Player Matchup

Morgan Le Fay
Morgan Le Fay
AbyssalRes
Morgan Le Fay
Level 31
God Stats
22W - 29L
1,421 SR
Queue Stats
126W - 162L
1,371 Elo+
Party 1
Bakasura
Bakasura
DirtyMargaret
Bakasura
Level 123
God Stats
1W - 2L
1,116 SR
Queue Stats
137W - 143L
1,452 Elo+
Party 1
Sylvanus
Sylvanus
Mønké
Sylvanus
Level 143
God Stats
4W - 1L
1,738 SR
Queue Stats
79W - 75L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
WheeledTjKiller
Gilgamesh
Level 126
God Stats
8W - 6L
1,504 SR
Queue Stats
106W - 115L
1,500 Elo+
Party 1
Geb
Geb
YouDoneGoofed
Geb
Level 58
God Stats
1W - 0L
1,277 SR
Queue Stats
48W - 74L
1,358 Elo+
Party 1
Team Averages
Level 96
1,411 SR
1,432 Elo+

VS

Team Averages
Level 75
1,559 SR
1,457 Elo+
Thanatos
Thanatos
Bradee
Thanatos
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Eatmychicken88
Cthulhu
Level 16
God Stats
4W - 6L
1,675 SR
Queue Stats
129W - 158L
1,511 Elo+
Party 2
King Arthur
King Arthur
GreenMonkey9888
King Arthur
Level 136
God Stats
0W - 2L
1,775 SR
Queue Stats
48W - 69L
1,391 Elo+
Party 3
Heimdallr
Heimdallr
He11Shocker
Heimdallr
Level 122
God Stats
0W - 2L
1,412 SR
Queue Stats
56W - 77L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
Tuffik123
Nu Wa
Level 16
God Stats
13W - 11L
1,433 SR
Queue Stats
80W - 119L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbyssalRes
Morgan Le Fay
14
1 / 1 / 4
7,101
789
5,194
4,641
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
DirtyMargaret
Bakasura
14
3 / 3 / 2
7,250
806
6,260
10,096
4,930
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Mønké
Sylvanus
14
1 / 0 / 4
7,088
788
4,038
5,222
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
WheeledTjKiller
Gilgamesh
13
3 / 2 / 3
7,421
825
4,438
8,794
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 3
7,124
792
3,103
8,419
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bradee
Thanatos
14
5 / 4 / 3
7,470
830
7,690
9,519
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 2 / 3
6,579
731
7,014
7,577
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
GreenMonkey9888
King Arthur
12
0 / 3 / 3
6,330
703
3,740
8,762
4,275
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
He11Shocker
Heimdallr
14
1 / 0 / 7
7,196
800
7,404
4,289
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Tuffik123
Nu Wa
8
0 / 0 / 0
3,927
436
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
9
Kills
8
8
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AbyssalRes
Morgan Le Fay
1
1
4
3
L
Thanatos
Bradee
Thanatos
5
4
3
1.63
W
Bakasura
DirtyMargaret
Bakasura
3
3
2
1.33
L
2
2
3
1.75
L
King Arthur
GreenMonkey9888
King Arthur
0
3
3
0.5
L
Heimdallr
He11Shocker
Heimdallr
1
0
7
4.5
W
Sylvanus
Mønké
Sylvanus
1
0
4
3
L
Nu Wa
Tuffik123
Nu Wa
0
0
0
0
W
Gilgamesh
WheeledTjKiller
Gilgamesh
3
2
3
2.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,033
Damage
25,848
37,172
Taken
30,147
20,088
Mitigated
15,504
9,967
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AbyssalRes
Morgan Le Fay
5,194
494
0
317
4,641
1,724
872
1,237
3,246
21,444
0
L
Thanatos
Bradee
Thanatos
7,690
2,254
0
4,874
9,519
4,491
0
2,076
6,490
0
15,262
W
Bakasura
DirtyMargaret
Bakasura
6,260
3,713
0
1,681
10,096
4,930
816
1,449
8,511
0
20,997
L
7,014
842
0
0
7,577
4,864
0
3,474
3,425
15,264
0
L
King Arthur
GreenMonkey9888
King Arthur
3,740
156
0
566
8,762
4,275
0
3,844
4,343
0
18,063
L
Heimdallr
He11Shocker
Heimdallr
7,404
3,882
0
1,312
4,289
1,874
1,099
1,985
2,236
0
24,146
W
Sylvanus
Mønké
Sylvanus
4,038
1,462
2,549
2,547
5,222
3,205
0
623
4,557
19,845
4,290
L
Nu Wa
Tuffik123
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
WheeledTjKiller
Gilgamesh
4,438
955
1,199
1,031
8,794
4,028
0
1,001
7,643
0
8,608
W
3,103
245
0
643
8,419
6,201
0
1,910
6,201
11,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,984
Gold Earned
31,502
183
Minions Killed
129
0
Camps Cleared
0
998,797
Distance Traveled
718,776
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,101
789
50
6
0
173,971
0
L
Thanatos
7,470
830
26
3
0
189,190
1
W
Bakasura
7,250
806
46
5
0
192,734
0
L
Cthulhu
6,579
731
19
2
0
189,755
0
L
King Arthur
6,330
703
32
4
0
158,030
2
L
Heimdallr
7,196
800
52
6
0
181,801
3
W
Sylvanus
7,088
788
59
7
0
171,587
0
L
Nu Wa
3,927
436
0
0
0
0
0
W
Gilgamesh
7,421
825
12
1
0
249,111
0
W
Geb
7,124
792
16
2
0
211,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role