Player Matchup

Bastet
Bastet
LvL20_Renegade
Bastet
Level 136
God Stats
2W - 0L
1,646 SR
Queue Stats
105W - 98L
1,467 Elo+
Party 1
Ao Kuang
Ao Kuang
MeimiAngel
Ao Kuang
Level 132
God Stats
3W - 1L
1,701 SR
Queue Stats
218W - 274L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Zombie_Whale3000
Cthulhu
Level 99
God Stats
6W - 8L
1,547 SR
Queue Stats
73W - 82L
1,393 Elo+
Party 1
Team Averages
Level 122
1,632 SR
1,419 Elo+

VS

Team Averages
Level 60
1,449 SR
1,588 Elo+
Nemesis
Nemesis
Its Ya Boy H2
Nemesis
Level 18
God Stats
0W - 2L
1,512 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
THeyser
Danzaburou
Level 23
God Stats
0W - 1L
1,284 SR
Queue Stats
5W - 3L
1,716 Elo+
Party 2
Cabrakan
Cabrakan
Xx Nabonger xX
Cabrakan
Level 140
God Stats
2W - 1L
1,551 SR
Queue Stats
226W - 205L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 4
10,242
788
18,909
8,111
3,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
MeimiAngel
Ao Kuang
13
1 / 2 / 7
8,572
659
10,971
13,208
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 7
9,754
750
11,051
15,072
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 6 / 1
7,489
576
8,174
15,650
6,955
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
THeyser
Danzaburou
13
1 / 3 / 2
8,023
617
10,358
12,845
4,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
1 / 3 / 2
8,731
672
9,323
18,903
20,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
3
3
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
6
1
0.25
W
8
0
4
10
W
Ao Kuang
MeimiAngel
Ao Kuang
1
2
7
2.25
L
Danzaburou
THeyser
Danzaburou
1
3
2
0.67
L
Cabrakan
1
3
2
0.67
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,931
Damage
27,855
36,391
Taken
47,398
29,124
Mitigated
31,959
11,622
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
8,174
4,405
0
1,200
15,650
6,955
0
6,836
8,814
0
20,137
W
18,909
4,709
0
2,730
8,111
3,753
0
2,008
6,103
0
47,076
W
Ao Kuang
MeimiAngel
Ao Kuang
10,971
3,178
0
5,928
13,208
8,694
0
4,393
8,815
27,168
4,063
L
Danzaburou
THeyser
Danzaburou
10,358
4,419
0
4,988
12,845
4,970
0
4,557
8,288
0
28,820
L
Cabrakan
9,323
1,167
0
2,506
18,903
20,034
0
9,661
9,242
27,651
0
W
11,051
517
904
2,060
15,072
16,677
189
3,333
11,739
25,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
24,243
158
Minions Killed
128
7
Camps Cleared
3
781,706
Distance Traveled
680,167
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,489
576
31
2
2
250,838
1
W
Bastet
10,242
788
74
6
4
293,363
3
W
Ao Kuang
8,572
659
48
4
3
256,882
1
L
Danzaburou
8,023
617
45
3
0
205,258
0
L
Cabrakan
8,731
672
52
4
1
224,071
6
W
Cthulhu
9,754
750
36
3
0
231,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role