned
28,494
234
Minions Killed
316
0
Camps Cleared
0
950,022
Distance Traveled
1,045,071
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,050
505
15
2
0
206,134
3
L
Scylla
4,777
478
34
3
0
158,841
0
W
Tyr
5,900
590
72
7
0
224,944
0
L
Charybdis
5,604
560
94
9
0
170,236
3
L
Loki
5,100
510
37
4
0
202,194
0
W
Sol
5,257
526
64
6
0
191,033
3
W
Ares
5,183
518
28
3
0
190,271
0
L
Thanatos
5,778
578
54
5
0
212,617
0
W
Nemesis
6,655
666
77
8
0
236,522
4
W
Zhong Kui
5,499
550
75
8
0
202,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role