Player Matchup

Ah Puch
Ah Puch
WastelandJD
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,329 Elo+
Party 2
Chiron
Chiron
realgooddude35
Chiron
Level 138
God Stats
19W - 5L
1,609 SR
Queue Stats
79W - 105L
1,390 Elo+
Party 2
Sun Wukong
Sun Wukong
twilightpanda24
Sun Wukong
Level 123
God Stats
11W - 6L
1,670 SR
Queue Stats
96W - 126L
1,375 Elo+
Party 2
Team Averages
Level 93
1,593 SR
1,365 Elo+

VS

Team Averages
Level 39
1,376 SR
1,253 Elo+
Cthulhu
Cthulhu
FBGM Dangus
Cthulhu
Level 25
God Stats
54W - 65L
1,364 SR
Queue Stats
115W - 161L
1,295 Elo+
Party 1
Kukulkan
Kukulkan
FBGM Tokyo
Kukulkan
Level 4
God Stats
1W - 5L
1,232 SR
Queue Stats
1W - 7L
1,165 Elo+
Party 1
Medusa
Medusa
FBGM Wave
Medusa
Level 89
God Stats
35W - 31L
1,531 SR
Queue Stats
165W - 230L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
WastelandJD
Ah Puch
13
3 / 1 / 12
8,679
789
11,478
7,815
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
8 / 0 / 6
9,504
864
20,286
10,882
4,968
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
twilightpanda24
Sun Wukong
12
5 / 0 / 6
9,220
838
8,697
11,614
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FBGM Dangus
Cthulhu
11
1 / 5 / 0
7,662
697
6,245
19,118
13,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
FBGM Tokyo
Kukulkan
9
0 / 6 / 1
6,433
585
2,997
10,312
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
FBGM Wave
Medusa
10
0 / 5 / 1
6,893
627
7,665
15,459
6,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
16
Kills
1
1
Deaths
16
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FBGM Dangus
Cthulhu
1
5
0
0.2
L
Kukulkan
FBGM Tokyo
Kukulkan
0
6
1
0.08
L
Medusa
FBGM Wave
Medusa
0
5
1
0.1
W
Ah Puch
WastelandJD
Ah Puch
3
1
12
9
W
8
0
6
11
W
Sun Wukong
twilightpanda24
Sun Wukong
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,461
Damage
16,907
30,311
Taken
44,889
20,751
Mitigated
26,566
11,859
Healing
7,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FBGM Dangus
Cthulhu
6,245
841
47
3,799
19,118
13,170
0
4,036
15,082
15,083
0
L
Kukulkan
FBGM Tokyo
Kukulkan
2,997
758
0
1,564
10,312
7,136
0
3,671
6,641
11,854
0
L
Medusa
FBGM Wave
Medusa
7,665
3,081
0
2,261
15,459
6,260
0
3,771
11,688
0
25,736
W
Ah Puch
WastelandJD
Ah Puch
11,478
368
0
3,456
7,815
3,657
190
2,454
5,361
36,507
0
W
20,286
9,216
766
3,538
10,882
4,968
2,332
3,920
6,962
0
43,393
W
Sun Wukong
twilightpanda24
Sun Wukong
8,697
1,958
0
4,099
11,614
12,126
184
3,525
8,089
0
17,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
20,988
131
Minions Killed
84
6
Camps Cleared
1
627,132
Distance Traveled
575,351
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,662
697
26
2
0
213,329
0
L
Kukulkan
6,433
585
21
2
0
173,024
1
L
Medusa
6,893
627
37
3
1
188,998
1
W
Ah Puch
8,679
789
46
4
4
205,241
0
W
Chiron
9,504
864
62
6
0
200,101
0
W
Sun Wukong
9,220
838
23
2
2
221,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role